Player Matchup

Erlang Shen
Erlang Shen
AvengedAxe77
Erlang Shen
Level 16
God Stats
4W - 3L
1,604 SR
Queue Stats
19W - 22L
1,423 Elo+
Party 2
Janus
Janus
bobert2001
Janus
Level 35
God Stats
16W - 9L
1,605 SR
Queue Stats
129W - 106L
1,574 Elo+
Solo
Mercury
Mercury
dutchclutch42
Mercury
Level 145
God Stats
18W - 15L
1,456 SR
Queue Stats
174W - 155L
1,524 Elo+
Party 2
Yemoja
Yemoja
n0fxx
Yemoja
Level 29
God Stats
28W - 29L
1,491 SR
Queue Stats
216W - 242L
1,409 Elo+
Party 2
Izanami
Izanami
tfunkysar
Izanami
Level 47
God Stats
24W - 13L
1,593 SR
Queue Stats
356W - 324L
1,449 Elo+
Party 2
Team Averages
Level 54
1,550 SR
1,476 Elo+

VS

Team Averages
Level 37
1,483 SR
1,437 Elo+
Baron Samedi
Baron Samedi
AceXClover
Baron Samedi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 108L
1,404 Elo+
Solo
Chaac
Chaac
ThatsSoLethal
Chaac
Level 47
God Stats
4W - 4L
1,578 SR
Queue Stats
33W - 21L
1,524 Elo+
Party 3
Heimdallr
Heimdallr
literaltraaash
Heimdallr
Level 41
God Stats
16W - 17L
1,214 SR
Queue Stats
503W - 507L
1,420 Elo+
Party 1
Bakasura
Bakasura
mrbuttcheeks
Bakasura
Level 25
God Stats
2W - 3L
1,622 SR
Queue Stats
111W - 93L
1,335 Elo+
Party 3
Jormungandr
Jormungandr
theblack234
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AvengedAxe77
Erlang Shen
17
5 / 3 / 2
11,729
559
9,838
13,968
11,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
16
3 / 6 / 4
10,895
519
9,877
10,248
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
19
3 / 5 / 5
12,345
588
9,724
15,657
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
n0fxx
Yemoja
13
0 / 3 / 7
9,382
447
5,500
10,299
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
tfunkysar
Izanami
18
6 / 5 / 3
11,660
555
14,535
19,153
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceXClover
Baron Samedi
17
5 / 6 / 0
10,486
499
10,995
18,287
8,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 0
6,231
297
824
4,629
2,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
literaltraaash
Heimdallr
16
4 / 5 / 5
9,552
455
12,378
15,495
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
mrbuttcheeks
Bakasura
14
4 / 3 / 2
9,241
440
9,506
17,252
8,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
theblack234
Jormungandr
16
5 / 1 / 6
9,298
443
10,870
15,060
12,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
17
Kills
18
22
Deaths
17
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AceXClover
Baron Samedi
5
6
0
0.83
W
Erlang Shen
AvengedAxe77
Erlang Shen
5
3
2
2
L
0
2
0
0
W
Janus
3
6
4
0.83
W
Mercury
3
5
5
1.1
L
Heimdallr
literaltraaash
Heimdallr
4
5
5
1.3
L
Bakasura
mrbuttcheeks
Bakasura
4
3
2
1.67
W
Yemoja
n0fxx
Yemoja
0
3
7
1.17
W
Izanami
tfunkysar
Izanami
6
5
3
1.5
L
Jormungandr
theblack234
Jormungandr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,474
Damage
44,573
69,325
Taken
70,723
34,511
Mitigated
37,511
16,531
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AceXClover
Baron Samedi
10,995
1,145
1,053
6,472
18,287
8,561
0
4,968
13,010
67,296
0
W
Erlang Shen
AvengedAxe77
Erlang Shen
9,838
4,884
0
3,253
13,968
11,128
1,879
4,533
8,697
0
46,357
L
824
162
0
1,684
4,629
2,073
0
792
3,809
0
6,139
W
Janus
9,877
778
0
1,178
10,248
3,717
432
4,474
5,487
49,990
0
W
Mercury
9,724
5,948
0
0
15,657
7,322
5,380
3,260
11,692
0
92,695
L
Heimdallr
literaltraaash
Heimdallr
12,378
4,858
0
3,242
15,495
5,988
796
2,387
13,048
0
59,550
L
Bakasura
mrbuttcheeks
Bakasura
9,506
5,899
0
7,035
17,252
8,306
0
3,405
13,717
0
51,376
W
Yemoja
n0fxx
Yemoja
5,500
539
1,356
1,286
10,299
5,495
811
2,562
7,429
24,761
0
W
Izanami
tfunkysar
Izanami
14,535
10,246
0
9,458
19,153
6,849
6,122
7,036
12,040
0
88,988
L
Jormungandr
theblack234
Jormungandr
10,870
1,560
745
2,701
15,060
12,583
192
3,168
11,762
42,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,011
Gold Earned
44,808
526
Minions Killed
367
0
Camps Cleared
0
1,888,024
Distance Traveled
1,517,718
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,486
499
129
6
0
318,446
1
W
Erlang Shen
11,729
559
84
4
0
342,454
4
L
Chaac
6,231
297
16
1
0
111,131
0
W
Janus
10,895
519
87
4
0
374,955
2
W
Mercury
12,345
588
167
8
0
401,251
6
L
Heimdallr
9,552
455
81
4
0
359,401
1
L
Bakasura
9,241
440
97
5
0
312,168
4
W
Yemoja
9,382
447
50
2
0
388,677
2
W
Izanami
11,660
555
138
7
0
380,687
3
L
Jormungandr
9,298
443
44
2
0
416,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role