Player Matchup

Gilgamesh
Gilgamesh
DxbinCrxzy420
Gilgamesh
Level 44
God Stats
2W - 1L
1,919 SR
Queue Stats
21W - 25L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
MJE3434343
Cthulhu
Level 28
God Stats
4W - 1L
1,748 SR
Queue Stats
21W - 29L
1,335 Elo+
Party 2
Odin
Odin
TigerShark101m
Odin
Level 67
God Stats
3W - 3L
1,294 SR
Queue Stats
62W - 84L
1,363 Elo+
Party 2
Team Averages
Level 46
1,654 SR
1,384 Elo+

VS

Team Averages
Level 39
1,596 SR
1,454 Elo+
Aphrodite
Aphrodite
Panic Out Pil0t
Aphrodite
Level 9
God Stats
35W - 43L
1,316 SR
Queue Stats
175W - 252L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
The_Alchemist404
Gilgamesh
Level 78
God Stats
41W - 26L
1,620 SR
Queue Stats
175W - 140L
1,503 Elo+
Party 1
Zeus
Zeus
WolfHyde94
Zeus
Level 29
God Stats
30W - 15L
1,853 SR
Queue Stats
72W - 52L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DxbinCrxzy420
Gilgamesh
12
11 / 1 / 4
9,037
904
12,595
5,784
3,060
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MJE3434343
Cthulhu
11
3 / 2 / 13
7,845
785
4,297
7,667
5,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 10
8,103
810
3,401
7,584
3,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Panic Out Pil0t
Aphrodite
10
0 / 5 / 4
6,410
641
2,940
6,901
2,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
10
3 / 6 / 1
8,189
819
5,171
10,107
5,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 6 / 3
7,007
701
5,422
8,590
2,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
4
4
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DxbinCrxzy420
Gilgamesh
11
1
4
13
W
Cthulhu
MJE3434343
Cthulhu
3
2
13
4.75
L
Aphrodite
Panic Out Pil0t
Aphrodite
0
5
4
0.4
L
Gilgamesh
3
6
1
0.58
W
3
1
10
8
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
13,533
21,035
Taken
25,598
12,332
Mitigated
10,815
4,103
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DxbinCrxzy420
Gilgamesh
12,595
4,589
0
1,178
5,784
3,060
804
2,493
3,291
0
32,451
W
Cthulhu
MJE3434343
Cthulhu
4,297
174
93
703
7,667
5,803
480
3,032
4,635
18,629
0
L
Aphrodite
Panic Out Pil0t
Aphrodite
2,940
155
2,079
1,838
6,901
2,859
0
1,102
5,674
13,695
0
L
Gilgamesh
5,171
1,219
0
577
10,107
5,650
0
1,667
8,315
0
22,260
W
3,401
1,395
282
1,847
7,584
3,469
86
3,164
4,420
0
15,256
L
5,422
646
576
789
8,590
2,306
0
1,323
7,155
16,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
21,606
77
Minions Killed
78
0
Camps Cleared
0
531,663
Distance Traveled
471,225
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,037
904
34
3
0
167,056
2
W
Cthulhu
7,845
785
24
2
0
184,038
2
L
Aphrodite
6,410
641
29
3
0
163,000
0
L
Gilgamesh
8,189
819
26
3
0
168,330
0
W
Odin
8,103
810
19
2
0
180,569
0
L
Zeus
7,007
701
23
2
0
139,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role