Player Matchup

Ganesha
Ganesha
DrVicodin
Ganesha
Level 9
God Stats
11W - 5L
1,641 SR
Queue Stats
19W - 16L
1,487 Elo+
Party 3
Tyr
Tyr
SniperHavicDc
Tyr
Level 20
God Stats
5W - 1L
1,595 SR
Queue Stats
66W - 63L
1,443 Elo+
Solo
Medusa
Medusa
TedeoGG6514
Medusa
Level 109
God Stats
3W - 4L
1,182 SR
Queue Stats
119W - 118L
1,514 Elo+
Party 3
Poseidon
Poseidon
afterbirthplus
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,656 Elo+
Party 2
Gilgamesh
Gilgamesh
juanlolfra2002
Gilgamesh
Level 27
God Stats
4W - 0L
1,904 SR
Queue Stats
57W - 24L
1,671 Elo+
Party 2
Team Averages
Level 38
1,564 SR
1,554 Elo+

VS

Team Averages
Level 22
1,403 SR
1,398 Elo+
Aphrodite
Aphrodite
DrJohanzaKafuhu
Aphrodite
Level 29
God Stats
11W - 14L
1,091 SR
Queue Stats
32W - 47L
1,222 Elo+
Party 1
Da Ji
Da Ji
Irenefabianamac
Da Ji
Level 7
God Stats
0W - 3L
1,297 SR
Queue Stats
93W - 140L
1,404 Elo+
Solo
Ah Puch
Ah Puch
PockyNebula
Ah Puch
Level 28
God Stats
9W - 10L
1,473 SR
Queue Stats
62W - 78L
1,435 Elo+
Party 1
Izanami
Izanami
Shinobi_Garrison
Izanami
Level 27
God Stats
32W - 15L
1,653 SR
Queue Stats
105W - 103L
1,494 Elo+
Solo
Bellona
Bellona
ahshurax
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrVicodin
Ganesha
10
0 / 0 / 8
6,527
593
4,820
4,996
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 1
6,773
616
3,039
6,581
2,435
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
12
8 / 0 / 0
7,232
657
6,381
5,817
1,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Poseidon
12
2 / 0 / 2
6,975
634
3,068
1,985
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
juanlolfra2002
Gilgamesh
11
2 / 0 / 3
6,410
583
2,970
8,591
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrJohanzaKafuhu
Aphrodite
7
0 / 4 / 0
5,093
463
2,896
6,884
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,229
203
0
0
0
Ah Puch
PockyNebula
Ah Puch
11
0 / 3 / 0
5,891
536
2,893
4,926
1,461
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 4 / 0
4,664
424
1,807
6,461
1,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ahshurax
Bellona
11
1 / 2 / 0
5,821
529
4,460
7,514
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
13
Kills
1
1
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DrJohanzaKafuhu
Aphrodite
0
4
0
0
W
Ganesha
DrVicodin
Ganesha
0
0
8
4
L
0
0
0
0
L
Ah Puch
PockyNebula
Ah Puch
0
3
0
0
L
0
4
0
0
W
1
1
1
1.5
W
Medusa
8
0
0
8
W
Poseidon
2
0
2
3
L
Bellona
ahshurax
Bellona
1
2
0
0.5
W
Gilgamesh
juanlolfra2002
Gilgamesh
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
12,056
27,970
Taken
25,785
10,799
Mitigated
10,387
9,971
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DrJohanzaKafuhu
Aphrodite
2,896
667
1,817
2,442
6,884
2,367
0
2,216
4,668
15,209
0
W
Ganesha
DrVicodin
Ganesha
4,820
813
0
1,268
4,996
2,263
200
1,443
3,553
12,104
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
PockyNebula
Ah Puch
2,893
168
0
676
4,926
1,461
87
2,465
2,155
33,145
0
L
1,807
996
0
0
6,461
1,783
76
2,604
3,857
0
16,959
W
3,039
290
0
2,205
6,581
2,435
0
355
6,226
0
38,716
W
Medusa
6,381
2,440
0
3,045
5,817
1,815
772
1,183
4,634
0
48,592
W
Poseidon
3,068
351
0
614
1,985
620
0
1,219
766
33,639
0
L
Bellona
ahshurax
Bellona
4,460
1,129
0
1,480
7,514
4,776
744
255
7,217
0
24,559
W
Gilgamesh
juanlolfra2002
Gilgamesh
2,970
859
0
2,839
8,591
3,666
0
1,589
7,002
0
37,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
23,698
353
Minions Killed
179
0
Camps Cleared
0
1,058,289
Distance Traveled
730,465
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,093
463
14
1
0
176,896
4
W
Ganesha
6,527
593
8
1
0
248,444
2
L
Da Ji
2,229
203
0
0
0
0
0
L
Ah Puch
5,891
536
74
7
0
174,814
4
L
Izanami
4,664
424
41
4
0
190,585
1
W
Tyr
6,773
616
89
8
0
208,073
4
W
Medusa
7,232
657
93
8
0
190,283
4
W
Poseidon
6,975
634
93
8
0
183,017
0
L
Bellona
5,821
529
50
5
0
188,170
0
W
Gilgamesh
6,410
583
70
6
0
228,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role