Player Matchup

Yemoja
Yemoja
KempachiZarak1
Yemoja
Level 160
God Stats
3W - 3L
1,668 SR
Queue Stats
112W - 122L
1,573 Elo+
Party 1
Anhur
Anhur
Langelvc
Anhur
Level 140
God Stats
0W - 4L
1,380 SR
Queue Stats
123W - 124L
1,480 Elo+
Party 1
Discordia
Discordia
Mothmum
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SuperKamiNico
Nu Wa
Level 18
God Stats
6W - 7L
1,511 SR
Queue Stats
42W - 61L
1,408 Elo+
Party 2
Jing Wei
Jing Wei
sercinas
Jing Wei
Level 65
God Stats
1W - 4L
1,421 SR
Queue Stats
94W - 102L
1,481 Elo+
Solo
Team Averages
Level 96
1,496 SR
1,488 Elo+

VS

Team Averages
Level 60
1,425 SR
1,396 Elo+
Jormungandr
Jormungandr
CheekClapper9000
Jormungandr
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 218L
1,536 Elo+
Solo
Medusa
Medusa
Crystalette
Medusa
Level 62
God Stats
4W - 11L
1,122 SR
Queue Stats
65W - 106L
1,365 Elo+
Party 3
Persephone
Persephone
EnipleD
Persephone
Level 18
God Stats
53W - 54L
1,538 SR
Queue Stats
248W - 311L
1,362 Elo+
Party 3
Izanami
Izanami
Smott94
Izanami
Level 69
God Stats
57W - 29L
1,629 SR
Queue Stats
161W - 202L
1,353 Elo+
Party 3
Nox
Nox
Wikyleak
Nox
Level 61
God Stats
27W - 40L
1,338 SR
Queue Stats
100W - 158L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
8,629
959
6,872
14,702
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Langelvc
Anhur
15
3 / 7 / 3
9,739
1,082
12,642
18,176
5,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mothmum
Discordia
14
0 / 3 / 3
7,867
874
4,183
4,563
1,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 10 / 4
8,997
1,000
11,601
12,654
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
sercinas
Jing Wei
14
1 / 8 / 3
8,166
907
8,581
13,385
4,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

144

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CheekClapper9000
Jormungandr
16
3 / 2 / 20
9,959
1,107
10,580
11,791
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
5 / 1 / 13
10,092
1,121
10,858
10,025
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Persephone
EnipleD
Persephone
16
2 / 0 / 15
9,399
1,044
6,871
6,223
1,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Smott94
Izanami
17
18 / 1 / 6
12,091
1,343
26,512
11,224
3,346
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 16
9,416
1,046
5,805
7,707
2,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
7
Kills
31
31
Deaths
7
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CheekClapper9000
Jormungandr
3
2
20
6.5
W
Medusa
5
1
13
11.5
W
Persephone
EnipleD
Persephone
2
0
15
9.5
L
0
3
6
1
L
Anhur
Langelvc
Anhur
3
7
3
0.64
L
Discordia
Mothmum
Discordia
0
3
3
0.5
W
Izanami
Smott94
Izanami
18
1
6
21
L
3
10
4
0.5
W
3
3
16
3.67
L
Jing Wei
sercinas
Jing Wei
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,879
Damage
60,626
63,480
Taken
46,970
23,335
Mitigated
21,334
8,753
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CheekClapper9000
Jormungandr
10,580
3,008
706
3,781
11,791
10,113
0
5,379
6,160
29,286
0
W
Medusa
10,858
5,819
656
3,133
10,025
3,483
0
4,045
5,718
0
24,736
W
Persephone
EnipleD
Persephone
6,871
802
84
712
6,223
1,710
0
1,637
4,342
18,359
0
L
6,872
814
184
2,942
14,702
8,165
0
6,456
8,196
15,818
0
L
Anhur
Langelvc
Anhur
12,642
6,366
0
3,814
18,176
5,834
0
7,341
10,660
0
38,488
L
Discordia
Mothmum
Discordia
4,183
271
0
155
4,563
1,127
0
1,248
3,240
18,208
0
W
Izanami
Smott94
Izanami
26,512
22,015
0
1,754
11,224
3,346
0
6,589
4,419
0
51,065
L
11,601
3,380
0
0
12,654
3,968
0
3,758
8,729
22,257
0
W
5,805
569
0
0
7,707
2,682
0
3,918
3,675
12,011
0
L
Jing Wei
sercinas
Jing Wei
8,581
6,670
246
1,412
13,385
4,241
0
3,861
9,399
0
15,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
50,957
147
Minions Killed
183
6
Camps Cleared
6
639,576
Distance Traveled
826,559
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,959
1,107
36
4
2
167,578
0
W
Medusa
10,092
1,121
45
5
0
181,861
1
W
Persephone
9,399
1,044
26
3
0
160,900
0
L
Yemoja
8,629
959
12
1
0
150,335
0
L
Anhur
9,739
1,082
62
7
2
146,004
2
L
Discordia
7,867
874
24
3
0
83,474
0
W
Izanami
12,091
1,343
64
7
2
144,009
2
L
Nu Wa
8,997
1,000
36
4
0
127,780
0
W
Nox
9,416
1,046
12
1
2
172,211
0
L
Jing Wei
8,166
907
13
1
4
131,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role