Player Matchup

Zhong Kui
Zhong Kui
DiabloZTI
Zhong Kui
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 15L
1,621 Elo+
Solo
Cthulhu
Cthulhu
Lucasdgre
Cthulhu
Level 29
God Stats
74W - 48L
1,615 SR
Queue Stats
292W - 204L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OhhBlow_
Tsukuyomi
Level 13
God Stats
11W - 8L
1,879 SR
Queue Stats
73W - 38L
1,840 Elo+
Party 1
Sol
Sol
OhhRyst
Sol
Level 59
God Stats
43W - 23L
1,542 SR
Queue Stats
349W - 273L
1,567 Elo+
Party 1
Ao Kuang
Ao Kuang
jacky2093
Ao Kuang
Level 5
God Stats
1W - 1L
1,276 SR
Queue Stats
6W - 5L
1,487 Elo+
Solo
Team Averages
Level 27
1,562 SR
1,621 Elo+

VS

Team Averages
Level 18
1,577 SR
1,485 Elo+
Scylla
Scylla
Avenger_2828
Scylla
Level 6
God Stats
5W - 9L
1,600 SR
Queue Stats
9W - 15L
1,416 Elo+
Party 2
Thor
Thor
Boran_57
Thor
Level 3
God Stats
2W - 4L
1,467 SR
Queue Stats
2W - 9L
1,370 Elo+
Party 2
Anubis
Anubis
Konyalilar309
Anubis
Level 49
God Stats
0W - 1L
1,634 SR
Queue Stats
1W - 4L
1,669 Elo+
Party 2
Sylvanus
Sylvanus
Sultanas_Dream
Sylvanus
Level 28
God Stats
15W - 9L
1,772 SR
Queue Stats
153W - 93L
1,597 Elo+
Solo
Poseidon
Poseidon
xXTurrK_POWERXx
Poseidon
Level 4
God Stats
3W - 7L
1,411 SR
Queue Stats
3W - 9L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DiabloZTI
Zhong Kui
20
8 / 4 / 15
13,135
1,010
16,853
17,460
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Lucasdgre
Cthulhu
20
1 / 2 / 23
12,446
957
11,950
15,767
17,800
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
OhhBlow_
Tsukuyomi
20
8 / 2 / 16
13,722
1,056
21,573
16,288
4,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
20
17 / 0 / 13
15,431
1,187
27,298
8,655
2,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
jacky2093
Ao Kuang
18
3 / 7 / 14
11,694
900
10,913
16,535
4,701
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
1 / 11 / 8
11,239
865
7,645
21,417
8,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thor
15
1 / 6 / 2
10,222
786
2,788
8,889
3,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 5 / 7
13,445
1,034
19,680
19,504
10,302
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
19
5 / 3 / 9
12,972
998
23,020
23,143
19,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
18
1 / 12 / 7
11,622
894
13,992
19,776
7,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
48
37
Kills
15
15
Deaths
37
81
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
11
8
0.45
L
Thor
1
6
2
0.33
W
Zhong Kui
DiabloZTI
Zhong Kui
8
4
15
3.88
L
7
5
7
2.1
W
Cthulhu
Lucasdgre
Cthulhu
1
2
23
6.25
W
Tsukuyomi
OhhBlow_
Tsukuyomi
8
2
16
8
W
Sol
17
0
13
23.5
L
Sylvanus
5
3
9
3.17
W
Ao Kuang
jacky2093
Ao Kuang
3
7
14
1.43
L
Poseidon
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,587
Damage
67,125
74,705
Taken
92,729
40,490
Mitigated
49,286
10,404
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,645
1,999
0
620
21,417
8,001
0
16,008
5,184
17,961
0
L
Thor
2,788
1,174
0
0
8,889
3,550
0
7,018
1,721
0
5,422
W
Zhong Kui
DiabloZTI
Zhong Kui
16,853
3,558
0
2,279
17,460
10,664
0
16,111
979
24,032
0
L
19,680
4,907
0
5,489
19,504
10,302
0
15,357
3,997
60,320
0
W
Cthulhu
Lucasdgre
Cthulhu
11,950
630
1,156
0
15,767
17,800
0
12,624
2,713
31,671
0
W
Tsukuyomi
OhhBlow_
Tsukuyomi
21,573
5,362
0
104
16,288
4,493
0
13,818
1,969
0
44,666
W
Sol
27,298
8,293
0
4,430
8,655
2,832
0
6,389
2,164
73,620
0
L
Sylvanus
23,020
3,505
4,698
7,071
23,143
19,814
0
14,016
8,952
38,362
0
W
Ao Kuang
jacky2093
Ao Kuang
10,913
4,129
0
2,435
16,535
4,701
0
14,036
2,337
16,399
0
L
Poseidon
13,992
954
0
658
19,776
7,619
0
13,890
5,861
39,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,428
Gold Earned
59,500
247
Minions Killed
235
10
Camps Cleared
6
1,114,511
Distance Traveled
917,567
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,239
865
29
2
0
177,767
2
L
Thor
10,222
786
1
0
0
108,754
0
W
Zhong Kui
13,135
1,010
20
2
3
208,797
0
L
Anubis
13,445
1,034
96
7
1
210,707
1
W
Cthulhu
12,446
957
30
2
2
228,561
0
W
Tsukuyomi
13,722
1,056
63
5
1
252,243
0
W
Sol
15,431
1,187
115
9
2
227,571
0
L
Sylvanus
12,972
998
33
3
3
211,948
3
W
Ao Kuang
11,694
900
19
1
2
197,339
1
L
Poseidon
11,622
894
76
6
2
208,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role