Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Cte Qw0p III
Thor
Level 127
God Stats
3W - 6L
1,429 SR
Queue Stats
93W - 129L
1,502 Elo+
Party 2
Skadi
Skadi
Cte Qw0p jr
Skadi
Level 89
God Stats
3W - 4L
1,570 SR
Queue Stats
85W - 118L
1,511 Elo+
Party 2
Kali
Kali
coolcodya
Kali
Level 107
God Stats
3W - 2L
1,664 SR
Queue Stats
77W - 103L
1,528 Elo+
Party 2
Ymir
Ymir
cr00kedbull1t
Ymir
Level 33
God Stats
1W - 1L
1,778 SR
Queue Stats
4W - 6L
1,524 Elo+
Party 2
Team Averages
Level 93
1,588 SR
1,513 Elo+

VS

Team Averages
Level 72
1,717 SR
1,591 Elo+
Tiamat
Tiamat
Kaneki_UwU_
Tiamat
Level 90
God Stats
79W - 50L
1,642 SR
Queue Stats
561W - 477L
1,606 Elo+
Party 1
Susano
Susano
Thicccboiii3414
Susano
Level 84
God Stats
8W - 9L
1,490 SR
Queue Stats
481W - 408L
1,546 Elo+
Party 3
Gilgamesh
Gilgamesh
WheedlingEar26
Gilgamesh
Level 112
God Stats
37W - 18L
1,731 SR
Queue Stats
560W - 507L
1,614 Elo+
Party 3
Apollo
Apollo
givinguEnema
Apollo
Level 45
God Stats
6W - 0L
1,981 SR
Queue Stats
180W - 107L
1,645 Elo+
Party 1
Fafnir
Fafnir
zkozan11
Fafnir
Level 27
God Stats
24W - 9L
1,740 SR
Queue Stats
227W - 169L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 0
5,769
481
4,793
4,645
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 0
6,169
514
4,897
9,068
5,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,376
448
3,508
5,706
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
11
0 / 1 / 1
6,088
507
1,781
8,118
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
5,244
437
1,381
9,013
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 0 / 0
6,741
562
3,469
4,793
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 0
6,644
554
1,524
6,931
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
WheedlingEar26
Gilgamesh
13
1 / 1 / 1
7,418
618
6,895
9,106
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
5 / 0 / 3
7,462
622
6,756
7,347
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
zkozan11
Fafnir
9
1 / 0 / 4
6,315
526
2,726
4,125
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
13
13
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
1
2
0
0.5
L
0
3
0
0
W
Tiamat
3
0
0
3
W
3
0
0
3
W
Gilgamesh
WheedlingEar26
Gilgamesh
1
1
1
1.5
L
Kali
0
1
1
0.5
L
0
4
0
0
W
Apollo
5
0
3
6.5
W
Fafnir
zkozan11
Fafnir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,360
Damage
21,370
36,550
Taken
32,302
15,799
Mitigated
14,392
10,191
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,793
1,003
0
500
4,645
1,418
0
3,085
1,560
33,271
0
L
4,897
1,002
0
2,748
9,068
5,537
0
0
9,068
0
35,295
L
3,508
1,123
0
1,080
5,706
1,358
0
649
5,057
0
30,653
W
Tiamat
3,469
456
0
1,414
4,793
3,165
110
1,867
2,732
42,814
0
W
1,524
231
0
3,464
6,931
2,158
0
1,142
5,705
0
37,423
W
Gilgamesh
WheedlingEar26
Gilgamesh
6,895
2,339
0
3,674
9,106
4,164
0
392
8,684
0
45,558
L
Kali
1,781
819
0
4,582
8,118
2,727
0
330
7,788
0
37,091
L
1,381
312
0
1,281
9,013
4,759
0
2,131
6,882
12,158
0
W
Apollo
6,756
4,413
0
5,152
7,347
2,320
0
1,140
6,177
0
45,707
W
Fafnir
zkozan11
Fafnir
2,726
402
0
2,156
4,125
2,585
0
1,237
2,830
10,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
34,580
350
Minions Killed
374
0
Camps Cleared
0
1,071,532
Distance Traveled
1,194,936
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,769
481
99
8
0
209,895
6
L
Thor
6,169
514
83
7
0
230,748
1
L
Skadi
5,376
448
57
5
0
198,030
5
W
Tiamat
6,741
562
87
7
0
240,181
3
W
Susano
6,644
554
86
7
0
284,711
2
W
Gilgamesh
7,418
618
91
8
0
224,160
3
L
Kali
6,088
507
90
8
0
255,175
1
L
Ymir
5,244
437
21
2
0
177,684
2
W
Apollo
7,462
622
97
8
0
194,678
2
W
Fafnir
6,315
526
13
1
0
251,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role