Player Matchup

Apollo
Apollo
INSANE-RD-
Apollo
Level 81
God Stats
10W - 21L
1,452 SR
Queue Stats
96W - 101L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Jack0621
Jormungandr
Level 17
God Stats
4W - 4L
1,844 SR
Queue Stats
27W - 32L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
K4PO5
Tsukuyomi
Level 39
God Stats
12W - 17L
1,703 SR
Queue Stats
158W - 152L
1,554 Elo+
Party 1
Anubis
Anubis
PEPEelgrillo1
Anubis
Level 21
God Stats
1W - 10L
1,199 SR
Queue Stats
36W - 49L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
drazifer
Gilgamesh
Level 27
God Stats
20W - 16L
1,596 SR
Queue Stats
67W - 70L
1,519 Elo+
Party 1
Team Averages
Level 37
1,559 SR
1,508 Elo+

VS

Team Averages
Level 23
1,539 SR
1,508 Elo+
Ymir
Ymir
Grob1297
Ymir
Level 26
God Stats
9W - 6L
1,749 SR
Queue Stats
137W - 148L
1,568 Elo+
Solo
Olorun
Olorun
Hairytinklebush
Olorun
Level 23
God Stats
47W - 44L
1,518 SR
Queue Stats
48W - 48L
1,473 Elo+
Party 2
Thanatos
Thanatos
kuangli
Thanatos
Level 17
God Stats
10W - 11L
1,308 SR
Queue Stats
63W - 78L
1,516 Elo+
Solo
Chaac
Chaac
owen11
Chaac
Level 32
God Stats
4W - 2L
1,622 SR
Queue Stats
66W - 66L
1,490 Elo+
Party 2
Skadi
Skadi
yomomaho
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
INSANE-RD-
Apollo
17
7 / 5 / 5
11,575
463
15,726
17,084
6,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Jack0621
Jormungandr
17
2 / 5 / 13
10,794
432
13,686
22,340
23,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
K4PO5
Tsukuyomi
18
6 / 6 / 6
12,614
505
19,246
21,363
8,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 6 / 4
13,066
523
14,188
16,757
9,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
drazifer
Gilgamesh
15
2 / 6 / 3
9,897
396
2,956
11,570
10,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 5 / 11
12,103
484
9,803
22,612
23,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 3 / 7
14,010
560
16,779
18,408
8,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
kuangli
Thanatos
19
10 / 9 / 6
13,166
527
12,738
21,224
8,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
owen11
Chaac
19
7 / 1 / 10
12,924
517
14,950
18,682
26,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
yomomaho
Skadi
19
4 / 8 / 6
12,452
498
13,830
18,541
7,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
68
25
Kills
28
28
Deaths
26
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
5
11
1.3
W
6
3
7
3.17
L
Apollo
INSANE-RD-
Apollo
7
5
5
1.9
L
Jormungandr
Jack0621
Jormungandr
2
5
13
1.7
L
Tsukuyomi
K4PO5
Tsukuyomi
6
6
6
1.5
L
8
6
4
1.67
L
Gilgamesh
drazifer
Gilgamesh
2
6
3
0.58
W
Thanatos
kuangli
Thanatos
10
9
6
1.44
W
Chaac
owen11
Chaac
7
1
10
12
W
Skadi
yomomaho
Skadi
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,802
Damage
68,100
89,114
Taken
99,467
59,714
Mitigated
74,463
16,810
Healing
40,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,803
2,196
0
3,810
22,612
23,561
1,000
9,687
12,595
39,970
0
W
16,779
10,280
862
11,177
18,408
8,117
5,508
4,853
13,480
103,790
0
L
Apollo
INSANE-RD-
Apollo
15,726
8,184
998
3,329
17,084
6,993
3,304
6,099
10,960
0
69,157
L
Jormungandr
Jack0621
Jormungandr
13,686
3,940
0
1,898
22,340
23,995
432
7,387
14,900
44,584
0
L
Tsukuyomi
K4PO5
Tsukuyomi
19,246
4,842
0
3,539
21,363
8,605
752
6,106
15,107
0
81,676
L
14,188
1,102
0
6,679
16,757
9,134
884
4,486
12,171
82,650
0
L
Gilgamesh
drazifer
Gilgamesh
2,956
486
0
367
11,570
10,987
0
2,504
8,816
0
28,000
W
Thanatos
kuangli
Thanatos
12,738
2,864
0
14,028
21,224
8,842
0
5,040
16,113
0
78,861
W
Chaac
owen11
Chaac
14,950
2,708
0
9,660
18,682
26,829
1,328
3,617
15,013
0
64,170
W
Skadi
yomomaho
Skadi
13,830
7,038
0
1,449
18,541
7,114
5,100
3,924
14,392
0
99,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,946
Gold Earned
64,655
435
Minions Killed
604
0
Camps Cleared
0
2,029,252
Distance Traveled
2,192,215
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,103
484
80
3
0
433,034
7
W
Olorun
14,010
560
176
7
0
444,180
0
L
Apollo
11,575
463
115
5
0
439,129
0
L
Jormungandr
10,794
432
45
2
0
414,321
0
L
Tsukuyomi
12,614
505
106
4
0
519,274
1
L
Anubis
13,066
523
131
5
0
386,297
0
L
Gilgamesh
9,897
396
38
2
0
270,231
4
W
Thanatos
13,166
527
109
4
0
410,941
0
W
Chaac
12,924
517
109
4
0
497,279
0
W
Skadi
12,452
498
130
5
0
406,781
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role