Player Matchup

Vulcan
Vulcan
Coldism
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,482 Elo+
Solo
Anubis
Anubis
Garthax
Anubis
Level 29
God Stats
7W - 2L
1,925 SR
Queue Stats
11W - 7L
1,630 Elo+
Party 2
Ullr
Ullr
Gluigi56
Ullr
Level 29
God Stats
59W - 31L
1,662 SR
Queue Stats
95W - 72L
1,645 Elo+
Solo
Sobek
Sobek
Silentshok23
Sobek
Level 25
God Stats
2W - 3L
1,720 SR
Queue Stats
60W - 63L
1,564 Elo+
Party 2
Mercury
Mercury
vulrun
Mercury
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 114L
1,517 Elo+
Solo
Team Averages
Level 27
1,661 SR
1,568 Elo+

VS

Team Averages
Level 19
1,614 SR
1,487 Elo+
Jing Wei
Jing Wei
DayBreak
Jing Wei
Level 27
God Stats
2W - 0L
1,844 SR
Queue Stats
14W - 9L
1,707 Elo+
Solo
Hachiman
Hachiman
Kennykek
Hachiman
Level 18
God Stats
40W - 24L
1,715 SR
Queue Stats
112W - 80L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Negore
Ah Muzen Cab
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Tzanavarous
Achilles
Level 29
God Stats
48W - 55L
1,509 SR
Queue Stats
73W - 84L
1,455 Elo+
Party 1
Zeus
Zeus
king369
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Coldism
Vulcan
20
6 / 7 / 17
14,455
1,112
18,972
19,603
10,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Garthax
Anubis
20
9 / 13 / 24
16,410
1,262
26,961
34,478
20,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
20
24 / 6 / 12
18,790
1,445
40,005
27,068
15,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 12 / 22
13,655
1,050
8,439
30,426
47,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
vulrun
Mercury
20
3 / 11 / 22
13,649
1,050
7,071
25,261
12,052
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DayBreak
Jing Wei
20
18 / 6 / 20
17,875
1,375
51,636
26,584
9,101
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Kennykek
Hachiman
20
3 / 8 / 21
13,410
1,032
10,400
18,565
5,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Negore
Ah Muzen Cab
20
10 / 7 / 21
15,626
1,202
24,684
19,623
5,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Tzanavarous
Achilles
20
8 / 15 / 23
15,752
1,212
27,804
27,214
9,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
king369
Zeus
20
10 / 8 / 18
15,465
1,190
18,184
15,531
5,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
152
44
Kills
49
49
Deaths
44
97
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Coldism
Vulcan
6
7
17
2.07
W
Jing Wei
DayBreak
Jing Wei
18
6
20
4.67
L
Anubis
Garthax
Anubis
9
13
24
1.62
L
Ullr
24
6
12
5
W
Hachiman
Kennykek
Hachiman
3
8
21
1.69
W
Ah Muzen Cab
Negore
Ah Muzen Cab
10
7
21
2.93
L
2
12
22
1.08
W
Achilles
Tzanavarous
Achilles
8
15
23
1.3
W
Zeus
king369
Zeus
10
8
18
2.38
L
Mercury
vulrun
Mercury
3
11
22
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,448
Damage
132,708
136,836
Taken
107,517
105,471
Mitigated
34,517
14,996
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Coldism
Vulcan
18,972
4,516
0
1,062
19,603
10,729
0
1,289
18,314
51,490
0
W
Jing Wei
DayBreak
Jing Wei
51,636
47,147
0
6,782
26,584
9,101
0
12,250
14,334
0
85,122
L
Anubis
Garthax
Anubis
26,961
1,635
262
8,860
34,478
20,054
0
4,719
29,759
68,115
0
L
Ullr
40,005
14,394
0
1,101
27,068
15,030
0
1,965
25,103
0
61,741
W
Hachiman
Kennykek
Hachiman
10,400
7,596
0
0
18,565
5,085
0
6,002
12,563
0
24,161
W
Ah Muzen Cab
Negore
Ah Muzen Cab
24,684
14,789
0
1,384
19,623
5,576
0
11,283
8,340
0
55,263
L
8,439
539
0
1,538
30,426
47,606
0
4,571
25,855
18,197
0
W
Achilles
Tzanavarous
Achilles
27,804
19,258
0
471
27,214
9,314
0
18,934
8,280
0
47,009
W
Zeus
king369
Zeus
18,184
2,824
124
1,288
15,531
5,441
0
5,903
9,628
53,765
0
L
Mercury
vulrun
Mercury
7,071
3,806
1,426
747
25,261
12,052
0
5,640
19,621
0
15,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,959
Gold Earned
78,128
262
Minions Killed
260
3
Camps Cleared
15
1,300,415
Distance Traveled
1,343,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,455
1,112
76
6
1
263,894
0
W
Jing Wei
17,875
1,375
62
5
3
299,504
0
L
Anubis
16,410
1,262
108
8
0
208,761
0
L
Ullr
18,790
1,445
40
3
0
288,396
0
W
Hachiman
13,410
1,032
21
2
0
271,502
0
W
Ah Muzen Cab
15,626
1,202
69
5
1
280,226
0
L
Sobek
13,655
1,050
20
2
0
235,912
1
W
Achilles
15,752
1,212
38
3
7
253,756
0
W
Zeus
15,465
1,190
70
5
4
238,870
0
L
Mercury
13,649
1,050
18
1
2
303,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role