Player Matchup

Fenrir
Fenrir
Arcitio
Fenrir
Level 89
God Stats
31W - 16L
1,556 SR
Queue Stats
290W - 272L
1,487 Elo+
Solo
Zeus
Zeus
Jurgenvdv
Zeus
Level 69
God Stats
7W - 6L
1,659 SR
Queue Stats
37W - 35L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
Mennotjeeee
Gilgamesh
Level 129
God Stats
4W - 2L
1,491 SR
Queue Stats
170W - 151L
1,525 Elo+
Party 1
Cabrakan
Cabrakan
Ronantjeeee
Cabrakan
Level 103
God Stats
28W - 17L
1,644 SR
Queue Stats
55W - 41L
1,581 Elo+
Party 1
Hercules
Hercules
Steentjeeee
Hercules
Level 102
God Stats
18W - 21L
1,507 SR
Queue Stats
122W - 109L
1,530 Elo+
Party 1
Team Averages
Level 98
1,572 SR
1,544 Elo+

VS

Team Averages
Level 59
1,429 SR
1,427 Elo+
Set
Set
AlmortyYT
Set
Level 67
God Stats
15W - 11L
1,578 SR
Queue Stats
260W - 257L
1,496 Elo+
Party 2
Merlin
Merlin
Carl VM
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,504 Elo+
Solo
Guan Yu
Guan Yu
Maginbuu44
Guan Yu
Level 14
God Stats
7W - 24L
1,067 SR
Queue Stats
34W - 62L
1,326 Elo+
Party 2
Gilgamesh
Gilgamesh
NuckEnFutts
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,300 Elo+
Solo
Scylla
Scylla
SMITE_MambaFaMyl
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcitio
Fenrir
14
3 / 0 / 16
8,494
1,062
9,503
8,707
3,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Zeus
16
7 / 3 / 21
9,652
1,207
13,512
5,060
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Mennotjeeee
Gilgamesh
17
13 / 0 / 20
11,124
1,391
14,463
10,208
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Ronantjeeee
Cabrakan
16
7 / 4 / 22
9,865
1,233
13,189
10,596
6,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Steentjeeee
Hercules
17
12 / 2 / 17
10,748
1,344
13,235
11,295
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

341

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
6,975
872
3,652
10,450
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Carl VM
Merlin
15
1 / 2 / 6
8,619
1,077
16,172
8,572
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Maginbuu44
Guan Yu
13
3 / 11 / 4
8,250
1,031
5,092
16,813
14,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
NuckEnFutts
Gilgamesh
14
1 / 9 / 6
7,980
998
7,198
15,134
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 11 / 4
8,870
1,109
7,429
16,299
5,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
32
42
Kills
9
9
Deaths
42
96
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Fenrir
Arcitio
Fenrir
3
0
16
11
L
Merlin
Carl VM
Merlin
1
2
6
2
W
Zeus
7
3
21
5.83
L
Guan Yu
Maginbuu44
Guan Yu
3
11
4
0.45
W
Gilgamesh
Mennotjeeee
Gilgamesh
13
0
20
23
L
Gilgamesh
NuckEnFutts
Gilgamesh
1
9
6
0.44
W
Cabrakan
Ronantjeeee
Cabrakan
7
4
22
4.5
L
4
11
4
0.55
W
Hercules
Steentjeeee
Hercules
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,902
Damage
39,543
45,866
Taken
67,268
23,855
Mitigated
32,523
5,845
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,652
1,377
171
322
10,450
3,626
0
3,382
6,848
0
5,757
W
Fenrir
Arcitio
Fenrir
9,503
2,108
243
845
8,707
3,957
0
4,399
4,308
0
15,136
L
Merlin
Carl VM
Merlin
16,172
1,189
0
13
8,572
2,981
0
3,417
4,940
38,462
0
W
Zeus
13,512
943
0
919
5,060
1,936
0
3,816
1,244
27,523
0
L
Guan Yu
Maginbuu44
Guan Yu
5,092
445
267
443
16,813
14,756
0
6,774
9,474
0
6,331
W
Gilgamesh
Mennotjeeee
Gilgamesh
14,463
5,188
0
822
10,208
5,678
0
4,260
5,948
0
29,442
L
Gilgamesh
NuckEnFutts
Gilgamesh
7,198
2,012
123
793
15,134
5,685
0
6,347
8,517
0
14,269
W
Cabrakan
Ronantjeeee
Cabrakan
13,189
1,249
0
302
10,596
6,492
0
5,994
4,602
19,348
0
L
7,429
1,247
0
23
16,299
5,475
0
5,689
10,238
19,435
0
W
Hercules
Steentjeeee
Hercules
13,235
6,607
0
2,714
11,295
5,792
0
5,132
6,163
0
23,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,883
Gold Earned
40,694
123
Minions Killed
91
7
Camps Cleared
3
768,897
Distance Traveled
625,240
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,975
872
4
1
0
66,215
2
W
Fenrir
8,494
1,062
13
2
3
182,454
0
L
Merlin
8,619
1,077
48
6
1
141,701
0
W
Zeus
9,652
1,207
35
4
1
112,956
0
L
Guan Yu
8,250
1,031
2
0
0
139,133
0
W
Gilgamesh
11,124
1,391
39
5
2
184,850
0
L
Gilgamesh
7,980
998
7
1
1
139,512
0
W
Cabrakan
9,865
1,233
14
2
0
133,998
0
L
Scylla
8,870
1,109
30
4
1
138,679
0
W
Hercules
10,748
1,344
22
3
1
154,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role