Player Matchup

Izanami
Izanami
Bellimancer
Izanami
Level 38
God Stats
1W - 5L
1,446 SR
Queue Stats
4W - 9L
1,221 Elo+
Solo
Janus
Janus
DankHank1
Janus
Level 106
God Stats
44W - 72L
1,272 SR
Queue Stats
482W - 579L
1,203 Elo+
Party 2
Tyr
Tyr
Matr1X N1nja
Tyr
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 49L
1,410 Elo+
Solo
Vulcan
Vulcan
StickyWeedThumb
Vulcan
Level 93
God Stats
11W - 10L
1,793 SR
Queue Stats
360W - 442L
1,276 Elo+
Party 2
Ymir
Ymir
chubbychaser95
Ymir
Level 42
God Stats
28W - 32L
1,506 SR
Queue Stats
200W - 291L
1,327 Elo+
Solo
Team Averages
Level 78
1,503 SR
1,288 Elo+

VS

Team Averages
Level 109
1,571 SR
1,461 Elo+
Hera
Hera
Azteryon
Hera
Level 138
God Stats
7W - 8L
1,599 SR
Queue Stats
44W - 55L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
Balske12
Cu Chulainn
Level 69
God Stats
3W - 5L
1,226 SR
Queue Stats
37W - 44L
1,409 Elo+
Party 1
Janus
Janus
Darckuz
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PhuKingYuHard
Izanami
Level 107
God Stats
1W - 0L
1,861 SR
Queue Stats
50W - 44L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
sorrytooop
Gilgamesh
Level 109
God Stats
11W - 2L
1,670 SR
Queue Stats
115W - 98L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bellimancer
Izanami
18
5 / 7 / 1
11,178
745
10,194
17,222
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
DankHank1
Janus
17
4 / 7 / 2
10,818
721
6,684
12,283
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
1 / 7 / 2
8,629
575
5,126
19,866
14,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 7 / 3
8,702
580
7,077
15,195
6,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 4 / 7
8,790
586
6,245
17,982
15,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 4 / 8
10,813
721
6,742
7,136
2,801
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Balske12
Cu Chulainn
17
5 / 1 / 12
11,260
751
8,165
7,335
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Darckuz
Janus
17
2 / 2 / 11
10,865
724
7,053
5,555
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
16 / 1 / 7
14,399
960
34,320
13,496
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
sorrytooop
Gilgamesh
19
6 / 2 / 14
12,494
833
16,660
12,651
11,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
10
Kills
32
32
Deaths
10
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hera
3
4
8
1.75
W
Cu Chulainn
Balske12
Cu Chulainn
5
1
12
11
L
Izanami
Bellimancer
Izanami
5
7
1
0.79
L
Janus
DankHank1
Janus
4
7
2
0.71
W
Janus
Darckuz
Janus
2
2
11
3.75
L
1
7
2
0.29
W
Izanami
16
1
7
19.5
L
0
7
3
0.21
L
0
4
7
0.88
W
Gilgamesh
sorrytooop
Gilgamesh
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
72,940
82,548
Taken
46,173
48,304
Mitigated
28,839
6,871
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,742
1,384
0
100
7,136
2,801
1,154
3,836
3,300
23,329
0
W
Cu Chulainn
Balske12
Cu Chulainn
8,165
1,885
267
696
7,335
5,665
916
3,945
3,390
3,889
21,138
L
Izanami
Bellimancer
Izanami
10,194
5,963
0
3,156
17,222
6,645
0
1,613
15,559
0
41,397
L
Janus
DankHank1
Janus
6,684
144
257
936
12,283
4,806
0
1,839
10,394
41,929
0
W
Janus
Darckuz
Janus
7,053
0
0
729
5,555
2,208
676
3,552
2,003
35,463
0
L
5,126
989
0
1,130
19,866
14,905
0
3,156
16,585
0
20,808
W
Izanami
34,320
21,229
0
4,829
13,496
6,341
3,932
5,446
8,050
0
82,113
L
7,077
1,155
0
902
15,195
6,302
0
4,569
10,551
35,525
0
L
6,245
92
0
490
17,982
15,646
0
3,780
14,085
19,312
0
W
Gilgamesh
sorrytooop
Gilgamesh
16,660
4,026
0
458
12,651
11,824
1,010
3,891
8,760
0
51,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,117
Gold Earned
59,831
305
Minions Killed
359
7
Camps Cleared
10
1,208,317
Distance Traveled
1,281,088
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,813
721
43
3
1
213,277
0
W
Cu Chulainn
11,260
751
35
2
2
254,030
1
L
Izanami
11,178
745
73
5
1
238,597
3
L
Janus
10,818
721
87
6
2
237,872
2
W
Janus
10,865
724
82
5
0
220,515
1
L
Tyr
8,629
575
51
3
2
221,658
1
W
Izanami
14,399
960
125
8
2
277,153
0
L
Vulcan
8,702
580
77
5
1
231,835
0
L
Ymir
8,790
586
17
1
1
278,355
0
W
Gilgamesh
12,494
833
74
5
5
316,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role