Player Matchup

Cthulhu
Cthulhu
Apprendiz
Cthulhu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
HarryBR7
Ah Puch
Level 18
God Stats
2W - 2L
1,679 SR
Queue Stats
9W - 10L
1,549 Elo+
Solo
Ares
Ares
Leviathanzera
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Riithz
Neith
Level 7
God Stats
0W - 2L
1,364 SR
Queue Stats
3W - 11L
1,311 Elo+
Solo
Thanatos
Thanatos
valois16
Thanatos
Level 24
God Stats
5W - 8L
1,530 SR
Queue Stats
30W - 31L
1,535 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,479 Elo+

VS

Team Averages
Level 19
1,581 SR
1,503 Elo+
Ymir
Ymir
BARDALORA
Ymir
Level 8
God Stats
11W - 7L
1,500 SR
Queue Stats
216W - 127L
1,632 Elo+
Party 1
Thanatos
Thanatos
Dragoniruz
Thanatos
Level 46
God Stats
3W - 2L
1,707 SR
Queue Stats
114W - 61L
1,623 Elo+
Party 1
Merlin
Merlin
LOKKEN12
Merlin
Level 23
God Stats
3W - 1L
1,698 SR
Queue Stats
61W - 62L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
TuthomasNoku
Sun Wukong
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
265W - 202L
1,631 Elo+
Party 1
Heimdallr
Heimdallr
panzericksw
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apprendiz
Cthulhu
13
2 / 11 / 5
8,805
383
11,377
22,143
17,616
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
HarryBR7
Ah Puch
17
5 / 10 / 7
11,885
517
8,595
16,481
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 10 / 7
9,227
401
7,774
21,227
21,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Riithz
Neith
14
4 / 10 / 3
9,606
418
5,526
14,167
4,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
valois16
Thanatos
17
8 / 9 / 7
12,153
528
15,155
21,742
14,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
18 / 2 / 11
13,386
582
19,331
19,361
13,230
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Dragoniruz
Thanatos
19
6 / 4 / 9
11,737
510
10,353
20,126
7,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
LOKKEN12
Merlin
19
10 / 4 / 17
12,550
546
15,502
10,264
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TuthomasNoku
Sun Wukong
19
16 / 2 / 15
12,816
557
25,731
19,796
16,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
panzericksw
Heimdallr
14
0 / 8 / 15
9,890
430
5,066
12,141
4,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
117
20
Kills
50
50
Deaths
20
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apprendiz
Cthulhu
2
11
5
0.41
W
Ymir
18
2
11
11.75
W
Thanatos
Dragoniruz
Thanatos
6
4
9
2.63
L
Ah Puch
HarryBR7
Ah Puch
5
10
7
0.85
W
Merlin
LOKKEN12
Merlin
10
4
17
4.63
L
1
10
7
0.45
L
Neith
Riithz
Neith
4
10
3
0.55
W
Sun Wukong
TuthomasNoku
Sun Wukong
16
2
15
11.75
W
Heimdallr
panzericksw
Heimdallr
0
8
15
0.94
L
Thanatos
valois16
Thanatos
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,427
Damage
75,983
95,760
Taken
81,688
65,133
Mitigated
45,907
18,201
Healing
32,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apprendiz
Cthulhu
11,377
1,447
1,901
2,398
22,143
17,616
0
7,539
14,283
36,052
0
W
Ymir
19,331
3,455
913
2,971
19,361
13,230
746
8,132
11,229
73,491
0
W
Thanatos
Dragoniruz
Thanatos
10,353
6,142
0
19,000
20,126
7,485
25
2,306
17,820
0
98,247
L
Ah Puch
HarryBR7
Ah Puch
8,595
711
0
737
16,481
6,965
280
7,603
8,516
51,927
0
W
Merlin
LOKKEN12
Merlin
15,502
426
0
2,459
10,264
4,072
1,822
4,464
5,800
73,022
0
L
7,774
637
0
1,519
21,227
21,421
683
8,338
12,536
21,324
0
L
Neith
Riithz
Neith
5,526
4,086
0
1,761
14,167
4,796
892
5,066
8,796
0
28,475
W
Sun Wukong
TuthomasNoku
Sun Wukong
25,731
7,091
0
6,217
19,796
16,471
1,678
7,386
12,410
0
73,814
W
Heimdallr
panzericksw
Heimdallr
5,066
3,604
0
1,030
12,141
4,649
2,058
5,458
6,683
0
28,307
L
Thanatos
valois16
Thanatos
15,155
8,770
0
9,885
21,742
14,335
671
5,302
16,262
0
56,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,676
Gold Earned
60,379
288
Minions Killed
540
0
Camps Cleared
0
1,772,304
Distance Traveled
2,067,692
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,805
383
48
2
0
355,408
2
W
Ymir
13,386
582
91
4
0
438,565
4
W
Thanatos
11,737
510
140
6
0
388,279
0
L
Ah Puch
11,885
517
84
4
0
326,011
0
W
Merlin
12,550
546
152
7
0
409,731
1
L
Ares
9,227
401
20
1
0
422,639
1
L
Neith
9,606
418
45
2
0
285,679
0
W
Sun Wukong
12,816
557
110
5
0
473,784
2
W
Heimdallr
9,890
430
47
2
0
357,333
1
L
Thanatos
12,153
528
91
4
0
382,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role