Player Matchup

Chronos
Chronos
CallMeRedSky
Chronos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 135L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
NFBeta
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,369 Elo+
Party 1
Ullr
Ullr
Sex0dePENES
Ullr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 100L
1,490 Elo+
Solo
Thanatos
Thanatos
qike senpai
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 1
Yemoja
Yemoja
spolo48
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,543 Elo+
Solo
Team Averages
Level 29
1,500 SR
1,475 Elo+

VS

Team Averages
Level 23
1,566 SR
1,526 Elo+
Heimdallr
Heimdallr
Ammatu
Heimdallr
Level 58
God Stats
7W - 3L
1,696 SR
Queue Stats
374W - 368L
1,523 Elo+
Party 2
Bacchus
Bacchus
JungleIsTrash
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,669 Elo+
Party 2
Tiamat
Tiamat
JustAGoodTime
Tiamat
Level 27
God Stats
22W - 24L
1,503 SR
Queue Stats
125W - 127L
1,542 Elo+
Solo
Thanatos
Thanatos
asturianin
Thanatos
Level 25
God Stats
9W - 7L
1,629 SR
Queue Stats
77W - 105L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
ignorantsloot
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CallMeRedSky
Chronos
13
5 / 3 / 4
8,462
564
9,259
10,943
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
NFBeta
Gilgamesh
12
7 / 6 / 5
8,088
539
9,165
14,757
8,137
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 5 / 2
8,078
539
5,658
12,583
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
qike senpai
Thanatos
8
0 / 9 / 3
6,128
409
3,710
9,675
2,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
spolo48
Yemoja
13
3 / 4 / 5
8,021
535
6,322
11,493
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ammatu
Heimdallr
16
6 / 2 / 5
9,221
615
13,005
12,820
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
13
6 / 2 / 7
8,829
589
9,230
12,550
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 5 / 7
8,622
575
9,345
9,615
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
asturianin
Thanatos
12
6 / 4 / 6
8,429
562
7,586
10,311
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
ignorantsloot
Cu Chulainn
13
2 / 5 / 5
7,699
513
4,336
8,743
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
16
Kills
27
27
Deaths
18
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ammatu
Heimdallr
6
2
5
4.25
L
Chronos
CallMeRedSky
Chronos
5
3
4
2.33
W
Bacchus
6
2
7
4.75
W
7
5
7
2.1
L
Gilgamesh
NFBeta
Gilgamesh
7
6
5
1.58
L
1
5
2
0.4
W
Thanatos
asturianin
Thanatos
6
4
6
2.25
W
Cu Chulainn
ignorantsloot
Cu Chulainn
2
5
5
0.9
L
Thanatos
qike senpai
Thanatos
0
9
3
0.17
L
Yemoja
spolo48
Yemoja
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,114
Damage
43,502
59,451
Taken
54,039
27,778
Mitigated
32,279
12,798
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ammatu
Heimdallr
13,005
6,569
0
6,790
12,820
5,606
1,396
2,563
10,257
0
63,375
L
Chronos
CallMeRedSky
Chronos
9,259
1,335
0
3,004
10,943
3,764
511
5,964
4,979
33,535
0
W
Bacchus
9,230
911
0
3,276
12,550
10,732
0
5,409
6,881
33,013
0
W
9,345
939
0
1,806
9,615
6,610
176
4,585
4,721
43,255
0
L
Gilgamesh
NFBeta
Gilgamesh
9,165
1,492
0
1,715
14,757
8,137
520
4,951
9,806
0
34,163
L
5,658
2,425
0
2,981
12,583
4,717
2,130
1,833
10,746
0
53,434
W
Thanatos
asturianin
Thanatos
7,586
3,044
0
4,997
10,311
3,738
0
1,868
8,331
0
42,475
W
Cu Chulainn
ignorantsloot
Cu Chulainn
4,336
1,690
0
340
8,743
5,593
568
475
8,268
5,541
24,177
L
Thanatos
qike senpai
Thanatos
3,710
1,087
0
2,634
9,675
2,974
0
2,853
6,822
0
21,143
L
Yemoja
spolo48
Yemoja
6,322
1,215
527
1,937
11,493
8,186
0
3,705
7,788
23,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
42,800
306
Minions Killed
365
0
Camps Cleared
0
1,437,527
Distance Traveled
1,426,220
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,221
615
110
7
0
267,452
3
L
Chronos
8,462
564
80
5
0
287,209
2
W
Bacchus
8,829
589
51
3
0
281,165
6
W
Tiamat
8,622
575
79
5
0
259,570
2
L
Gilgamesh
8,088
539
42
3
0
301,770
0
L
Ullr
8,078
539
100
7
0
320,142
1
W
Thanatos
8,429
562
67
4
0
327,636
1
W
Cu Chulainn
7,699
513
58
4
0
290,397
1
L
Thanatos
6,128
409
44
3
0
239,691
0
L
Yemoja
8,021
535
40
3
0
288,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role