Player Matchup

Heimdallr
Heimdallr
Crow917
Heimdallr
Level 121
God Stats
6W - 6L
1,619 SR
Queue Stats
43W - 28L
1,673 Elo+
Party 2
Kukulkan
Kukulkan
THEFIERYREDHEAD
Kukulkan
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 55L
1,760 Elo+
Party 2
Tyr
Tyr
senyortacoman
Tyr
Level 91
God Stats
5W - 8L
1,523 SR
Queue Stats
46W - 33L
1,636 Elo+
Party 2
Team Averages
Level 112
1,547 SR
1,690 Elo+

VS

Team Averages
Level 112
1,605 SR
1,761 Elo+
Cthulhu
Cthulhu
DrDynamite429
Cthulhu
Level 128
God Stats
10W - 7L
1,605 SR
Queue Stats
313W - 138L
1,743 Elo+
Party 1
Xbalanque
Xbalanque
Superjca
Xbalanque
Level 96
God Stats
1W - 2L
1,711 SR
Queue Stats
256W - 118L
1,719 Elo+
Party 1
Tiamat
Tiamat
iandontkerr
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 15L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crow917
Heimdallr
15
4 / 0 / 6
11,611
645
8,857
9,448
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
16
5 / 1 / 5
12,038
669
16,563
5,501
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 7
10,376
576
3,595
16,498
9,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 4 / 0
9,882
549
8,063
16,543
15,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
Superjca
Xbalanque
13
0 / 3 / 0
9,591
533
10,257
8,391
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 3 / 0
9,145
508
5,709
10,468
7,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Crow917
Heimdallr
4
0
6
7
L
Cthulhu
1
4
0
0.25
L
Xbalanque
Superjca
Xbalanque
0
3
0
0
W
Kukulkan
5
1
5
7.5
L
Tiamat
0
3
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
24,029
31,447
Taken
35,402
15,697
Mitigated
25,739
12,491
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Crow917
Heimdallr
8,857
2,775
0
4,920
9,448
3,838
1,707
4,762
4,366
0
59,319
L
Cthulhu
8,063
142
134
1,137
16,543
15,025
0
6,614
9,640
44,063
0
L
Xbalanque
Superjca
Xbalanque
10,257
6,053
0
934
8,391
3,503
0
5,220
2,995
0
47,491
W
Kukulkan
16,563
1,420
229
1,194
5,501
2,318
843
2,499
2,886
86,541
0
L
Tiamat
5,709
463
0
2,000
10,468
7,211
0
4,201
6,027
25,464
0
W
3,595
1,017
0
6,148
16,498
9,541
456
6,200
9,816
105
14,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
28,618
264
Minions Killed
188
0
Camps Cleared
0
906,012
Distance Traveled
995,118
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,611
645
93
5
0
316,229
1
L
Cthulhu
9,882
549
66
4
0
360,930
7
L
Xbalanque
9,591
533
89
5
0
306,447
3
W
Kukulkan
12,038
669
158
9
0
272,855
3
L
Tiamat
9,145
508
33
2
0
327,741
3
W
Tyr
10,376
576
13
1
0
316,928
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role