Player Matchup

Izanami
Izanami
Bad-man1609
Izanami
Level 18
God Stats
24W - 25L
1,617 SR
Queue Stats
32W - 35L
1,359 Elo+
Party 2
Agni
Agni
Bulfrog690
Agni
Level 18
God Stats
4W - 3L
1,400 SR
Queue Stats
13W - 15L
1,333 Elo+
Solo
Da Ji
Da Ji
OnYx_Ayzer
Da Ji
Level 14
God Stats
6W - 4L
1,631 SR
Queue Stats
16W - 14L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
Sori_I_am_get
Gilgamesh
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 43L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
Tesla Fridge
Cthulhu
Level 17
God Stats
27W - 26L
1,512 SR
Queue Stats
50W - 66L
1,407 Elo+
Solo
Team Averages
Level 16
1,532 SR
1,357 Elo+

VS

Team Averages
Level 14
1,446 SR
1,285 Elo+
Set
Set
Akaaniir
Set
Level 25
God Stats
4W - 5L
1,483 SR
Queue Stats
641W - 728L
1,380 Elo+
Solo
Artemis
Artemis
Lamifa-_-
Artemis
Level 3
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 6L
1,184 Elo+
Party 1
Terra
Terra
SrWidos
Terra
Level 7
God Stats
27W - 15L
1,488 SR
Queue Stats
59W - 62L
1,225 Elo+
Party 3
Ah Puch
Ah Puch
TejonSama
Ah Puch
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,299 Elo+
Party 3
Nemesis
Nemesis
rico1830
Nemesis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 28L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bad-man1609
Izanami
20
25 / 2 / 17
17,783
635
38,178
19,911
8,653
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 6 / 8
13,049
466
13,242
14,329
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
20
19 / 4 / 12
16,045
573
31,067
23,541
11,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Sori_I_am_get
Gilgamesh
17
6 / 11 / 16
13,275
474
15,256
23,066
29,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Tesla Fridge
Cthulhu
18
6 / 7 / 9
12,914
461
15,498
28,710
25,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 17 / 5
12,393
443
14,138
28,753
17,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Lamifa-_-
Artemis
16
3 / 13 / 8
10,785
385
7,570
18,256
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
SrWidos
Terra
16
4 / 8 / 13
11,009
393
8,312
38,181
28,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
TejonSama
Ah Puch
18
7 / 7 / 7
12,258
438
27,631
29,733
9,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
rico1830
Nemesis
15
6 / 16 / 7
11,370
406
10,808
25,432
11,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
66
59
Kills
26
30
Deaths
61
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
6
17
5
0.5
W
Izanami
Bad-man1609
Izanami
25
2
17
16.75
W
3
6
8
1.17
L
Artemis
Lamifa-_-
Artemis
3
13
8
0.54
W
Da Ji
19
4
12
6.25
W
Gilgamesh
Sori_I_am_get
Gilgamesh
6
11
16
1.27
L
Terra
SrWidos
Terra
4
8
13
1.31
L
Ah Puch
TejonSama
Ah Puch
7
7
7
1.5
W
Cthulhu
Tesla Fridge
Cthulhu
6
7
9
1.5
L
Nemesis
rico1830
Nemesis
6
16
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,241
Damage
68,459
109,557
Taken
140,355
80,459
Mitigated
74,647
26,132
Healing
30,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,138
5,733
0
4,023
28,753
17,475
1,232
4,897
23,183
0
63,339
W
Izanami
Bad-man1609
Izanami
38,178
31,629
0
5,348
19,911
8,653
4,381
8,534
11,377
0
158,800
W
13,242
2,078
66
4,719
14,329
5,528
3,005
4,371
9,958
63,232
0
L
Artemis
Lamifa-_-
Artemis
7,570
3,673
0
10
18,256
7,854
25
2,551
15,407
0
33,685
W
Da Ji
31,067
16,042
0
8,524
23,541
11,747
864
4,458
19,083
0
109,434
W
Gilgamesh
Sori_I_am_get
Gilgamesh
15,256
2,853
0
709
23,066
29,367
755
6,046
17,020
0
40,546
L
Terra
SrWidos
Terra
8,312
1,949
1,985
13,905
38,181
28,099
375
9,413
27,740
24,559
0
L
Ah Puch
TejonSama
Ah Puch
27,631
2,520
533
8,360
29,733
9,997
1,516
3,499
25,731
80,675
0
W
Cthulhu
Tesla Fridge
Cthulhu
15,498
1,639
0
6,766
28,710
25,164
2,107
12,534
16,176
55,308
0
L
Nemesis
rico1830
Nemesis
10,808
3,906
0
2,141
25,432
11,222
0
6,196
18,779
0
43,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,066
Gold Earned
57,815
618
Minions Killed
342
0
Camps Cleared
0
2,555,928
Distance Traveled
2,151,831
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,393
443
88
3
0
415,939
0
W
Izanami
17,783
635
223
8
0
531,477
0
W
Agni
13,049
466
115
4
0
443,957
1
L
Artemis
10,785
385
33
1
0
381,776
5
W
Da Ji
16,045
573
147
5
0
556,458
3
W
Gilgamesh
13,275
474
60
2
0
504,666
1
L
Terra
11,009
393
38
1
0
459,116
0
L
Ah Puch
12,258
438
129
5
0
424,372
0
W
Cthulhu
12,914
461
73
3
0
519,370
0
L
Nemesis
11,370
406
54
2
0
470,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role