Player Matchup

Tsukuyomi
Tsukuyomi
InterMan01
Tsukuyomi
Level 7
God Stats
0W - 1L
1,123 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
JuanMoreToke
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Juveking
Hercules
Level 12
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,290 SR
1,500 Elo+

VS

Team Averages
Level 72
1,395 SR
1,287 Elo+
Eset
Eset
Conroyslayer
Eset
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 75L
1,299 Elo+
Party 1
Izanami
Izanami
CrunchyMexicans
Izanami
Level 29
God Stats
5W - 2L
1,488 SR
Queue Stats
83W - 167L
1,295 Elo+
Solo
Osiris
Osiris
Demonreapper123
Osiris
Level 58
God Stats
2W - 1L
1,197 SR
Queue Stats
28W - 40L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
InterMan01
Tsukuyomi
12
3 / 9 / 2
9,200
657
8,572
12,971
5,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
JuanMoreToke
Jormungandr
11
1 / 10 / 2
8,578
613
4,889
18,377
14,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Juveking
Hercules
10
1 / 9 / 3
8,376
598
5,994
19,171
14,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 14
11,394
814
16,972
7,680
3,503
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
5 / 2 / 17
10,664
762
9,180
10,293
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
11 / 3 / 14
11,466
819
13,546
10,280
8,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
5
Kills
28
28
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
0
14
19
W
5
2
17
6.75
W
11
3
14
6
L
Tsukuyomi
InterMan01
Tsukuyomi
3
9
2
0.44
L
Jormungandr
JuanMoreToke
Jormungandr
1
10
2
0.2
L
Hercules
Juveking
Hercules
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,455
Damage
39,698
50,519
Taken
28,253
33,864
Mitigated
15,910
3,508
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,972
1,470
1,877
3,433
7,680
3,503
417
1,428
6,252
31,490
0
W
9,180
6,210
0
1,014
10,293
3,980
763
1,250
9,043
0
40,535
W
13,546
7,042
219
1,713
10,280
8,427
971
2,237
8,043
0
38,618
L
Tsukuyomi
InterMan01
Tsukuyomi
8,572
2,104
0
1,324
12,971
5,081
0
4,667
8,304
0
28,715
L
Jormungandr
JuanMoreToke
Jormungandr
4,889
930
0
70
18,377
14,545
0
5,501
12,876
22,185
0
L
Hercules
Juveking
Hercules
5,994
1,501
0
2,114
19,171
14,238
0
6,864
12,307
0
18,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
33,524
74
Minions Killed
140
0
Camps Cleared
0
699,246
Distance Traveled
784,576
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,394
814
26
2
0
221,787
0
W
Izanami
10,664
762
82
6
0
286,457
0
W
Osiris
11,466
819
32
2
0
276,332
0
L
Tsukuyomi
9,200
657
29
2
0
250,935
1
L
Jormungandr
8,578
613
20
1
0
220,737
1
L
Hercules
8,376
598
25
2
0
227,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role