Player Matchup

Hel
Hel
Affcortez2448
Hel
Level 7
God Stats
2W - 2L
1,751 SR
Queue Stats
4W - 6L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
AleLifeWs
Guan Yu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Heavi26
Cupid
Level 151
God Stats
0W - 1L
1,753 SR
Queue Stats
14W - 20L
1,601 Elo+
Party 1
Cerberus
Cerberus
LUKHY01
Cerberus
Level 23
God Stats
1W - 1L
1,612 SR
Queue Stats
1W - 2L
1,688 Elo+
Party 1
Poseidon
Poseidon
YanoStark
Poseidon
Level 160
God Stats
44W - 20L
1,643 SR
Queue Stats
393W - 358L
1,585 Elo+
Party 1
Team Averages
Level 73
1,652 SR
1,594 Elo+

VS

Team Averages
Level 39
1,485 SR
1,672 Elo+
Gilgamesh
Gilgamesh
PlsGodWhen
Gilgamesh
Level 8
God Stats
3W - 3L
1,681 SR
Queue Stats
57W - 35L
1,797 Elo+
Solo
Danzaburou
Danzaburou
ReecesCups34
Danzaburou
Level 127
God Stats
2W - 5L
1,299 SR
Queue Stats
90W - 88L
1,647 Elo+
Party 2
Apollo
Apollo
SugonDisHog
Apollo
Level 7
God Stats
1W - 2L
1,306 SR
Queue Stats
18W - 10L
1,566 Elo+
Party 2
Thoth
Thoth
UnholyAmbush
Thoth
Level 27
God Stats
4W - 3L
1,649 SR
Queue Stats
165W - 97L
1,750 Elo+
Solo
Tyr
Tyr
peligrosorogz
Tyr
Level 28
God Stats
5W - 8L
1,491 SR
Queue Stats
37W - 32L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,513
424
2,040
7,150
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
AleLifeWs
Guan Yu
9
1 / 3 / 0
5,309
408
780
4,912
2,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Heavi26
Cupid
10
0 / 2 / 0
5,651
435
3,339
6,683
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
LUKHY01
Cerberus
8
0 / 3 / 0
5,364
413
2,087
7,467
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
YanoStark
Poseidon
12
2 / 3 / 1
6,977
537
7,186
8,966
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PlsGodWhen
Gilgamesh
10
2 / 1 / 6
6,803
523
8,468
11,889
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ReecesCups34
Danzaburou
13
2 / 0 / 5
7,842
603
2,691
5,782
1,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
14
5 / 0 / 1
8,186
630
4,480
5,554
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 1 / 3
8,585
660
6,619
4,839
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 3
7,362
566
2,710
9,233
3,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
16
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Guan Yu
AleLifeWs
Guan Yu
1
3
0
0.33
L
Cupid
Heavi26
Cupid
0
2
0
0
L
Cerberus
LUKHY01
Cerberus
0
3
0
0
W
Gilgamesh
PlsGodWhen
Gilgamesh
2
1
6
5
W
Danzaburou
ReecesCups34
Danzaburou
2
0
5
4.5
W
Apollo
5
0
1
5.5
W
6
1
3
7.5
L
Poseidon
YanoStark
Poseidon
2
3
1
0.83
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,432
Damage
24,968
35,178
Taken
37,297
11,382
Mitigated
15,676
8,108
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,040
235
566
1,998
7,150
2,039
0
3,386
3,764
19,890
0
L
Guan Yu
AleLifeWs
Guan Yu
780
59
124
939
4,912
2,678
0
189
4,723
0
14,285
L
Cupid
Heavi26
Cupid
3,339
1,593
202
1,105
6,683
1,661
0
452
6,231
0
30,495
L
Cerberus
LUKHY01
Cerberus
2,087
119
0
1,374
7,467
2,699
0
416
7,051
14,883
0
W
Gilgamesh
PlsGodWhen
Gilgamesh
8,468
2,025
0
3,870
11,889
6,465
96
2,586
9,253
0
23,731
W
Danzaburou
ReecesCups34
Danzaburou
2,691
733
0
420
5,782
1,902
1,984
1,219
4,563
0
46,000
W
Apollo
4,480
2,551
0
2,882
5,554
1,891
968
1,692
3,862
0
47,426
W
6,619
367
0
1,216
4,839
1,526
270
2,037
2,644
61,435
0
L
Poseidon
YanoStark
Poseidon
7,186
949
0
1,800
8,966
2,305
0
2,176
6,790
42,946
0
W
2,710
478
0
3,027
9,233
3,892
849
3,527
5,562
0
36,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
38,778
241
Minions Killed
419
0
Camps Cleared
0
1,179,313
Distance Traveled
1,272,657
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,513
424
42
3
0
237,209
2
L
Guan Yu
5,309
408
24
2
0
171,270
1
L
Cupid
5,651
435
61
5
0
247,216
4
L
Cerberus
5,364
413
23
2
0
258,487
3
W
Gilgamesh
6,803
523
27
2
0
268,210
3
W
Danzaburou
7,842
603
111
9
0
239,961
2
W
Apollo
8,186
630
90
7
0
235,310
1
W
Thoth
8,585
660
118
9
0
254,990
5
L
Poseidon
6,977
537
91
7
0
265,131
0
W
Tyr
7,362
566
73
6
0
274,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role