Player Matchup

Rama
Rama
Arran15
Rama
Level 26
God Stats
19W - 17L
1,459 SR
Queue Stats
64W - 63L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
Kohtupora88_
Gilgamesh
Level 15
God Stats
2W - 0L
1,766 SR
Queue Stats
3W - 0L
1,859 Elo+
Party 2
Loki
Loki
NickiC21
Loki
Level 18
God Stats
6W - 7L
1,527 SR
Queue Stats
12W - 23L
1,211 Elo+
Party 1
Achilles
Achilles
XxLEW1SxX
Achilles
Level 29
God Stats
20W - 20L
1,340 SR
Queue Stats
184W - 168L
1,416 Elo+
Party 1
Nox
Nox
korbakiller
Nox
Level 28
God Stats
4W - 6L
1,326 SR
Queue Stats
186W - 193L
1,539 Elo+
Party 2
Team Averages
Level 23
1,484 SR
1,480 Elo+

VS

Team Averages
Level 19
1,543 SR
1,447 Elo+
Ares
Ares
AlfistiGamer
Ares
Level 17
God Stats
16W - 18L
1,491 SR
Queue Stats
89W - 111L
1,403 Elo+
Solo
Rama
Rama
Bossi_KK
Rama
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
73W - 59L
1,595 Elo+
Solo
Set
Set
little-_-prince0
Set
Level 6
God Stats
2W - 1L
1,736 SR
Queue Stats
7W - 10L
1,509 Elo+
Solo
Persephone
Persephone
marijan_stefan
Persephone
Level 27
God Stats
44W - 47L
1,459 SR
Queue Stats
69W - 80L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
riesgo_distinto3
Gilgamesh
Level 16
God Stats
0W - 2L
1,309 SR
Queue Stats
22W - 25L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arran15
Rama
13
1 / 3 / 4
8,024
472
5,666
11,510
4,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Kohtupora88_
Gilgamesh
15
3 / 1 / 4
9,998
588
12,263
11,599
6,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
12
1 / 1 / 1
7,418
436
1,105
5,510
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
XxLEW1SxX
Achilles
17
9 / 0 / 2
10,405
612
13,075
10,845
6,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 1 / 2
9,375
551
7,681
7,594
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,730
396
3,871
10,354
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
13
3 / 4 / 1
7,792
458
5,936
10,006
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 3 / 1
8,256
486
6,568
12,964
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
marijan_stefan
Persephone
12
0 / 6 / 0
7,205
424
4,469
9,027
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
11
0 / 6 / 0
6,604
388
2,469
10,665
7,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
22
Kills
6
6
Deaths
22
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Rama
Arran15
Rama
1
3
4
1
L
Rama
3
4
1
0.88
W
Gilgamesh
Kohtupora88_
Gilgamesh
3
1
4
5
W
Loki
1
1
1
1.5
W
Achilles
XxLEW1SxX
Achilles
9
0
2
10
W
8
1
2
9
L
2
3
1
0.83
L
Persephone
marijan_stefan
Persephone
0
6
0
0
L
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,790
Damage
23,313
47,058
Taken
53,016
21,778
Mitigated
28,700
15,329
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,871
115
0
1,075
10,354
7,489
0
2,471
7,883
9,815
0
W
Rama
Arran15
Rama
5,666
4,308
0
4,562
11,510
4,148
788
2,070
9,440
0
43,959
L
Rama
5,936
4,885
0
3,114
10,006
3,772
336
1,166
8,840
0
46,981
W
Gilgamesh
Kohtupora88_
Gilgamesh
12,263
3,636
0
4,821
11,599
6,648
0
519
11,080
0
65,598
W
Loki
1,105
203
0
2,864
5,510
1,578
0
434
5,076
0
36,153
W
Achilles
XxLEW1SxX
Achilles
13,075
1,966
0
1,283
10,845
6,657
0
3,989
6,376
0
58,285
W
7,681
789
0
1,799
7,594
2,747
543
848
6,746
48,599
0
L
6,568
3,174
0
2,201
12,964
7,281
0
2,484
10,480
0
61,242
L
Persephone
marijan_stefan
Persephone
4,469
66
0
2,295
9,027
2,530
0
0
9,026
30,444
0
L
Gilgamesh
2,469
329
0
218
10,665
7,628
0
1,560
9,105
0
25,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,220
Gold Earned
36,587
448
Minions Killed
328
0
Camps Cleared
0
1,723,776
Distance Traveled
1,511,728
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,730
396
10
1
0
307,468
8
W
Rama
8,024
472
79
5
0
260,355
0
L
Rama
7,792
458
95
6
0
283,370
2
W
Gilgamesh
9,998
588
94
6
0
370,167
0
W
Loki
7,418
436
76
4
0
378,911
0
W
Achilles
10,405
612
112
7
0
372,110
1
W
Nox
9,375
551
87
5
0
342,233
1
L
Set
8,256
486
114
7
0
330,320
4
L
Persephone
7,205
424
48
3
0
251,466
0
L
Gilgamesh
6,604
388
61
4
0
339,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role