Player Matchup

Poseidon
Poseidon
LeydanDN
Poseidon
Level 28
God Stats
9W - 4L
1,523 SR
Queue Stats
180W - 177L
1,492 Elo+
Party 1
Serqet
Serqet
NLEsloppa
Serqet
Level 29
God Stats
14W - 2L
1,862 SR
Queue Stats
145W - 141L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
Rodrichman
Sun Wukong
Level 28
God Stats
18W - 12L
1,453 SR
Queue Stats
185W - 190L
1,467 Elo+
Party 1
Bacchus
Bacchus
chiftharip
Bacchus
Level 30
God Stats
2W - 1L
1,775 SR
Queue Stats
249W - 253L
1,484 Elo+
Solo
Neith
Neith
keto0021
Neith
Level 20
God Stats
2W - 1L
1,597 SR
Queue Stats
34W - 30L
1,512 Elo+
Solo
Team Averages
Level 27
1,642 SR
1,503 Elo+

VS

Team Averages
Level 30
1,579 SR
1,554 Elo+
Chernobog
Chernobog
BallDankey
Chernobog
Level 48
God Stats
2W - 1L
1,812 SR
Queue Stats
66W - 63L
1,596 Elo+
Party 2
Loki
Loki
DangerousJo
Loki
Level 28
God Stats
2W - 5L
1,639 SR
Queue Stats
119W - 103L
1,635 Elo+
Party 2
Xing Tian
Xing Tian
LtFrootloops
Xing Tian
Level 29
God Stats
11W - 12L
1,446 SR
Queue Stats
346W - 292L
1,581 Elo+
Party 2
Kukulkan
Kukulkan
RiceeBoii
Kukulkan
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 15L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
SolomonRimm
Gilgamesh
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 311L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LeydanDN
Poseidon
12
7 / 1 / 1
7,492
576
5,207
4,706
1,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
NLEsloppa
Serqet
13
5 / 1 / 2
7,602
585
4,655
7,709
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Rodrichman
Sun Wukong
12
3 / 1 / 3
7,142
549
4,714
7,795
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
chiftharip
Bacchus
8
0 / 2 / 7
5,735
441
4,422
9,563
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
keto0021
Neith
10
3 / 3 / 6
6,350
488
6,213
7,063
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BallDankey
Chernobog
8
1 / 4 / 4
5,581
429
5,107
5,955
1,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 1
6,785
522
4,813
7,146
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
LtFrootloops
Xing Tian
8
0 / 2 / 5
5,639
434
3,901
9,430
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
RiceeBoii
Kukulkan
10
1 / 5 / 1
6,230
479
3,007
5,733
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SolomonRimm
Gilgamesh
11
1 / 7 / 0
6,354
489
6,818
10,283
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
18
Kills
8
8
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BallDankey
Chernobog
1
4
4
0.75
L
5
1
1
5.5
W
Poseidon
LeydanDN
Poseidon
7
1
1
7.5
L
Xing Tian
LtFrootloops
Xing Tian
0
2
5
1.25
W
Serqet
NLEsloppa
Serqet
5
1
2
6
L
Kukulkan
RiceeBoii
Kukulkan
1
5
1
0.3
W
Sun Wukong
Rodrichman
Sun Wukong
3
1
3
4.5
L
Gilgamesh
SolomonRimm
Gilgamesh
1
7
0
0.14
W
Bacchus
chiftharip
Bacchus
0
2
7
1.75
W
Neith
keto0021
Neith
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
23,646
36,836
Taken
38,547
15,797
Mitigated
17,153
14,113
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BallDankey
Chernobog
5,107
3,956
0
1,199
5,955
1,624
0
2,475
3,480
0
23,628
L
4,813
1,256
0
3,205
7,146
2,163
0
2,516
4,630
0
30,241
W
Poseidon
LeydanDN
Poseidon
5,207
1,125
0
1,016
4,706
1,341
90
1,644
2,974
36,237
0
L
Xing Tian
LtFrootloops
Xing Tian
3,901
852
0
588
9,430
5,956
0
3,113
6,317
12,013
0
W
Serqet
NLEsloppa
Serqet
4,655
1,147
0
4,198
7,709
2,948
0
1,258
6,407
0
46,164
L
Kukulkan
RiceeBoii
Kukulkan
3,007
181
0
244
5,733
1,619
0
1,525
3,833
15,596
0
W
Sun Wukong
Rodrichman
Sun Wukong
4,714
1,370
0
3,105
7,795
4,298
471
0
7,795
0
35,359
L
Gilgamesh
SolomonRimm
Gilgamesh
6,818
2,004
0
1,526
10,283
5,791
0
0
10,059
0
34,818
W
Bacchus
chiftharip
Bacchus
4,422
915
0
2,769
9,563
5,642
324
1,999
7,517
12,451
0
W
Neith
keto0021
Neith
6,213
3,334
513
2,512
7,063
1,568
1,200
1,828
5,235
0
27,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
30,589
295
Minions Killed
225
0
Camps Cleared
0
1,255,940
Distance Traveled
1,150,019
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,581
429
37
3
0
209,379
4
L
Loki
6,785
522
69
5
0
274,152
4
W
Poseidon
7,492
576
81
6
0
297,636
3
L
Xing Tian
5,639
434
11
1
0
244,876
4
W
Serqet
7,602
585
91
7
0
282,438
0
L
Kukulkan
6,230
479
35
3
0
213,741
4
W
Sun Wukong
7,142
549
71
5
0
203,698
0
L
Gilgamesh
6,354
489
73
6
0
207,871
2
W
Bacchus
5,735
441
8
1
0
251,224
4
W
Neith
6,350
488
44
3
0
220,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role