Player Matchup

Hou Yi
Hou Yi
iClosed-I
Hou Yi
Level 147
God Stats
8W - 0L
1,843 SR
Queue Stats
259W - 79L
1,785 Elo+
Party 1
Sobek
Sobek
moxu93
Sobek
Level 126
God Stats
8W - 3L
1,608 SR
Queue Stats
429W - 174L
1,709 Elo+
Party 1
Cabrakan
Cabrakan
muetorevolutio9
Cabrakan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,450 Elo+
Party 1
Team Averages
Level 119
1,651 SR
1,648 Elo+

VS

Team Averages
Level 90
1,420 SR
1,564 Elo+
Tiamat
Tiamat
El-Hobbito
Tiamat
Level 84
God Stats
0W - 3L
1,489 SR
Queue Stats
18W - 24L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
Grimm_Wolf92
Gilgamesh
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,514 Elo+
Party 2
Hachiman
Hachiman
Saurian_Jack
Hachiman
Level 113
God Stats
0W - 2L
1,270 SR
Queue Stats
43W - 73L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
iClosed-I
Hou Yi
17
9 / 2 / 8
12,397
729
21,929
13,174
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
moxu93
Sobek
16
5 / 2 / 11
12,616
742
9,658
21,450
26,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
14
3 / 5 / 6
10,906
642
8,697
13,952
8,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
El-Hobbito
Tiamat
14
1 / 5 / 6
10,122
595
11,560
15,352
9,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Grimm_Wolf92
Gilgamesh
14
5 / 7 / 4
10,822
637
8,634
19,403
13,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Saurian_Jack
Hachiman
14
3 / 5 / 6
10,464
616
15,572
13,040
4,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
17
Kills
9
9
Deaths
17
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
El-Hobbito
Tiamat
1
5
6
0.8
L
Gilgamesh
Grimm_Wolf92
Gilgamesh
5
7
4
1
L
Hachiman
Saurian_Jack
Hachiman
3
5
6
1.2
W
Hou Yi
iClosed-I
Hou Yi
9
2
8
6.5
W
Sobek
moxu93
Sobek
5
2
11
5.25
W
Cabrakan
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,284
Damage
35,766
48,576
Taken
47,795
39,976
Mitigated
27,708
14,988
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
El-Hobbito
Tiamat
11,560
936
672
5,674
15,352
9,544
181
7,293
8,059
43,136
0
L
Gilgamesh
Grimm_Wolf92
Gilgamesh
8,634
853
0
2,362
19,403
13,425
240
7,610
11,793
0
27,128
L
Hachiman
Saurian_Jack
Hachiman
15,572
5,627
0
1,130
13,040
4,739
668
3,622
9,418
0
49,254
W
Hou Yi
iClosed-I
Hou Yi
21,929
13,099
0
3,155
13,174
5,050
2,696
2,344
10,608
0
75,842
W
Sobek
moxu93
Sobek
9,658
126
0
9,842
21,450
26,852
321
5,342
15,413
36,464
0
W
Cabrakan
8,697
861
0
1,991
13,952
8,074
317
2,893
10,857
46,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,919
Gold Earned
31,408
231
Minions Killed
182
0
Camps Cleared
0
911,064
Distance Traveled
837,493
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,122
595
73
4
0
280,869
1
L
Gilgamesh
10,822
637
43
3
0
269,739
4
L
Hachiman
10,464
616
66
4
0
286,885
2
W
Hou Yi
12,397
729
114
7
0
288,117
1
W
Sobek
12,616
742
47
3
0
337,656
3
W
Cabrakan
10,906
642
70
4
0
285,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role