Player Matchup

Cerberus
Cerberus
Gaddar77
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
MuhammadLamich
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 58L
1,362 Elo+
Party 2
Chaac
Chaac
OG_saccharomyces
Chaac
Level 29
God Stats
9W - 5L
1,560 SR
Queue Stats
96W - 128L
1,407 Elo+
Party 2
Jing Wei
Jing Wei
Tatshino
Jing Wei
Level 28
God Stats
0W - 2L
1,290 SR
Queue Stats
58W - 84L
1,423 Elo+
Party 2
Poseidon
Poseidon
ULUBEYGİR
Poseidon
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 1
Team Averages
Level 25
1,470 SR
1,381 Elo+

VS

Team Averages
Level 42
1,417 SR
1,461 Elo+
Anubis
Anubis
IntingIvan
Anubis
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
39W - 35L
1,556 Elo+
Party 3
Artemis
Artemis
Lazysheepherd
Artemis
Level 29
God Stats
160W - 139L
1,570 SR
Queue Stats
298W - 314L
1,463 Elo+
Solo
Bacchus
Bacchus
Spendoge
Bacchus
Level 20
God Stats
7W - 7L
1,310 SR
Queue Stats
32W - 28L
1,564 Elo+
Party 3
Tiamat
Tiamat
Xemioo
Tiamat
Level 11
God Stats
1W - 4L
1,224 SR
Queue Stats
20W - 30L
1,239 Elo+
Party 3
Thanatos
Thanatos
hazaorange18
Thanatos
Level 127
God Stats
6W - 4L
1,480 SR
Queue Stats
409W - 399L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gaddar77
Cerberus
13
1 / 11 / 4
8,560
357
6,217
26,929
16,707
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 14 / 0
7,325
305
3,555
17,170
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 2
11,132
464
10,488
25,788
19,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Tatshino
Jing Wei
18
6 / 10 / 2
11,970
499
12,399
26,271
7,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ULUBEYGİR
Poseidon
14
1 / 14 / 5
9,709
405
9,901
15,965
4,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IntingIvan
Anubis
20
19 / 1 / 11
15,906
663
27,730
15,411
8,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
18
2 / 3 / 6
12,132
506
10,914
15,937
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Spendoge
Bacchus
18
6 / 0 / 21
13,067
544
13,630
12,745
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Xemioo
Tiamat
18
1 / 3 / 6
11,885
495
10,384
12,044
12,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
hazaorange18
Thanatos
20
25 / 4 / 4
15,240
635
28,092
24,685
10,738
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
10
Kills
53
53
Deaths
11
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gaddar77
Cerberus
1
11
4
0.27
W
Anubis
IntingIvan
Anubis
19
1
11
24.5
W
Artemis
2
3
6
1.67
L
0
14
0
0
L
2
4
2
0.75
W
Bacchus
Spendoge
Bacchus
6
0
21
16.5
L
Jing Wei
Tatshino
Jing Wei
6
10
2
0.7
L
Poseidon
ULUBEYGİR
Poseidon
1
14
5
0.25
W
Tiamat
Xemioo
Tiamat
1
3
6
1.33
W
Thanatos
hazaorange18
Thanatos
25
4
4
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,560
Damage
90,750
112,123
Taken
80,822
50,575
Mitigated
54,398
25,648
Healing
43,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gaddar77
Cerberus
6,217
770
0
4,056
26,929
16,707
0
12,174
14,455
16,945
0
W
Anubis
IntingIvan
Anubis
27,730
1,242
0
11,231
15,411
8,678
5,506
4,962
10,258
118,194
0
W
Artemis
10,914
4,381
0
4,142
15,937
6,775
2,062
2,486
13,363
0
98,410
L
3,555
232
25
1,519
17,170
3,032
0
7,290
9,602
24,457
0
L
10,488
1,791
0
10,717
25,788
19,014
0
15,488
10,103
0
59,336
W
Bacchus
Spendoge
Bacchus
13,630
1,600
0
2,248
12,745
15,604
1,029
4,790
7,792
26,049
0
L
Jing Wei
Tatshino
Jing Wei
12,399
9,970
0
9,081
26,271
7,541
2,025
9,397
16,775
0
80,493
L
Poseidon
ULUBEYGİR
Poseidon
9,901
1,279
0
250
15,965
4,281
0
6,257
9,444
47,405
0
W
Tiamat
Xemioo
Tiamat
10,384
1,821
0
4,058
12,044
12,603
1,813
450
11,146
54,078
0
W
Thanatos
hazaorange18
Thanatos
28,092
10,418
0
21,679
24,685
10,738
1,336
6,599
17,965
0
137,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
68,230
381
Minions Killed
683
0
Camps Cleared
0
1,862,720
Distance Traveled
2,125,691
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,560
357
22
1
0
358,582
0
W
Anubis
15,906
663
220
9
0
400,920
2
W
Artemis
12,132
506
152
6
0
385,883
3
L
Chang'e
7,325
305
44
2
0
379,024
3
L
Chaac
11,132
464
113
5
0
395,894
0
W
Bacchus
13,067
544
22
1
0
491,845
5
L
Jing Wei
11,970
499
124
5
0
354,907
7
L
Poseidon
9,709
405
78
3
0
374,313
1
W
Tiamat
11,885
495
122
5
0
379,671
2
W
Thanatos
15,240
635
167
7
0
467,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role