Player Matchup

Scylla
Scylla
CruuXifyy
Scylla
Level 104
God Stats
2W - 4L
1,427 SR
Queue Stats
126W - 127L
1,528 Elo+
Party 2
Set
Set
Dxrdoo
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,537 Elo+
Party 3
Cupid
Cupid
Jaso555
Cupid
Level 30
God Stats
45W - 40L
1,532 SR
Queue Stats
58W - 64L
1,450 Elo+
Party 2
Athena
Athena
New-iTzJuan
Athena
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 92L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
x-one19
Sun Wukong
Level 83
God Stats
14W - 9L
1,790 SR
Queue Stats
38W - 37L
1,539 Elo+
Party 2
Team Averages
Level 66
1,550 SR
1,511 Elo+

VS

Team Averages
Level 73
1,550 SR
1,480 Elo+
Ymir
Ymir
AvengedAxe77
Ymir
Level 16
God Stats
2W - 2L
1,610 SR
Queue Stats
19W - 22L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
Khysmet
Gilgamesh
Level 127
God Stats
9W - 18L
1,572 SR
Queue Stats
571W - 591L
1,549 Elo+
Solo
He Bo
He Bo
dutchclutch42
He Bo
Level 145
God Stats
1W - 1L
1,394 SR
Queue Stats
174W - 155L
1,532 Elo+
Party 1
Ra
Ra
n0fxx
Ra
Level 29
God Stats
1W - 2L
1,709 SR
Queue Stats
216W - 242L
1,421 Elo+
Party 1
Ullr
Ullr
tfunkysar
Ullr
Level 47
God Stats
73W - 69L
1,467 SR
Queue Stats
356W - 324L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CruuXifyy
Scylla
15
5 / 0 / 11
8,970
598
6,179
6,264
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Dxrdoo
Set
13
10 / 1 / 6
8,390
559
9,595
10,097
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Jaso555
Cupid
13
3 / 2 / 2
7,946
530
6,264
8,086
2,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
12
5 / 0 / 14
8,107
540
5,642
9,738
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
x-one19
Sun Wukong
13
1 / 3 / 5
7,240
483
5,147
11,115
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,500
367
2,233
8,669
4,358
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
Khysmet
Gilgamesh
11
1 / 4 / 0
6,796
453
7,130
16,646
6,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 0
7,425
495
5,987
5,918
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
10
0 / 8 / 0
6,325
422
3,733
8,329
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
1 / 1 / 1
8,360
557
4,074
7,644
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
24
Kills
4
6
Deaths
24
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Scylla
CruuXifyy
Scylla
5
0
11
10.5
W
Set
Dxrdoo
Set
10
1
6
13
W
Cupid
Jaso555
Cupid
3
2
2
2
L
Gilgamesh
Khysmet
Gilgamesh
1
4
0
0.25
W
Athena
5
0
14
12
L
2
4
0
0.5
L
Ra
0
8
0
0
L
Ullr
1
1
1
1.5
W
Sun Wukong
x-one19
Sun Wukong
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,827
Damage
23,157
45,300
Taken
47,206
22,488
Mitigated
17,455
13,159
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,233
270
0
320
8,669
4,358
0
5,302
3,295
9,026
0
W
Scylla
CruuXifyy
Scylla
6,179
810
0
1,745
6,264
1,860
1,145
3,107
2,801
62,355
0
W
Set
Dxrdoo
Set
9,595
4,490
0
2,951
10,097
4,158
0
3,409
6,544
0
43,617
W
Cupid
Jaso555
Cupid
6,264
3,111
134
3,354
8,086
2,691
0
1,065
6,985
0
49,684
L
Gilgamesh
Khysmet
Gilgamesh
7,130
1,583
0
4,553
16,646
6,501
0
2,122
14,138
0
38,006
W
Athena
5,642
1,865
0
1,732
9,738
6,375
0
2,571
7,065
33,386
0
L
5,987
204
0
0
5,918
1,643
668
1,073
4,730
40,077
0
L
Ra
3,733
479
268
738
8,329
2,541
266
2,731
5,504
30,992
0
L
Ullr
4,074
1,335
0
4,369
7,644
2,412
3,187
351
7,293
0
54,065
W
Sun Wukong
x-one19
Sun Wukong
5,147
614
0
3,243
11,115
7,404
159
4,588
6,393
0
38,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
34,406
408
Minions Killed
350
0
Camps Cleared
0
1,390,204
Distance Traveled
1,150,619
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,500
367
19
1
0
212,507
2
W
Scylla
8,970
598
122
8
0
271,331
5
W
Set
8,390
559
69
5
0
314,756
1
W
Cupid
7,946
530
98
7
0
233,442
3
L
Gilgamesh
6,796
453
56
4
0
215,121
0
W
Athena
8,107
540
53
4
0
302,606
0
L
He Bo
7,425
495
100
7
0
243,208
7
L
Ra
6,325
422
59
4
0
246,499
2
L
Ullr
8,360
557
116
8
0
233,284
3
W
Sun Wukong
7,240
483
66
4
0
268,069
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role