Player Matchup

Sun Wukong
Sun Wukong
MuhammadLamich
Sun Wukong
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
31W - 58L
1,348 Elo+
Party 2
Discordia
Discordia
OG_saccharomyces
Discordia
Level 29
God Stats
10W - 7L
1,579 SR
Queue Stats
96W - 128L
1,398 Elo+
Party 2
Izanami
Izanami
ShyüShingan
Izanami
Level 18
God Stats
15W - 10L
1,687 SR
Queue Stats
143W - 137L
1,382 Elo+
Party 1
He Bo
He Bo
Tatshino
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 84L
1,414 Elo+
Party 2
Achilles
Achilles
VdooNeodyme
Achilles
Level 26
God Stats
5W - 6L
1,759 SR
Queue Stats
102W - 103L
1,506 Elo+
Party 1
Team Averages
Level 24
1,605 SR
1,409 Elo+

VS

Team Averages
Level 21
1,522 SR
1,434 Elo+
Artio
Artio
Brydiginte
Artio
Level 29
God Stats
1W - 3L
1,318 SR
Queue Stats
7W - 9L
1,423 Elo+
Party 3
Yemoja
Yemoja
CoMe2HeLL
Yemoja
Level 15
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 4L
1,420 Elo+
Party 3
Nemesis
Nemesis
HiszPaneiro
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,376 Elo+
Solo
Artemis
Artemis
Lazysheepherd
Artemis
Level 29
God Stats
160W - 139L
1,577 SR
Queue Stats
298W - 314L
1,471 Elo+
Solo
Hou Yi
Hou Yi
MinFakkingBror
Hou Yi
Level 22
God Stats
9W - 7L
1,483 SR
Queue Stats
9W - 9L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MuhammadLamich
Sun Wukong
17
4 / 6 / 5
11,321
472
7,578
19,419
12,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
17
2 / 5 / 7
11,488
479
8,678
14,430
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ShyüShingan
Izanami
18
4 / 9 / 8
11,873
495
15,537
22,032
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Tatshino
He Bo
20
11 / 5 / 5
13,515
563
20,667
20,189
7,289
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
VdooNeodyme
Achilles
17
6 / 11 / 8
11,296
471
14,851
26,466
25,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
3 / 6 / 12
12,421
518
10,704
25,838
24,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
CoMe2HeLL
Yemoja
19
2 / 6 / 21
12,900
538
10,830
18,361
15,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
HiszPaneiro
Nemesis
20
9 / 4 / 11
14,319
597
12,513
16,772
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
20
7 / 5 / 11
13,827
576
19,300
15,612
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 6 / 8
14,967
624
22,169
23,800
10,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
98
27
Kills
35
36
Deaths
27
33
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artio
3
6
12
1.5
W
Yemoja
CoMe2HeLL
Yemoja
2
6
21
2.08
W
Nemesis
HiszPaneiro
Nemesis
9
4
11
3.63
W
Artemis
7
5
11
2.5
W
14
6
8
3
L
Sun Wukong
MuhammadLamich
Sun Wukong
4
6
5
1.08
L
Discordia
2
5
7
1.1
L
Izanami
ShyüShingan
Izanami
4
9
8
0.89
L
He Bo
Tatshino
He Bo
11
5
5
2.7
L
Achilles
VdooNeodyme
Achilles
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,311
Damage
75,516
102,536
Taken
100,383
59,731
Mitigated
64,935
23,716
Healing
25,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
10,704
2,213
592
6,241
25,838
24,500
2,580
5,066
20,742
47,838
0
W
Yemoja
CoMe2HeLL
Yemoja
10,830
2,709
2,413
1,561
18,361
15,569
1,612
6,653
11,572
35,133
0
W
Nemesis
HiszPaneiro
Nemesis
12,513
5,658
0
1,899
16,772
7,692
100
6,015
10,709
0
95,950
W
Artemis
19,300
7,157
0
2,935
15,612
6,287
351
7,832
7,326
0
97,934
W
22,169
14,168
0
10,176
23,800
10,887
10,353
4,878
18,900
0
113,629
L
Sun Wukong
MuhammadLamich
Sun Wukong
7,578
1,815
0
2,837
19,419
12,797
460
6,535
12,884
68
47,006
L
Discordia
8,678
487
0
1,626
14,430
5,140
0
2,650
11,780
64,369
0
L
Izanami
ShyüShingan
Izanami
15,537
10,454
0
6,971
22,032
8,662
2,016
4,195
17,837
0
99,646
L
He Bo
Tatshino
He Bo
20,667
2,109
0
8,206
20,189
7,289
0
4,432
15,757
96,133
0
L
Achilles
VdooNeodyme
Achilles
14,851
5,112
0
4,076
26,466
25,843
808
3,722
22,744
368
53,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,493
Gold Earned
68,434
590
Minions Killed
549
0
Camps Cleared
0
2,051,554
Distance Traveled
2,212,539
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,421
518
84
4
0
466,290
0
W
Yemoja
12,900
538
39
2
0
460,283
0
W
Nemesis
14,319
597
120
5
0
491,514
9
W
Artemis
13,827
576
133
6
0
413,718
2
W
Hou Yi
14,967
624
173
7
0
380,734
5
L
Sun Wukong
11,321
472
76
3
0
416,511
3
L
Discordia
11,488
479
118
5
0
391,289
1
L
Izanami
11,873
495
172
7
0
374,991
2
L
He Bo
13,515
563
161
7
0
418,581
10
L
Achilles
11,296
471
63
3
0
450,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role