Player Matchup

Gilgamesh
Gilgamesh
H2oMcLovin
Gilgamesh
Level 21
God Stats
8W - 2L
1,713 SR
Queue Stats
99W - 87L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
IronHammerArmor
Danzaburou
Level 26
God Stats
8W - 6L
1,624 SR
Queue Stats
26W - 42L
1,381 Elo+
Party 1
King Arthur
King Arthur
SaturoGojo
King Arthur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 84L
1,429 Elo+
Party 2
Geb
Geb
Witelghtin67
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,374 Elo+
Party 1
Merlin
Merlin
darkd3vill
Merlin
Level 23
God Stats
14W - 14L
1,513 SR
Queue Stats
108W - 102L
1,449 Elo+
Party 2
Team Averages
Level 19
1,570 SR
1,417 Elo+

VS

Team Averages
Level 21
1,482 SR
1,438 Elo+
Anubis
Anubis
Hermanos-Romero-
Anubis
Level 29
God Stats
27W - 26L
1,477 SR
Queue Stats
82W - 73L
1,497 Elo+
Party 3
Freya
Freya
Leijean1
Freya
Level 25
God Stats
5W - 12L
1,474 SR
Queue Stats
110W - 117L
1,452 Elo+
Solo
Discordia
Discordia
Leonehad
Discordia
Level 6
God Stats
3W - 8L
1,461 SR
Queue Stats
62W - 44L
1,504 Elo+
Party 4
Thanatos
Thanatos
SherlockHom3y
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 4
Agni
Agni
oiklloiio
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H2oMcLovin
Gilgamesh
20
18 / 6 / 1
20,065
627
21,298
27,622
17,244
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
IronHammerArmor
Danzaburou
19
4 / 11 / 4
13,813
432
11,577
27,825
9,456
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
SaturoGojo
King Arthur
20
7 / 7 / 6
15,953
499
17,449
36,356
39,905
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 12 / 6
12,881
403
4,914
26,532
20,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
darkd3vill
Merlin
20
0 / 10 / 7
15,548
486
8,265
22,701
9,478
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
11,340
354
5,170
9,946
5,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Leijean1
Freya
20
7 / 7 / 12
14,719
460
11,191
24,731
15,940
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Leonehad
Discordia
20
16 / 5 / 18
20,051
627
40,678
22,461
8,960
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SherlockHom3y
Thanatos
20
22 / 7 / 9
19,420
607
35,048
31,679
14,766
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
9
0 / 4 / 3
9,725
304
1,389
5,323
1,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
88
29
Kills
46
46
Deaths
29
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
H2oMcLovin
Gilgamesh
18
6
1
3.08
L
1
6
0
0.17
W
Danzaburou
IronHammerArmor
Danzaburou
4
11
4
0.55
L
Freya
Leijean1
Freya
7
7
12
1.86
L
Discordia
Leonehad
Discordia
16
5
18
5
W
King Arthur
SaturoGojo
King Arthur
7
7
6
1.43
L
Thanatos
SherlockHom3y
Thanatos
22
7
9
3.79
W
0
12
6
0.25
W
Merlin
darkd3vill
Merlin
0
10
7
0.35
L
Agni
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,503
Damage
93,476
141,036
Taken
94,140
97,048
Mitigated
46,117
27,842
Healing
36,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
H2oMcLovin
Gilgamesh
21,298
7,194
0
6,556
27,622
17,244
1,938
10,608
16,720
0
138,653
L
5,170
856
0
2,889
9,946
5,335
264
0
9,546
38,860
0
W
Danzaburou
IronHammerArmor
Danzaburou
11,577
4,316
0
10,053
27,825
9,456
4,407
11,302
16,030
0
108,323
L
Freya
Leijean1
Freya
11,191
3,348
0
7,676
24,731
15,940
0
4,645
19,994
71,775
0
L
Discordia
Leonehad
Discordia
40,678
4,139
377
3,724
22,461
8,960
976
3,927
18,178
162,399
0
W
King Arthur
SaturoGojo
King Arthur
17,449
2,029
0
6,016
36,356
39,905
1,336
14,087
21,939
0
91,204
L
Thanatos
SherlockHom3y
Thanatos
35,048
18,718
0
21,733
31,679
14,766
2,206
4,235
27,256
0
141,234
W
4,914
861
0
2,424
26,532
20,965
992
8,835
16,961
28,125
0
W
Merlin
darkd3vill
Merlin
8,265
70
776
2,017
22,701
9,478
1,390
15,219
6,910
102,544
0
L
Agni
1,389
91
0
0
5,323
1,116
468
972
4,302
11,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,260
Gold Earned
75,255
686
Minions Killed
587
0
Camps Cleared
0
2,582,090
Distance Traveled
2,100,987
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
20,065
627
168
5
0
597,862
8
L
Anubis
11,340
354
83
3
0
192,091
0
W
Danzaburou
13,813
432
153
5
0
501,331
1
L
Freya
14,719
460
90
3
0
550,781
7
L
Discordia
20,051
627
236
7
0
611,452
5
W
King Arthur
15,953
499
135
4
0
486,603
2
L
Thanatos
19,420
607
161
5
0
547,308
2
W
Geb
12,881
403
42
1
0
504,005
0
W
Merlin
15,548
486
188
6
0
492,289
0
L
Agni
9,725
304
17
1
0
199,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role