Player Matchup

Neith
Neith
Alchemyst08
Neith
Level 16
God Stats
18W - 19L
1,397 SR
Queue Stats
58W - 81L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
FenouilSauvage
Gilgamesh
Level 22
God Stats
9W - 10L
1,791 SR
Queue Stats
60W - 65L
1,321 Elo+
Solo
Cerberus
Cerberus
HaDr0N666
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
euberkan43
Medusa
Level 14
God Stats
3W - 2L
1,451 SR
Queue Stats
7W - 3L
1,504 Elo+
Solo
Izanami
Izanami
lekilerdu007
Izanami
Level 27
God Stats
29W - 27L
1,528 SR
Queue Stats
46W - 42L
1,440 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,413 Elo+

VS

Team Averages
Level 21
1,440 SR
1,354 Elo+
Rama
Rama
Arran15
Rama
Level 26
God Stats
19W - 17L
1,500 SR
Queue Stats
64W - 63L
1,392 Elo+
Party 1
Da Ji
Da Ji
NaRu44
Da Ji
Level 18
God Stats
5W - 5L
1,285 SR
Queue Stats
30W - 42L
1,233 Elo+
Solo
Sun Wukong
Sun Wukong
NickiC21
Sun Wukong
Level 18
God Stats
2W - 2L
1,417 SR
Queue Stats
12W - 23L
1,256 Elo+
Party 1
Ares
Ares
Sophia_Jackson
Ares
Level 15
God Stats
7W - 2L
1,636 SR
Queue Stats
15W - 9L
1,462 Elo+
Solo
Agni
Agni
XxLEW1SxX
Agni
Level 29
God Stats
7W - 15L
1,364 SR
Queue Stats
184W - 168L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,129
460
8,983
14,284
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
FenouilSauvage
Gilgamesh
16
6 / 3 / 5
10,678
485
11,570
11,553
6,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
HaDr0N666
Cerberus
2
0 / 2 / 0
5,856
266
374
1,499
490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
euberkan43
Medusa
17
4 / 6 / 2
10,814
492
8,206
13,778
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
lekilerdu007
Izanami
15
0 / 7 / 3
8,855
403
4,411
13,449
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arran15
Rama
18
9 / 4 / 4
11,637
529
9,998
13,883
6,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
NaRu44
Da Ji
14
0 / 5 / 3
9,197
418
1,358
17,398
9,446
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
NickiC21
Sun Wukong
18
2 / 4 / 4
11,085
504
7,758
13,608
11,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 6
11,003
500
8,222
14,668
16,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
19
9 / 2 / 2
12,697
577
14,769
8,810
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
14
Kills
24
24
Deaths
17
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Rama
Arran15
Rama
9
4
4
2.75
L
Gilgamesh
FenouilSauvage
Gilgamesh
6
3
5
2.83
L
Cerberus
HaDr0N666
Cerberus
0
2
0
0
W
Da Ji
NaRu44
Da Ji
0
5
3
0.3
W
Sun Wukong
NickiC21
Sun Wukong
2
4
4
1
W
4
2
6
3.5
W
Agni
9
2
2
5
L
Medusa
euberkan43
Medusa
4
6
2
0.83
L
Izanami
lekilerdu007
Izanami
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,544
Damage
42,105
54,563
Taken
68,367
23,506
Mitigated
47,824
5,351
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,983
4,555
0
1,582
14,284
5,898
982
6,647
7,565
0
53,177
W
Rama
Arran15
Rama
9,998
8,517
0
6,061
13,883
6,466
5,456
0
13,883
0
66,034
L
Gilgamesh
FenouilSauvage
Gilgamesh
11,570
2,681
0
1,666
11,553
6,954
210
2,536
8,973
0
41,541
L
Cerberus
HaDr0N666
Cerberus
374
106
0
48
1,499
490
0
902
487
931
0
W
Da Ji
NaRu44
Da Ji
1,358
72
0
2,380
17,398
9,446
0
0
17,398
0
58,600
W
Sun Wukong
NickiC21
Sun Wukong
7,758
2,825
0
2,350
13,608
11,158
1,458
0
13,608
0
59,517
W
8,222
214
474
1,795
14,668
16,910
587
0
14,668
34,587
0
W
Agni
14,769
1,483
0
2,192
8,810
3,844
762
374
8,436
85,055
0
L
Medusa
euberkan43
Medusa
8,206
3,429
0
0
13,778
5,469
1,720
5,640
7,874
0
45,316
L
Izanami
lekilerdu007
Izanami
4,411
2,656
0
2,055
13,449
4,695
0
6,472
6,673
0
60,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
55,619
354
Minions Killed
515
0
Camps Cleared
0
1,517,245
Distance Traveled
1,832,448
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,129
460
102
5
0
332,475
0
W
Rama
11,637
529
110
5
0
349,561
0
L
Gilgamesh
10,678
485
59
3
0
450,731
6
L
Cerberus
5,856
266
2
0
0
47,305
2
W
Da Ji
9,197
418
89
4
0
304,442
0
W
Sun Wukong
11,085
504
109
5
0
381,423
0
W
Ares
11,003
500
47
2
0
390,444
2
W
Agni
12,697
577
160
7
0
406,578
3
L
Medusa
10,814
492
98
4
0
350,481
0
L
Izanami
8,855
403
93
4
0
336,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role