Player Matchup

Chang'e
Chang'e
Chibisthar
Chang'e
Level 4
God Stats
3W - 3L
1,649 SR
Queue Stats
32W - 40L
1,462 Elo+
Party 2
Terra
Terra
Mega666
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,355 Elo+
Party 1
Sol
Sol
Xanatos73
Sol
Level 17
God Stats
3W - 2L
1,285 SR
Queue Stats
17W - 23L
1,304 Elo+
Party 1
Guan Yu
Guan Yu
kysaki
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,354 Elo+
Party 1
Cupid
Cupid
strenuasmite
Cupid
Level 21
God Stats
12W - 15L
1,594 SR
Queue Stats
44W - 55L
1,435 Elo+
Party 2
Team Averages
Level 18
1,505 SR
1,382 Elo+

VS

Team Averages
Level 12
1,494 SR
1,173 Elo+
Thor
Thor
Berko8900
Thor
Level 5
God Stats
1W - 7L
1,232 SR
Queue Stats
1W - 12L
1,030 Elo+
Party 3
Ymir
Ymir
Kozchyan
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,052 Elo+
Party 3
Kali
Kali
SametSerkan
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 33L
1,214 Elo+
Party 3
Chernobog
Chernobog
TheMax666
Chernobog
Level 17
God Stats
4W - 2L
1,790 SR
Queue Stats
27W - 28L
1,349 Elo+
Solo
Artemis
Artemis
chaoticChick
Artemis
Level 6
God Stats
6W - 17L
1,447 SR
Queue Stats
7W - 24L
1,220 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chibisthar
Chang'e
18
4 / 3 / 21
11,133
1,113
13,023
15,450
4,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Mega666
Terra
19
2 / 6 / 28
11,324
1,132
10,823
18,972
20,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
24 / 4 / 14
16,250
1,625
36,631
15,496
6,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
kysaki
Guan Yu
20
9 / 6 / 22
13,069
1,307
18,695
16,969
21,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 5 / 21
11,399
1,140
11,569
13,225
5,541
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 10 / 14
11,072
1,107
10,660
17,519
6,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
2 / 11 / 19
11,027
1,103
12,651
23,288
23,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 10 / 12
12,359
1,236
17,753
25,676
9,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
TheMax666
Chernobog
18
7 / 5 / 11
12,521
1,252
20,285
14,130
5,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
chaoticChick
Artemis
17
3 / 8 / 12
10,866
1,087
11,979
15,432
6,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
92
44
Kills
24
24
Deaths
44
106
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thor
4
10
14
1.1
W
Chang'e
Chibisthar
Chang'e
4
3
21
4.83
L
Ymir
2
11
19
1.05
W
Terra
Mega666
Terra
2
6
28
2.67
L
8
10
12
1.4
L
Chernobog
TheMax666
Chernobog
7
5
11
2.5
W
24
4
14
7.75
L
Artemis
chaoticChick
Artemis
3
8
12
1.13
W
Guan Yu
kysaki
Guan Yu
9
6
22
3.33
W
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,741
Damage
73,328
80,112
Taken
96,045
58,377
Mitigated
51,731
27,944
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,660
3,546
0
0
17,519
6,358
0
11,919
5,600
0
15,574
W
Chang'e
Chibisthar
Chang'e
13,023
1,111
5,220
4,085
15,450
4,930
0
1,090
14,360
29,401
0
L
Ymir
12,651
1,493
0
0
23,288
23,936
0
15,881
7,407
29,036
0
W
Terra
Mega666
Terra
10,823
1,630
3,606
2,819
18,972
20,093
0
2,309
16,663
18,651
0
L
17,753
11,068
0
3,764
25,676
9,941
0
14,717
10,959
0
27,047
L
Chernobog
TheMax666
Chernobog
20,285
9,810
0
839
14,130
5,223
0
9,383
4,747
0
47,798
W
36,631
16,817
0
4,721
15,496
6,331
0
3,843
11,653
59,533
0
L
Artemis
chaoticChick
Artemis
11,979
6,122
0
1,217
15,432
6,273
0
8,748
6,684
0
32,983
W
Guan Yu
kysaki
Guan Yu
18,695
2,562
1,905
3,203
16,969
21,482
0
3,005
13,964
171
35,147
W
11,569
8,489
699
1,686
13,225
5,541
0
2,404
10,821
0
25,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,175
Gold Earned
57,845
193
Minions Killed
168
3
Camps Cleared
3
902,615
Distance Traveled
847,536
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,072
1,107
12
1
1
180,351
1
W
Chang'e
11,133
1,113
41
4
0
198,096
0
L
Ymir
11,027
1,103
38
4
0
148,742
0
W
Terra
11,324
1,132
23
2
1
182,575
1
L
Kali
12,359
1,236
9
1
0
224,166
0
L
Chernobog
12,521
1,252
50
5
1
163,327
0
W
Sol
16,250
1,625
53
5
0
190,242
0
L
Artemis
10,866
1,087
59
6
1
130,950
0
W
Guan Yu
13,069
1,307
38
4
2
184,799
0
W
Cupid
11,399
1,140
38
4
0
146,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role