Player Matchup

Nemesis
Nemesis
DALBACH1411
Nemesis
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 83L
1,504 Elo+
Party 1
Tiamat
Tiamat
Darkowl1003
Tiamat
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
121W - 79L
1,504 Elo+
Party 1
Eset
Eset
xGLADVALAKASx
Eset
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
129W - 89L
1,509 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,506 Elo+

VS

Team Averages
Level 71
1,433 SR
1,416 Elo+
Gilgamesh
Gilgamesh
HartwieGraniet
Gilgamesh
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Ullr
Ullr
PsychicShadow
Ullr
Level 64
God Stats
5W - 6L
1,299 SR
Queue Stats
16W - 18L
1,254 Elo+
Solo
Scylla
Scylla
lortigaballar
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DALBACH1411
Nemesis
16
6 / 2 / 7
11,871
742
14,042
15,598
14,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
14
3 / 6 / 11
11,102
694
10,025
12,236
7,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 5 / 8
11,724
733
20,261
15,204
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HartwieGraniet
Gilgamesh
15
7 / 3 / 5
11,067
692
15,450
20,035
14,230
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 7 / 6
11,072
692
5,667
18,592
8,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 7
9,875
617
9,542
13,154
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
13
13
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DALBACH1411
Nemesis
6
2
7
4.75
W
Tiamat
3
6
11
1.42
L
Gilgamesh
HartwieGraniet
Gilgamesh
7
3
5
3.17
L
4
7
6
1
L
2
7
7
0.79
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,328
Damage
30,659
43,038
Taken
51,781
29,770
Mitigated
26,445
11,425
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DALBACH1411
Nemesis
14,042
5,011
0
1,399
15,598
14,222
248
2,895
12,381
0
41,241
W
Tiamat
10,025
587
1,127
3,213
12,236
7,555
630
3,921
8,070
37,274
0
L
Gilgamesh
HartwieGraniet
Gilgamesh
15,450
4,929
0
6,013
20,035
14,230
0
10,566
8,911
0
34,864
L
5,667
4,123
0
3,801
18,592
8,053
991
9,748
8,444
0
35,873
L
9,542
456
0
1,177
13,154
4,162
473
8,606
4,112
33,084
0
W
20,261
1,296
1,343
4,343
15,204
7,993
675
1,942
13,008
47,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
32,014
157
Minions Killed
154
0
Camps Cleared
0
858,830
Distance Traveled
819,691
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,871
742
37
2
0
344,313
6
W
Tiamat
11,102
694
47
3
0
237,453
0
L
Gilgamesh
11,067
692
35
2
0
299,895
1
L
Ullr
11,072
692
76
5
0
257,772
1
L
Scylla
9,875
617
43
3
0
262,024
4
W
Eset
11,724
733
73
5
0
277,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role