Player Matchup

Neith
Neith
Juio06
Neith
Level 23
God Stats
0W - 4L
1,255 SR
Queue Stats
53W - 65L
1,416 Elo+
Solo
Pele
Pele
MissRound3
Pele
Level 29
God Stats
7W - 12L
1,322 SR
Queue Stats
101W - 137L
1,342 Elo+
Solo
He Bo
He Bo
ZenrocaDoKrl
He Bo
Level 29
God Stats
5W - 10L
1,383 SR
Queue Stats
31W - 31L
1,485 Elo+
Party 2
Osiris
Osiris
gewinchester662
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,488 Elo+
Solo
Sylvanus
Sylvanus
kakaleluia
Sylvanus
Level 28
God Stats
1W - 3L
1,410 SR
Queue Stats
97W - 93L
1,487 Elo+
Party 2
Team Averages
Level 27
1,374 SR
1,444 Elo+

VS

Team Averages
Level 40
1,483 SR
1,604 Elo+
Ne Zha
Ne Zha
AnuuBiiis
Ne Zha
Level 117
God Stats
6W - 2L
1,557 SR
Queue Stats
135W - 139L
1,597 Elo+
Party 1
Zeus
Zeus
GianPeres
Zeus
Level 16
God Stats
1W - 0L
1,470 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
LocKzHS
Neith
Level 13
God Stats
3W - 2L
1,467 SR
Queue Stats
4W - 2L
1,584 Elo+
Party 1
Amaterasu
Amaterasu
LuizDaBike
Amaterasu
Level 7
God Stats
1W - 1L
1,422 SR
Queue Stats
5W - 4L
1,584 Elo+
Party 1
Nox
Nox
Sushiir0
Nox
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juio06
Neith
9
2 / 6 / 1
6,278
483
4,292
7,505
2,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 4
5,874
452
1,550
10,277
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 4 / 0
6,526
502
4,598
5,576
1,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 2
5,205
400
729
7,032
5,508
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Sylvanus
kakaleluia
Sylvanus
9
1 / 5 / 1
5,813
447
2,254
9,812
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AnuuBiiis
Ne Zha
13
9 / 1 / 6
7,998
615
8,496
7,457
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
12
2 / 2 / 4
6,999
538
3,762
4,354
1,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LocKzHS
Neith
11
4 / 1 / 9
6,801
523
9,631
5,094
1,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
LuizDaBike
Amaterasu
12
3 / 3 / 5
7,173
552
2,285
7,273
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
8 / 1 / 5
7,158
551
6,462
5,176
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
26
26
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AnuuBiiis
Ne Zha
9
1
6
12
W
Zeus
2
2
4
2
L
Neith
Juio06
Neith
2
6
1
0.42
W
Neith
LocKzHS
Neith
4
1
9
8.5
W
Amaterasu
LuizDaBike
Amaterasu
3
3
5
1.83
L
1
5
4
0.6
W
8
1
5
10.5
L
4
4
0
1
L
0
6
2
0.17
L
Sylvanus
kakaleluia
Sylvanus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,423
Damage
30,636
40,202
Taken
29,354
15,938
Mitigated
10,709
9,231
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AnuuBiiis
Ne Zha
8,496
4,481
0
2,922
7,457
2,730
0
668
6,789
0
42,981
W
Zeus
3,762
1,073
0
1,407
4,354
1,258
1,552
871
3,483
37,533
0
L
Neith
Juio06
Neith
4,292
1,537
0
1,046
7,505
2,177
0
1,341
6,164
0
25,147
W
Neith
LocKzHS
Neith
9,631
6,326
0
1,814
5,094
1,650
648
695
4,399
0
26,080
W
Amaterasu
LuizDaBike
Amaterasu
2,285
916
0
1,725
7,273
3,389
944
3,603
3,670
0
33,096
L
1,550
282
0
3,727
10,277
2,764
0
2,391
7,886
0
22,089
W
6,462
880
0
541
5,176
1,682
116
1,015
4,161
32,457
0
L
4,598
386
0
642
5,576
1,538
0
838
4,738
20,828
0
L
729
547
236
107
7,032
5,508
0
3,056
3,976
0
4,613
L
Sylvanus
kakaleluia
Sylvanus
2,254
694
701
2,772
9,812
3,951
0
2,598
7,214
18,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
36,129
191
Minions Killed
325
0
Camps Cleared
0
1,022,353
Distance Traveled
1,278,941
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,998
615
85
7
0
290,468
0
W
Zeus
6,999
538
76
6
0
237,201
0
L
Neith
6,278
483
46
4
0
219,000
3
W
Neith
6,801
523
30
2
0
235,852
0
W
Amaterasu
7,173
552
74
6
0
269,301
4
L
Pele
5,874
452
53
4
0
248,754
2
W
Nox
7,158
551
60
5
0
246,119
0
L
He Bo
6,526
502
49
4
0
182,795
0
L
Osiris
5,205
400
4
0
0
170,517
1
L
Sylvanus
5,813
447
39
3
0
201,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role