Player Matchup

Gilgamesh
Gilgamesh
Barbotus
Gilgamesh
Level 29
God Stats
2W - 2L
1,699 SR
Queue Stats
68W - 80L
1,376 Elo+
Solo
Bakasura
Bakasura
M3SRY69
Bakasura
Level 36
God Stats
5W - 1L
1,400 SR
Queue Stats
17W - 12L
1,456 Elo+
Party 1
Yemoja
Yemoja
MemesTho
Yemoja
Level 26
God Stats
1W - 1L
1,844 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
NMK-SQU4ll
Izanami
Level 6
God Stats
20W - 18L
1,320 SR
Queue Stats
35W - 36L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
nando_prokiller
Danzaburou
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 47L
1,024 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,362 Elo+

VS

Team Averages
Level 16
1,488 SR
1,339 Elo+
Tiamat
Tiamat
Frostynug420622
Tiamat
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 17L
1,399 Elo+
Solo
Neith
Neith
JohnFireFacteur
Neith
Level 10
God Stats
11W - 19L
1,330 SR
Queue Stats
15W - 28L
1,225 Elo+
Solo
Loki
Loki
Rawashdeh_94
Loki
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
25W - 37L
1,198 Elo+
Solo
Baba Yaga
Baba Yaga
agente2764
Baba Yaga
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 244L
1,371 Elo+
Solo
Apollo
Apollo
chatarrero69_
Apollo
Level 15
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barbotus
Gilgamesh
15
10 / 2 / 3
10,532
554
13,851
13,160
7,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
M3SRY69
Bakasura
17
13 / 3 / 4
10,917
575
13,988
12,454
5,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
MemesTho
Yemoja
12
1 / 0 / 5
9,115
480
2,960
7,962
3,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
NMK-SQU4ll
Izanami
16
6 / 1 / 9
10,269
540
7,628
6,537
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
nando_prokiller
Danzaburou
10
1 / 2 / 3
7,632
402
1,997
6,136
2,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 0
10,707
564
7,461
10,005
9,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 0
7,047
371
4,042
9,793
3,189
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
0 / 10 / 2
7,482
394
4,087
12,694
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
agente2764
Baba Yaga
9
0 / 6 / 2
6,726
354
5,423
11,162
3,252
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 6 / 1
9,764
514
8,855
18,456
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
31
Kills
8
8
Deaths
31
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Barbotus
Gilgamesh
10
2
3
5.75
L
7
3
0
2.33
L
1
6
0
0.17
W
Bakasura
M3SRY69
Bakasura
13
3
4
5
W
Yemoja
MemesTho
Yemoja
1
0
5
3.5
W
Izanami
NMK-SQU4ll
Izanami
6
1
9
10.5
L
0
10
2
0.1
L
Baba Yaga
agente2764
Baba Yaga
0
6
2
0.17
L
0
6
1
0.08
W
Danzaburou
nando_prokiller
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
29,868
46,249
Taken
62,110
21,440
Mitigated
26,981
17,276
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Barbotus
Gilgamesh
13,851
3,676
0
4,244
13,160
7,674
376
1,452
11,584
0
50,261
L
7,461
677
0
3,408
10,005
9,746
154
433
9,355
49,728
0
L
4,042
751
0
1,727
9,793
3,189
464
667
8,906
0
24,284
W
Bakasura
M3SRY69
Bakasura
13,988
10,050
0
3,944
12,454
5,370
1,670
2,323
9,989
0
44,370
W
Yemoja
MemesTho
Yemoja
2,960
239
3,936
3,143
7,962
3,743
1,388
3,181
4,647
17,421
0
W
Izanami
NMK-SQU4ll
Izanami
7,628
5,598
147
1,639
6,537
2,549
1,292
1,523
4,866
0
59,364
L
4,087
1,522
0
1,417
12,694
3,622
1,211
177
12,496
0
31,724
L
Baba Yaga
agente2764
Baba Yaga
5,423
1,018
0
1,175
11,162
3,252
297
616
9,953
19,699
0
L
8,855
5,400
0
5,940
18,456
7,172
1,968
1,067
15,635
0
79,529
W
Danzaburou
nando_prokiller
Danzaburou
1,997
909
0
223
6,136
2,104
2,612
3,689
2,279
0
18,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,465
Gold Earned
41,726
390
Minions Killed
372
0
Camps Cleared
0
1,885,988
Distance Traveled
1,483,020
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,532
554
81
4
0
402,155
2
L
Tiamat
10,707
564
97
5
0
360,036
1
L
Neith
7,047
371
33
2
0
301,327
2
W
Bakasura
10,917
575
112
6
0
453,523
1
W
Yemoja
9,115
480
24
1
0
358,941
2
W
Izanami
10,269
540
117
6
0
377,389
3
L
Loki
7,482
394
64
3
0
255,375
0
L
Baba Yaga
6,726
354
24
1
0
252,957
1
L
Apollo
9,764
514
154
8
0
313,325
0
W
Danzaburou
7,632
402
56
3
0
293,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role