Player Matchup

Discordia
Discordia
AlphaNeemo
Discordia
Level 73
God Stats
9W - 13L
1,561 SR
Queue Stats
652W - 564L
1,488 Elo+
Party 1
Tyr
Tyr
Joustt
Tyr
Level 25
God Stats
1W - 1L
1,727 SR
Queue Stats
55W - 17L
1,793 Elo+
Party 4
Ymir
Ymir
NefariousNicky
Ymir
Level 44
God Stats
38W - 27L
1,545 SR
Queue Stats
598W - 493L
1,500 Elo+
Party 1
Chernobog
Chernobog
SOM_AMIR
Chernobog
Level 128
God Stats
35W - 30L
1,550 SR
Queue Stats
430W - 404L
1,478 Elo+
Party 1
Ravana
Ravana
sPoOñS
Ravana
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 99L
1,731 Elo+
Party 4
Team Averages
Level 82
1,577 SR
1,598 Elo+

VS

Team Averages
Level 98
1,699 SR
1,541 Elo+
Sylvanus
Sylvanus
Dryhump
Sylvanus
Level 145
God Stats
9W - 6L
1,755 SR
Queue Stats
205W - 198L
1,557 Elo+
Party 2
Ymir
Ymir
DswTheTurtle
Ymir
Level 48
God Stats
28W - 19L
1,643 SR
Queue Stats
306W - 315L
1,523 Elo+
Party 3
Izanami
Izanami
lazerdeath
Izanami
Level 61
God Stats
27W - 13L
1,763 SR
Queue Stats
150W - 126L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
poppxn
Sun Wukong
Level 109
God Stats
18W - 16L
1,663 SR
Queue Stats
287W - 298L
1,569 Elo+
Party 3
Athena
Athena
rreulza
Athena
Level 128
God Stats
41W - 23L
1,673 SR
Queue Stats
385W - 372L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlphaNeemo
Discordia
15
2 / 9 / 4
10,139
422
13,467
13,111
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Joustt
Tyr
18
2 / 9 / 6
11,679
487
12,914
23,715
18,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 7 / 7
10,886
454
9,606
18,919
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chernobog
SOM_AMIR
Chernobog
18
0 / 5 / 5
11,471
478
6,462
14,813
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
sPoOñS
Ravana
20
7 / 6 / 4
15,253
636
23,037
23,371
14,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dryhump
Sylvanus
20
6 / 5 / 14
13,613
567
13,212
18,356
10,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 25
12,707
529
10,306
22,568
25,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
lazerdeath
Izanami
20
11 / 2 / 7
14,102
588
19,140
13,036
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
poppxn
Sun Wukong
20
7 / 4 / 8
15,204
634
14,122
21,468
19,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
rreulza
Athena
20
9 / 1 / 16
14,769
615
17,302
22,536
12,161
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
14
Kills
36
36
Deaths
14
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlphaNeemo
Discordia
2
9
4
0.44
W
Sylvanus
Dryhump
Sylvanus
6
5
14
2.6
W
3
2
25
7.75
L
Tyr
Joustt
Tyr
2
9
6
0.56
L
3
7
7
0.93
L
Chernobog
SOM_AMIR
Chernobog
0
5
5
0.5
W
Izanami
lazerdeath
Izanami
11
2
7
7.25
W
Sun Wukong
poppxn
Sun Wukong
7
4
8
2.75
W
Athena
rreulza
Athena
9
1
16
17
L
Ravana
sPoOñS
Ravana
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,486
Damage
74,082
93,929
Taken
97,964
51,474
Mitigated
75,997
19,015
Healing
30,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlphaNeemo
Discordia
13,467
794
0
688
13,111
4,469
667
7,343
5,768
47,743
0
W
Sylvanus
Dryhump
Sylvanus
13,212
2,789
2,864
5,376
18,356
10,682
5,294
6,879
10,992
74,212
4,852
W
10,306
2,263
0
4,808
22,568
25,783
0
7,000
14,961
30,611
0
L
Tyr
Joustt
Tyr
12,914
2,579
0
6,468
23,715
18,793
0
8,705
15,010
0
81,846
L
9,606
944
356
2,536
18,919
8,574
38
11,403
7,516
41,443
0
L
Chernobog
SOM_AMIR
Chernobog
6,462
4,220
0
3,111
14,813
5,186
2,622
4,034
10,779
0
90,307
W
Izanami
lazerdeath
Izanami
19,140
14,459
0
5,259
13,036
7,955
3,090
933
12,025
0
118,629
W
Sun Wukong
poppxn
Sun Wukong
14,122
3,143
0
6,331
21,468
19,416
2,418
1,970
19,343
0
102,631
W
Athena
rreulza
Athena
17,302
3,421
562
5,377
22,536
12,161
0
5,587
16,731
118,978
0
L
Ravana
sPoOñS
Ravana
23,037
8,039
0
5,856
23,371
14,452
0
9,037
14,334
1,075
79,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,428
Gold Earned
70,395
558
Minions Killed
678
0
Camps Cleared
0
2,026,089
Distance Traveled
2,417,941
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,139
422
90
4
0
374,978
4
W
Sylvanus
13,613
567
151
6
0
442,704
8
W
Ymir
12,707
529
27
1
0
433,772
4
L
Tyr
11,679
487
126
5
0
483,637
6
L
Ymir
10,886
454
75
3
0
351,733
3
L
Chernobog
11,471
478
136
6
0
366,080
2
W
Izanami
14,102
588
166
7
0
459,630
2
W
Sun Wukong
15,204
634
182
8
0
488,452
5
W
Athena
14,769
615
152
6
0
593,383
0
L
Ravana
15,253
636
131
5
0
449,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role