Player Matchup

Jing Wei
Jing Wei
DumbFoundDeadly
Jing Wei
Level 29
God Stats
6W - 8L
1,376 SR
Queue Stats
122W - 119L
1,413 Elo+
Party 3
Arachne
Arachne
adamentknight
Arachne
Level 42
God Stats
2W - 4L
1,289 SR
Queue Stats
21W - 28L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
frogninja1
Sun Wukong
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
jarhead_eyepatch
Poseidon
Level 25
God Stats
3W - 6L
1,478 SR
Queue Stats
46W - 61L
1,360 Elo+
Party 1
Ymir
Ymir
jsilva1689
Ymir
Level 25
God Stats
2W - 1L
1,535 SR
Queue Stats
81W - 79L
1,409 Elo+
Party 3
Team Averages
Level 29
1,436 SR
1,414 Elo+

VS

Team Averages
Level 26
1,400 SR
1,409 Elo+
Hercules
Hercules
BiggerBoat54
Hercules
Level 29
God Stats
9W - 19L
1,272 SR
Queue Stats
422W - 424L
1,420 Elo+
Solo
Thor
Thor
Neystor25
Thor
Level 22
God Stats
2W - 3L
1,458 SR
Queue Stats
21W - 31L
1,408 Elo+
Party 2
Scylla
Scylla
Seer1Creations
Scylla
Level 26
God Stats
0W - 1L
1,212 SR
Queue Stats
7W - 8L
1,389 Elo+
Solo
Neith
Neith
georch18
Neith
Level 28
God Stats
3W - 6L
1,566 SR
Queue Stats
19W - 28L
1,429 Elo+
Party 2
Hel
Hel
tameem_987h
Hel
Level 27
God Stats
77W - 91L
1,493 SR
Queue Stats
79W - 98L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
4 / 3 / 9
9,176
483
11,250
9,891
3,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
17
15 / 1 / 3
11,274
593
18,915
13,483
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
frogninja1
Sun Wukong
14
3 / 3 / 8
9,736
512
6,356
10,162
5,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 1
9,329
491
4,005
12,570
4,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 1 / 8
8,702
458
6,844
10,999
7,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BiggerBoat54
Hercules
14
4 / 5 / 0
8,759
461
6,540
13,502
8,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
13
2 / 7 / 1
8,303
437
1,830
16,375
5,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
5 / 4 / 1
9,797
516
10,086
11,706
3,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
georch18
Neith
11
2 / 5 / 3
7,614
401
6,801
11,898
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 7 / 3
7,490
394
7,664
16,346
12,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
27
Kills
13
13
Deaths
28
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
BiggerBoat54
Hercules
4
5
0
0.8
W
Jing Wei
4
3
9
2.83
L
Thor
2
7
1
0.36
L
5
4
1
1.38
W
Arachne
15
1
3
16.5
W
Sun Wukong
frogninja1
Sun Wukong
3
3
8
2.33
L
Neith
georch18
Neith
2
5
3
0.7
W
1
5
1
0.3
W
4
1
8
8
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,370
Damage
32,921
57,105
Taken
69,827
28,316
Mitigated
35,133
16,275
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BiggerBoat54
Hercules
6,540
453
0
2,471
13,502
8,714
0
522
12,924
0
49,521
W
Jing Wei
11,250
9,507
0
151
9,891
3,353
1,044
4,483
5,408
0
43,342
L
Thor
1,830
557
0
6,362
16,375
5,780
0
1,939
14,404
0
50,284
L
10,086
438
292
3,666
11,706
3,469
982
1,990
9,354
61,104
0
W
Arachne
18,915
12,130
632
6,804
13,483
7,275
979
676
12,807
0
78,750
W
Sun Wukong
frogninja1
Sun Wukong
6,356
1,286
0
2,468
10,162
5,210
283
247
9,915
0
44,046
L
Neith
georch18
Neith
6,801
2,420
0
1,970
11,898
5,154
1,274
1,217
10,681
0
36,317
W
4,005
215
147
5,359
12,570
4,964
1,001
8,415
4,155
54,450
0
W
6,844
2,111
0
714
10,999
7,514
0
3,929
7,070
30,820
0
L
7,664
402
607
2,381
16,346
12,016
551
4,731
11,615
33,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
41,963
402
Minions Killed
411
0
Camps Cleared
0
1,872,965
Distance Traveled
1,627,057
27
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,759
461
106
6
0
320,601
0
W
Jing Wei
9,176
483
65
3
0
388,074
5
L
Thor
8,303
437
94
5
0
372,065
0
L
Scylla
9,797
516
100
5
0
321,592
2
W
Arachne
11,274
593
99
5
0
426,454
2
W
Sun Wukong
9,736
512
82
4
0
400,228
4
L
Neith
7,614
401
61
3
0
316,932
0
W
Poseidon
9,329
491
100
5
0
286,837
3
W
Ymir
8,702
458
56
3
0
371,372
13
L
Hel
7,490
394
50
3
0
295,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role