Player Matchup

Cerberus
Cerberus
OGxDOUGHBOY
Cerberus
Level 25
God Stats
21W - 16L
1,546 SR
Queue Stats
151W - 112L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyquace
Gilgamesh
Level 147
God Stats
15W - 7L
1,653 SR
Queue Stats
106W - 69L
1,775 Elo+
Party 2
Ra
Ra
xPOiS0NN-
Ra
Level 123
God Stats
8W - 2L
1,502 SR
Queue Stats
333W - 212L
1,689 Elo+
Party 2
Team Averages
Level 98
1,567 SR
1,677 Elo+

VS

Team Averages
Level 43
1,487 SR
1,487 Elo+
Tiamat
Tiamat
CalliopeMoriSimp
Tiamat
Level 27
God Stats
12W - 12L
1,509 SR
Queue Stats
281W - 208L
1,644 Elo+
Party 1
Bakasura
Bakasura
Coneboi7
Bakasura
Level 88
God Stats
6W - 5L
1,453 SR
Queue Stats
429W - 393L
1,515 Elo+
Party 1
Ares
Ares
aszface6105
Ares
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OGxDOUGHBOY
Cerberus
14
1 / 4 / 16
11,275
626
4,858
17,019
12,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Tyquace
Gilgamesh
17
10 / 3 / 9
13,515
751
21,774
22,431
13,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 3 / 11
13,683
760
13,447
11,061
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
13,038
724
19,419
13,804
11,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Coneboi7
Bakasura
14
3 / 8 / 5
11,840
658
10,525
17,884
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 8 / 5
10,821
601
11,782
17,239
16,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
19
Kills
10
10
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
L
Bakasura
Coneboi7
Bakasura
3
8
5
0.69
W
Cerberus
OGxDOUGHBOY
Cerberus
1
4
16
2.25
W
Gilgamesh
Tyquace
Gilgamesh
10
3
9
4.83
L
2
8
5
0.56
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,079
Damage
41,726
50,511
Taken
48,927
31,205
Mitigated
35,578
15,892
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,419
1,427
0
3,969
13,804
11,931
827
4,803
8,876
75,575
0
L
Bakasura
Coneboi7
Bakasura
10,525
7,153
0
3,336
17,884
7,260
0
5,900
11,786
0
36,277
W
Cerberus
OGxDOUGHBOY
Cerberus
4,858
571
0
2,581
17,019
12,971
622
10,851
4,754
16,569
0
W
Gilgamesh
Tyquace
Gilgamesh
21,774
7,527
0
5,098
22,431
13,940
376
11,632
9,360
0
78,762
L
11,782
305
135
1,047
17,239
16,387
63
7,038
9,884
30,868
0
W
13,447
1,820
3,761
4,452
11,061
4,294
642
7,905
2,686
79,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
35,699
272
Minions Killed
221
0
Camps Cleared
0
1,029,259
Distance Traveled
973,852
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,038
724
126
7
0
345,014
2
L
Bakasura
11,840
658
67
4
0
322,947
2
W
Cerberus
11,275
626
31
2
0
333,427
1
W
Gilgamesh
13,515
751
76
4
0
354,080
8
L
Ares
10,821
601
28
2
0
305,891
0
W
Ra
13,683
760
165
9
0
341,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role