Player Matchup

Yemoja
Yemoja
Cookie__Bug
Yemoja
Level 6
God Stats
2W - 5L
1,540 SR
Queue Stats
11W - 9L
1,512 Elo+
Party 2
Neith
Neith
DevotedofNagash
Neith
Level 28
God Stats
0W - 1L
1,378 SR
Queue Stats
2W - 7L
1,391 Elo+
Solo
Anubis
Anubis
Qupii_
Anubis
Level 7
God Stats
5W - 6L
1,494 SR
Queue Stats
12W - 14L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
TamuraAkemi
Sun Wukong
Level 2
God Stats
1W - 2L
1,812 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 2
Artemis
Artemis
UzamakiSquad
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,108 Elo+
Solo
Team Averages
Level 9
1,545 SR
1,441 Elo+

VS

Team Averages
Level 29
1,641 SR
1,525 Elo+
Ganesha
Ganesha
Alkraep
Ganesha
Level 14
God Stats
14W - 7L
1,792 SR
Queue Stats
36W - 35L
1,546 Elo+
Party 1
Tiamat
Tiamat
ImDelinquent
Tiamat
Level 25
God Stats
11W - 6L
1,972 SR
Queue Stats
25W - 24L
1,659 Elo+
Party 1
Heimdallr
Heimdallr
Nevma
Heimdallr
Level 47
God Stats
2W - 2L
1,542 SR
Queue Stats
79W - 80L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
PecheArias
Gilgamesh
Level 29
God Stats
9W - 6L
1,356 SR
Queue Stats
86W - 88L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
swerviooo_1
Tsukuyomi
Level 29
God Stats
5W - 4L
1,544 SR
Queue Stats
154W - 159L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 2 / 0
4,480
448
793
6,002
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 5 / 0
3,954
395
3,089
5,502
1,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Qupii_
Anubis
10
1 / 3 / 1
5,369
537
3,295
6,202
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
TamuraAkemi
Sun Wukong
7
1 / 7 / 1
5,249
525
1,325
6,400
2,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
UzamakiSquad
Artemis
6
0 / 6 / 0
4,000
400
1,257
5,357
1,355
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alkraep
Ganesha
9
1 / 1 / 7
5,935
594
2,288
5,444
2,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
11
5 / 0 / 1
6,339
634
5,134
3,657
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Nevma
Heimdallr
10
8 / 0 / 4
6,287
629
7,039
5,692
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PecheArias
Gilgamesh
12
7 / 1 / 1
7,565
757
3,913
4,453
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
swerviooo_1
Tsukuyomi
11
2 / 1 / 1
6,112
611
1,360
5,532
1,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
23
23
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alkraep
Ganesha
1
1
7
4.5
L
Yemoja
0
2
0
0
L
0
5
0
0
W
Tiamat
5
0
1
5.5
W
Heimdallr
Nevma
Heimdallr
8
0
4
10
W
Gilgamesh
PecheArias
Gilgamesh
7
1
1
7.5
L
Anubis
Qupii_
Anubis
1
3
1
0.5
L
Sun Wukong
TamuraAkemi
Sun Wukong
1
7
1
0.21
L
Artemis
UzamakiSquad
Artemis
0
6
0
0
W
Tsukuyomi
swerviooo_1
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,759
Damage
19,734
29,463
Taken
24,778
10,191
Mitigated
11,383
4,045
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alkraep
Ganesha
2,288
196
0
1,260
5,444
2,193
704
141
5,303
9,491
0
L
Yemoja
793
24
223
296
6,002
2,500
480
2,325
3,652
10,225
0
L
3,089
1,633
0
930
5,502
1,309
0
1,482
3,764
0
14,628
W
Tiamat
5,134
492
0
1,818
3,657
2,511
908
593
3,064
35,255
0
W
Heimdallr
Nevma
Heimdallr
7,039
3,635
0
2,341
5,692
2,993
1,942
983
4,709
0
21,004
W
Gilgamesh
PecheArias
Gilgamesh
3,913
1,592
0
504
4,453
2,149
945
1,285
3,168
0
36,649
L
Anubis
Qupii_
Anubis
3,295
0
0
2,596
6,202
2,581
0
994
5,158
29,687
0
L
Sun Wukong
TamuraAkemi
Sun Wukong
1,325
752
0
0
6,400
2,446
155
0
6,400
0
11,454
L
Artemis
UzamakiSquad
Artemis
1,257
616
0
0
5,357
1,355
0
2,621
2,590
0
7,608
W
Tsukuyomi
swerviooo_1
Tsukuyomi
1,360
296
0
3,225
5,532
1,537
0
1,086
4,446
0
27,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,052
Gold Earned
32,238
140
Minions Killed
261
0
Camps Cleared
0
842,540
Distance Traveled
892,675
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,935
594
2
0
0
183,958
1
L
Yemoja
4,480
448
25
3
0
187,435
0
L
Neith
3,954
395
20
2
0
173,956
1
W
Tiamat
6,339
634
71
7
0
178,289
0
W
Heimdallr
6,287
629
41
4
0
169,773
1
W
Gilgamesh
7,565
757
82
8
0
159,656
2
L
Anubis
5,369
537
59
6
0
175,468
1
L
Sun Wukong
5,249
525
22
2
0
152,090
0
L
Artemis
4,000
400
14
1
0
153,591
2
W
Tsukuyomi
6,112
611
65
7
0
200,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role