Player Matchup

Scylla
Scylla
ElChelmo
Scylla
Level 154
God Stats
4W - 2L
1,636 SR
Queue Stats
65W - 19L
1,734 Elo+
Party 2
Sun Wukong
Sun Wukong
FezTa
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,821 Elo+
Party 2
Heimdallr
Heimdallr
leguitincho
Heimdallr
Level 158
God Stats
6W - 3L
1,743 SR
Queue Stats
112W - 57L
1,712 Elo+
Party 2
Team Averages
Level 147
1,626 SR
1,755 Elo+

VS

Team Averages
Level 42
1,348 SR
1,421 Elo+
Jormungandr
Jormungandr
ArenaToledo
Jormungandr
Level 17
God Stats
0W - 1L
1,221 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
RalfKrow
Kukulkan
Level 81
God Stats
6W - 3L
1,385 SR
Queue Stats
15W - 20L
1,416 Elo+
Party 1
Chiron
Chiron
Razenf
Chiron
Level 27
God Stats
3W - 1L
1,437 SR
Queue Stats
30W - 29L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElChelmo
Scylla
15
3 / 0 / 10
10,422
695
13,214
6,864
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FezTa
Sun Wukong
12
2 / 0 / 7
9,535
636
6,546
12,873
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
leguitincho
Heimdallr
14
8 / 1 / 5
10,921
728
12,842
10,750
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArenaToledo
Jormungandr
10
0 / 3 / 0
7,803
520
4,626
12,193
9,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
RalfKrow
Kukulkan
11
1 / 4 / 0
8,198
547
5,195
10,032
3,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Razenf
Chiron
11
0 / 6 / 0
8,032
535
4,713
15,072
6,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
13
Kills
1
1
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArenaToledo
Jormungandr
0
3
0
0
W
Scylla
ElChelmo
Scylla
3
0
10
8
W
Sun Wukong
FezTa
Sun Wukong
2
0
7
5.5
L
Kukulkan
RalfKrow
Kukulkan
1
4
0
0.25
L
Chiron
Razenf
Chiron
0
6
0
0
W
Heimdallr
leguitincho
Heimdallr
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,602
Damage
14,534
30,487
Taken
37,297
13,591
Mitigated
18,926
16,584
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArenaToledo
Jormungandr
4,626
1,023
0
78
12,193
9,051
0
3,634
8,122
18,625
0
W
Scylla
ElChelmo
Scylla
13,214
1,009
147
4,005
6,864
2,156
510
2,935
3,929
56,182
0
W
Sun Wukong
FezTa
Sun Wukong
6,546
1,031
0
7,402
12,873
7,564
0
3,953
8,920
0
37,376
L
Kukulkan
RalfKrow
Kukulkan
5,195
311
0
638
10,032
3,836
0
2,967
6,692
35,816
0
L
Chiron
Razenf
Chiron
4,713
2,269
642
2,003
15,072
6,039
0
5,855
8,786
0
38,992
W
Heimdallr
leguitincho
Heimdallr
12,842
6,083
0
5,030
10,750
3,871
1,923
3,406
7,344
0
63,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
24,033
202
Minions Killed
146
0
Camps Cleared
0
844,768
Distance Traveled
866,557
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,803
520
36
2
0
222,535
4
W
Scylla
10,422
695
94
6
0
274,481
7
W
Sun Wukong
9,535
636
45
3
0
308,791
3
L
Kukulkan
8,198
547
53
4
0
358,466
5
L
Chiron
8,032
535
57
4
0
285,556
1
W
Heimdallr
10,921
728
63
4
0
261,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role