Player Matchup

Artio
Artio
Aztreia
Artio
Level 29
God Stats
4W - 10L
1,376 SR
Queue Stats
45W - 64L
1,449 Elo+
Solo
Apollo
Apollo
Cr3v3MonSale
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,578 Elo+
Solo
Chiron
Chiron
Wzwierzynski
Chiron
Level 7
God Stats
2W - 4L
1,465 SR
Queue Stats
2W - 5L
1,368 Elo+
Solo
Chaac
Chaac
sagethacat
Chaac
Level 29
God Stats
14W - 12L
1,457 SR
Queue Stats
44W - 51L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
swerviooo_1
Tsukuyomi
Level 29
God Stats
5W - 4L
1,406 SR
Queue Stats
154W - 159L
1,489 Elo+
Solo
Team Averages
Level 20
1,441 SR
1,478 Elo+

VS

Team Averages
Level 26
1,532 SR
1,514 Elo+
Chernobog
Chernobog
GrimGrimaces
Chernobog
Level 14
God Stats
2W - 5L
1,530 SR
Queue Stats
272W - 274L
1,449 Elo+
Solo
Cernunnos
Cernunnos
Orphandelk
Cernunnos
Level 30
God Stats
16W - 16L
1,579 SR
Queue Stats
308W - 314L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
PecheArias
Gilgamesh
Level 29
God Stats
9W - 6L
1,413 SR
Queue Stats
86W - 88L
1,443 Elo+
Solo
Loki
Loki
TwinJupiter5350
Loki
Level 29
God Stats
15W - 23L
1,507 SR
Queue Stats
445W - 463L
1,541 Elo+
Solo
Tiamat
Tiamat
tyrant33
Tiamat
Level 29
God Stats
8W - 16L
1,632 SR
Queue Stats
107W - 142L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aztreia
Artio
11
2 / 2 / 4
6,884
530
2,478
8,720
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
11
5 / 2 / 2
7,008
539
7,648
7,721
2,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
12
3 / 3 / 1
7,109
547
3,233
6,225
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
13
3 / 1 / 0
7,278
560
6,237
7,169
5,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
swerviooo_1
Tsukuyomi
11
1 / 1 / 3
6,757
520
3,206
10,149
3,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GrimGrimaces
Chernobog
11
1 / 4 / 0
6,558
504
4,227
7,223
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Orphandelk
Cernunnos
10
2 / 5 / 0
6,286
484
7,683
11,128
3,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
PecheArias
Gilgamesh
13
5 / 3 / 1
7,515
578
8,160
9,313
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 2
6,642
511
3,896
5,533
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
tyrant33
Tiamat
2
0 / 1 / 0
4,141
319
0
560
105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
9
9
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
Aztreia
Artio
2
2
4
2
W
Apollo
5
2
2
3
L
Chernobog
GrimGrimaces
Chernobog
1
4
0
0.25
L
Cernunnos
Orphandelk
Cernunnos
2
5
0
0.4
L
Gilgamesh
PecheArias
Gilgamesh
5
3
1
1.83
L
1
1
2
2
W
Chiron
3
3
1
1.17
W
Chaac
3
1
0
3
W
Tsukuyomi
swerviooo_1
Tsukuyomi
1
1
3
2.5
L
Tiamat
tyrant33
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,802
Damage
23,966
39,984
Taken
33,757
20,247
Mitigated
12,527
13,806
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Aztreia
Artio
2,478
196
1,015
3,116
8,720
6,550
216
0
8,720
23,510
0
W
Apollo
7,648
5,408
0
2,320
7,721
2,412
994
0
7,721
0
32,829
L
Chernobog
GrimGrimaces
Chernobog
4,227
2,112
0
158
7,223
2,409
372
987
6,236
0
31,022
L
Cernunnos
Orphandelk
Cernunnos
7,683
3,232
0
2,974
11,128
3,266
0
1,434
9,694
0
35,468
L
Gilgamesh
PecheArias
Gilgamesh
8,160
2,370
0
1,909
9,313
4,870
0
577
8,736
0
46,178
L
3,896
655
99
1,388
5,533
1,877
0
788
4,745
0
28,900
W
Chiron
3,233
1,251
205
1,309
6,225
2,637
873
0
6,225
0
23,828
W
Chaac
6,237
603
0
1,797
7,169
5,539
225
0
7,169
5,931
25,555
W
Tsukuyomi
swerviooo_1
Tsukuyomi
3,206
688
0
4,044
10,149
3,109
310
0
10,149
0
31,445
L
Tiamat
tyrant33
Tiamat
0
0
0
0
560
105
0
0
560
1,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,036
Gold Earned
31,142
285
Minions Killed
262
0
Camps Cleared
0
1,282,604
Distance Traveled
986,714
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,884
530
28
2
0
262,421
0
W
Apollo
7,008
539
63
5
0
224,750
0
L
Chernobog
6,558
504
68
5
0
228,273
2
L
Cernunnos
6,286
484
62
5
0
232,904
1
L
Gilgamesh
7,515
578
76
6
0
236,860
1
L
Loki
6,642
511
52
4
0
268,430
1
W
Chiron
7,109
547
62
5
0
241,771
0
W
Chaac
7,278
560
59
5
0
286,620
4
W
Tsukuyomi
6,757
520
73
6
0
267,042
1
L
Tiamat
4,141
319
4
0
0
20,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role