Player Matchup

Rama
Rama
CammiinTv
Rama
Level 88
God Stats
5W - 1L
1,737 SR
Queue Stats
83W - 41L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
Kranzzzz
Cthulhu
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
243W - 103L
1,991 Elo+
Party 2
Janus
Janus
LenTiko
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 63
1,579 SR
1,703 Elo+

VS

Team Averages
Level 88
1,401 SR
1,500 Elo+
Nu Wa
Nu Wa
Superpegasus
Nu Wa
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
60W - 88L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
apocalypticFarce
Gilgamesh
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 68L
1,685 Elo+
Party 1
Hachiman
Hachiman
yourmum101
Hachiman
Level 12
God Stats
1W - 4L
1,202 SR
Queue Stats
6W - 28L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
11 / 1 / 10
10,718
824
12,605
9,416
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kranzzzz
Cthulhu
13
6 / 0 / 14
9,789
753
9,024
11,940
8,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
LenTiko
Janus
14
8 / 1 / 13
10,512
809
12,781
5,715
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
7,434
572
8,248
10,091
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
10
1 / 11 / 1
7,850
604
6,747
16,416
8,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
yourmum101
Hachiman
10
0 / 9 / 2
7,550
581
3,568
13,177
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
25
Kills
2
2
Deaths
25
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
11
1
10
16
W
Cthulhu
Kranzzzz
Cthulhu
6
0
14
13
W
Janus
LenTiko
Janus
8
1
13
14.5
L
1
5
0
0.2
L
Gilgamesh
1
11
1
0.14
L
Hachiman
yourmum101
Hachiman
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,410
Damage
18,563
27,071
Taken
39,684
13,352
Mitigated
15,531
6,639
Healing
2,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,605
10,314
0
3,482
9,416
3,345
1,101
2,211
6,995
0
35,298
W
Cthulhu
Kranzzzz
Cthulhu
9,024
257
738
1,047
11,940
8,245
312
3,356
8,281
29,097
0
W
Janus
LenTiko
Janus
12,781
719
0
1,372
5,715
1,762
689
1,950
3,527
53,589
0
L
8,248
1,576
0
1,004
10,091
2,900
220
5,717
4,160
26,060
0
L
Gilgamesh
6,747
1,223
0
99
16,416
8,724
0
8,828
7,260
0
17,005
L
Hachiman
yourmum101
Hachiman
3,568
2,511
0
1,031
13,177
3,907
46
6,482
6,447
0
15,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
22,834
173
Minions Killed
81
0
Camps Cleared
0
716,334
Distance Traveled
588,738
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,718
824
43
3
0
197,276
6
W
Cthulhu
9,789
753
43
3
0
285,234
3
W
Janus
10,512
809
87
7
0
233,824
4
L
Nu Wa
7,434
572
35
3
0
204,649
2
L
Gilgamesh
7,850
604
23
2
0
193,507
3
L
Hachiman
7,550
581
23
2
0
190,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role