Player Matchup

Ne Zha
Ne Zha
King6OF6Joker
Ne Zha
Level 26
God Stats
7W - 5L
1,431 SR
Queue Stats
84W - 140L
1,266 Elo+
Party 2
Gilgamesh
Gilgamesh
SmokeSignalsTMT
Gilgamesh
Level 65
God Stats
17W - 17L
1,494 SR
Queue Stats
133W - 166L
1,315 Elo+
Party 2
Bakasura
Bakasura
prololo132
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Team Averages
Level 32
1,475 SR
1,360 Elo+

VS

Team Averages
Level 35
1,370 SR
1,282 Elo+
Danzaburou
Danzaburou
Greamsy
Danzaburou
Level 28
God Stats
15W - 25L
1,461 SR
Queue Stats
27W - 46L
1,343 Elo+
Party 1
Tiamat
Tiamat
NIKONERO6
Tiamat
Level 32
God Stats
1W - 2L
1,351 SR
Queue Stats
68W - 111L
1,154 Elo+
Solo
Achilles
Achilles
Rebeufurtif
Achilles
Level 45
God Stats
3W - 3L
1,298 SR
Queue Stats
46W - 84L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 4
12,931
681
9,406
17,082
10,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SmokeSignalsTMT
Gilgamesh
17
11 / 7 / 4
14,203
748
27,107
23,185
17,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
prololo132
Bakasura
12
0 / 13 / 6
10,529
554
5,529
19,806
7,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Greamsy
Danzaburou
17
17 / 8 / 8
15,194
800
21,866
18,708
6,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
NIKONERO6
Tiamat
17
3 / 4 / 17
13,060
687
9,623
12,575
7,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Rebeufurtif
Achilles
16
11 / 4 / 11
14,074
741
17,422
25,376
25,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
16
Kills
31
31
Deaths
16
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Greamsy
Danzaburou
17
8
8
2.63
L
5
11
4
0.64
W
Tiamat
NIKONERO6
Tiamat
3
4
17
2.88
W
Achilles
Rebeufurtif
Achilles
11
4
11
4.13
L
Gilgamesh
SmokeSignalsTMT
Gilgamesh
11
7
4
1.86
L
Bakasura
prololo132
Bakasura
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,042
Damage
48,911
60,073
Taken
56,659
35,227
Mitigated
39,373
2,506
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Greamsy
Danzaburou
21,866
15,150
0
4,440
18,708
6,988
1,603
0
18,488
0
73,396
L
9,406
4,496
0
440
17,082
10,303
0
2,788
14,294
0
21,738
W
Tiamat
NIKONERO6
Tiamat
9,623
2,225
122
3,080
12,575
7,079
836
0
12,525
35,815
0
W
Achilles
Rebeufurtif
Achilles
17,422
7,181
573
6,877
25,376
25,306
868
24
25,197
0
45,873
L
Gilgamesh
SmokeSignalsTMT
Gilgamesh
27,107
10,590
0
1,561
23,185
17,737
0
3,676
19,509
0
75,556
L
Bakasura
prololo132
Bakasura
5,529
3,653
0
505
19,806
7,187
0
3,223
16,583
0
17,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
42,328
146
Minions Killed
159
0
Camps Cleared
0
829,667
Distance Traveled
882,429
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,194
800
70
4
0
287,863
2
L
Ne Zha
12,931
681
24
1
0
257,680
0
W
Tiamat
13,060
687
43
2
0
275,331
0
W
Achilles
14,074
741
46
2
0
319,235
0
L
Gilgamesh
14,203
748
101
5
0
296,923
0
L
Bakasura
10,529
554
21
1
0
275,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role