Player Matchup

Ymir
Ymir
Cricas7
Ymir
Level 29
God Stats
8W - 4L
1,788 SR
Queue Stats
301W - 322L
1,466 Elo+
Party 1
Fenrir
Fenrir
MrCrazyPedr0_o
Fenrir
Level 14
God Stats
4W - 4L
1,433 SR
Queue Stats
7W - 10L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
MrDiogouu
Guan Yu
Level 33
God Stats
6W - 6L
1,537 SR
Queue Stats
144W - 142L
1,417 Elo+
Party 1
Tiamat
Tiamat
ThePinhou
Tiamat
Level 27
God Stats
7W - 13L
1,432 SR
Queue Stats
187W - 215L
1,414 Elo+
Party 1
Izanami
Izanami
demokingnet
Izanami
Level 22
God Stats
2W - 5L
1,277 SR
Queue Stats
85W - 79L
1,419 Elo+
Solo
Team Averages
Level 25
1,494 SR
1,417 Elo+

VS

Team Averages
Level 32
1,440 SR
1,452 Elo+
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Leexan IV
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
VvRAYANvV
Amaterasu
Level 6
God Stats
0W - 3L
1,201 SR
Queue Stats
2W - 6L
1,260 Elo+
Solo
Kukulkan
Kukulkan
ikakii26
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
jpmgax1
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cricas7
Ymir
20
14 / 4 / 9
16,983
607
17,280
23,051
18,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 6 / 9
13,863
495
8,697
28,030
12,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
MrDiogouu
Guan Yu
20
4 / 1 / 6
15,367
549
8,554
12,529
13,899
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ThePinhou
Tiamat
20
7 / 2 / 9
15,544
555
23,278
14,242
6,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
demokingnet
Izanami
18
4 / 3 / 10
12,831
458
10,440
14,264
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
14 / 2 / 1
16,154
577
23,519
31,222
15,514
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Leexan IV
Heimdallr
17
1 / 7 / 6
10,761
384
9,309
18,482
7,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
VvRAYANvV
Amaterasu
9
0 / 9 / 3
8,465
302
1,935
11,262
3,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ikakii26
Kukulkan
16
0 / 9 / 5
9,734
348
2,674
11,561
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Hercules
jpmgax1
Hercules
15
1 / 7 / 2
9,749
348
4,520
20,305
15,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
34
Kills
16
16
Deaths
34
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
14
2
1
7.25
W
Ymir
Cricas7
Ymir
14
4
9
4.63
L
Heimdallr
Leexan IV
Heimdallr
1
7
6
0.57
W
5
6
9
1.58
W
Guan Yu
MrDiogouu
Guan Yu
4
1
6
7
W
Tiamat
ThePinhou
Tiamat
7
2
9
5.75
L
Amaterasu
VvRAYANvV
Amaterasu
0
9
3
0.17
W
Izanami
demokingnet
Izanami
4
3
10
3
L
Kukulkan
ikakii26
Kukulkan
0
9
5
0.28
L
Hercules
jpmgax1
Hercules
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,249
Damage
41,957
92,116
Taken
92,832
56,114
Mitigated
45,781
36,484
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
23,519
12,098
0
12,091
31,222
15,514
836
10,974
19,738
0
140,984
W
Ymir
Cricas7
Ymir
17,280
3,714
0
9,350
23,051
18,517
1,423
1,946
20,954
96,907
0
L
Heimdallr
Leexan IV
Heimdallr
9,309
2,893
222
2,319
18,482
7,247
288
9,294
8,942
0
65,373
W
8,697
1,762
0
9,575
28,030
12,589
2,967
2,282
25,412
0
91,515
W
Guan Yu
MrDiogouu
Guan Yu
8,554
1,076
432
5,505
12,529
13,899
3,509
1,025
11,025
0
90,524
W
Tiamat
ThePinhou
Tiamat
23,278
2,080
382
6,694
14,242
6,383
1,652
1,029
12,991
106,525
0
L
Amaterasu
VvRAYANvV
Amaterasu
1,935
1,045
0
702
11,262
3,773
707
5,279
5,942
0
16,215
W
Izanami
demokingnet
Izanami
10,440
7,833
0
4,546
14,264
4,726
8,253
821
13,307
0
78,499
L
Kukulkan
ikakii26
Kukulkan
2,674
525
0
0
11,561
3,885
0
5,810
5,473
27,128
0
L
Hercules
jpmgax1
Hercules
4,520
652
0
3,282
20,305
15,362
37
8,328
11,321
0
24,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,588
Gold Earned
54,863
717
Minions Killed
487
0
Camps Cleared
0
2,546,728
Distance Traveled
2,134,467
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,154
577
214
8
0
609,747
4
W
Ymir
16,983
607
146
5
0
541,582
4
L
Heimdallr
10,761
384
123
4
0
457,783
7
W
Fenrir
13,863
495
125
4
0
505,813
1
W
Guan Yu
15,367
549
174
6
0
471,190
6
W
Tiamat
15,544
555
161
6
0
519,453
7
L
Amaterasu
8,465
302
37
1
0
222,745
1
W
Izanami
12,831
458
111
4
0
508,690
0
L
Kukulkan
9,734
348
60
2
0
380,739
0
L
Hercules
9,749
348
53
2
0
463,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role