Player Matchup

Gilgamesh
Gilgamesh
FrostyDinosaur
Gilgamesh
Level 118
God Stats
2W - 3L
1,351 SR
Queue Stats
67W - 83L
1,420 Elo+
Party 3
Ra
Ra
KaeKae7
Ra
Level 28
God Stats
2W - 6L
1,173 SR
Queue Stats
117W - 126L
1,545 Elo+
Party 3
Olorun
Olorun
SkillToKill34
Olorun
Level 18
God Stats
3W - 6L
1,275 SR
Queue Stats
59W - 59L
1,516 Elo+
Party 3
Chang'e
Chang'e
YishuHo
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
yishuho
Neith
Level 8
God Stats
7W - 3L
1,597 SR
Queue Stats
9W - 4L
1,646 Elo+
Party 3
Team Averages
Level 40
1,379 SR
1,525 Elo+

VS

Team Averages
Level 19
1,564 SR
1,467 Elo+
Gilgamesh
Gilgamesh
MisaelT02
Gilgamesh
Level 17
God Stats
29W - 23L
1,640 SR
Queue Stats
155W - 145L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Msfitness
Nu Wa
Level 37
God Stats
4W - 8L
1,329 SR
Queue Stats
47W - 53L
1,465 Elo+
Party 2
Vamana
Vamana
ThisFooWheezy
Vamana
Level 18
God Stats
1W - 1L
1,693 SR
Queue Stats
167W - 164L
1,403 Elo+
Party 1
Thanatos
Thanatos
VitalikButerin
Thanatos
Level 6
God Stats
11W - 11L
1,649 SR
Queue Stats
77W - 64L
1,579 Elo+
Party 2
Jormungandr
Jormungandr
kique10
Jormungandr
Level 18
God Stats
2W - 6L
1,509 SR
Queue Stats
75W - 67L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrostyDinosaur
Gilgamesh
20
15 / 6 / 8
16,703
619
26,497
25,800
17,486
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 11
14,092
522
18,909
19,647
8,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 7 / 13
13,243
490
14,409
26,090
10,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
YishuHo
Chang'e
17
5 / 3 / 9
12,711
471
11,649
21,065
18,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
yishuho
Neith
16
1 / 7 / 10
11,304
419
9,451
16,886
6,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MisaelT02
Gilgamesh
16
5 / 12 / 9
11,660
432
13,686
27,059
18,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Msfitness
Nu Wa
20
1 / 4 / 9
12,849
476
22,394
15,395
6,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 7 / 6
12,588
466
17,624
27,783
19,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
20
9 / 5 / 3
13,671
506
10,796
22,016
10,442
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
kique10
Jormungandr
17
1 / 7 / 6
11,033
409
13,806
22,199
15,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
57
32
Kills
24
25
Deaths
35
51
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FrostyDinosaur
Gilgamesh
15
6
8
3.17
W
4
2
11
4.75
L
Gilgamesh
MisaelT02
Gilgamesh
5
12
9
0.79
L
Nu Wa
Msfitness
Nu Wa
1
4
9
1.38
W
7
7
13
1.93
L
8
7
6
1.57
L
Thanatos
9
5
3
2.1
W
Chang'e
YishuHo
Chang'e
5
3
9
3.17
L
Jormungandr
kique10
Jormungandr
1
7
6
0.57
W
Neith
yishuho
Neith
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,915
Damage
78,306
109,488
Taken
114,452
61,969
Mitigated
69,393
54,335
Healing
28,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FrostyDinosaur
Gilgamesh
26,497
6,110
0
6,605
25,800
17,486
1,243
6,777
18,579
0
121,371
W
18,909
1,236
6,565
8,952
19,647
8,997
1,646
10,000
9,105
118,157
0
L
Gilgamesh
MisaelT02
Gilgamesh
13,686
3,421
0
3,062
27,059
18,456
1,308
10,238
16,405
0
65,098
L
Nu Wa
Msfitness
Nu Wa
22,394
2,990
0
3,163
15,395
6,023
18
5,877
9,274
100,144
0
W
14,409
9,290
1,875
10,775
26,090
10,884
3,123
5,722
19,970
62,347
0
L
17,624
9,812
0
6,320
27,783
19,239
1,914
14,593
12,928
0
59,745
L
Thanatos
10,796
2,778
0
15,407
22,016
10,442
0
5,035
16,837
0
86,736
W
Chang'e
YishuHo
Chang'e
11,649
1,934
5,073
10,246
21,065
18,350
403
11,454
9,342
51,905
0
L
Jormungandr
kique10
Jormungandr
13,806
2,665
0
378
22,199
15,233
216
12,681
9,164
57,842
0
W
Neith
yishuho
Neith
9,451
5,496
0
4,244
16,886
6,252
1,398
3,501
12,912
0
53,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,053
Gold Earned
61,801
578
Minions Killed
533
0
Camps Cleared
0
2,518,066
Distance Traveled
2,343,804
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,703
619
157
6
0
535,918
0
W
Ra
14,092
522
190
7
0
534,158
9
L
Gilgamesh
11,660
432
81
3
0
452,081
1
L
Nu Wa
12,849
476
166
6
0
496,085
3
W
Olorun
13,243
490
91
3
0
450,213
7
L
Vamana
12,588
466
79
3
0
413,681
0
L
Thanatos
13,671
506
135
5
0
539,739
3
W
Chang'e
12,711
471
76
3
0
506,393
3
L
Jormungandr
11,033
409
72
3
0
442,218
1
W
Neith
11,304
419
64
2
0
491,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role