Player Matchup

Gilgamesh
Gilgamesh
D1-_-Dre
Gilgamesh
Level 84
God Stats
3W - 2L
1,526 SR
Queue Stats
138W - 176L
1,347 Elo+
Party 1
Tiamat
Tiamat
ID10TangoTFW
Tiamat
Level 86
God Stats
2W - 6L
1,440 SR
Queue Stats
129W - 132L
1,332 Elo+
Solo
Merlin
Merlin
MXWELL UwU
Merlin
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 105L
1,433 Elo+
Solo
Neith
Neith
No_mames_que_asc
Neith
Level 50
God Stats
7W - 12L
1,334 SR
Queue Stats
90W - 105L
1,318 Elo+
Solo
Tyr
Tyr
SahBabii-Tonight
Tyr
Level 79
God Stats
3W - 4L
1,304 SR
Queue Stats
214W - 260L
1,344 Elo+
Party 1
Team Averages
Level 73
1,421 SR
1,355 Elo+

VS

Team Averages
Level 110
1,445 SR
1,363 Elo+
Neith
Neith
CP Gabriel H
Neith
Level 121
God Stats
21W - 22L
1,479 SR
Queue Stats
114W - 109L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
DALARKS
Zhong Kui
Level 84
God Stats
12W - 10L
1,489 SR
Queue Stats
197W - 268L
1,342 Elo+
Solo
Ra
Ra
Death_Stalker13
Ra
Level 116
God Stats
5W - 8L
1,312 SR
Queue Stats
116W - 119L
1,332 Elo+
Solo
Hercules
Hercules
No FentanyI
Hercules
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,412 Elo+
Solo
Awilix
Awilix
tlisaeon
Awilix
Level 117
God Stats
22W - 29L
1,445 SR
Queue Stats
104W - 142L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D1-_-Dre
Gilgamesh
14
4 / 2 / 1
8,269
517
8,885
9,622
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
1 / 1 / 2
6,532
408
3,457
5,853
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
MXWELL UwU
Merlin
15
2 / 2 / 3
8,466
529
8,151
7,722
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 2
6,596
412
2,839
6,965
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,887
368
2,425
5,744
3,761
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,748
484
4,838
4,123
1,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
DALARKS
Zhong Kui
13
2 / 3 / 1
7,938
496
3,731
11,150
8,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 3
7,132
446
3,551
5,966
2,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
No FentanyI
Hercules
14
4 / 1 / 2
8,948
559
7,137
12,317
9,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
tlisaeon
Awilix
13
2 / 3 / 3
7,854
491
4,048
10,726
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
11
11
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Gilgamesh
D1-_-Dre
Gilgamesh
4
2
1
2.25
W
Zhong Kui
DALARKS
Zhong Kui
2
3
1
0.83
W
1
0
3
2.5
L
Tiamat
1
1
2
2
L
Merlin
MXWELL UwU
Merlin
2
2
3
1.75
W
Hercules
No FentanyI
Hercules
4
1
2
5
L
0
3
2
0.33
L
0
3
0
0
W
Awilix
tlisaeon
Awilix
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,757
Damage
23,305
35,906
Taken
44,282
17,962
Mitigated
24,962
7,196
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,838
987
0
2,189
4,123
1,206
1,073
618
3,415
0
41,247
L
Gilgamesh
D1-_-Dre
Gilgamesh
8,885
2,161
0
1,581
9,622
5,633
0
2,024
7,523
0
47,353
W
Zhong Kui
DALARKS
Zhong Kui
3,731
68
0
2,212
11,150
8,321
1,225
4,822
6,266
37,409
0
W
3,551
195
2,611
4,035
5,966
2,118
453
2,345
3,475
36,538
0
L
Tiamat
3,457
458
0
1,868
5,853
3,359
8
1,523
4,330
23,992
0
L
Merlin
MXWELL UwU
Merlin
8,151
869
0
595
7,722
2,924
27
2,937
4,585
58,200
0
W
Hercules
No FentanyI
Hercules
7,137
1,693
0
3,711
12,317
9,467
1,130
1,398
10,919
512
48,234
L
2,839
322
0
2,532
6,965
2,285
0
1,035
5,930
0
33,687
L
2,425
609
0
620
5,744
3,761
0
0
5,744
0
20,745
W
Awilix
tlisaeon
Awilix
4,048
1,587
0
2,794
10,726
3,850
1,304
2,031
8,599
0
46,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
39,620
354
Minions Killed
453
0
Camps Cleared
0
1,339,566
Distance Traveled
1,494,944
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,748
484
103
6
0
294,770
3
L
Gilgamesh
8,269
517
68
4
0
334,609
0
W
Zhong Kui
7,938
496
79
5
0
260,687
2
W
Ra
7,132
446
75
5
0
266,603
3
L
Tiamat
6,532
408
45
3
0
296,933
2
L
Merlin
8,466
529
117
7
0
291,688
0
W
Hercules
8,948
559
98
6
0
331,039
0
L
Neith
6,596
412
74
5
0
249,609
3
L
Tyr
5,887
368
50
3
0
166,727
0
W
Awilix
7,854
491
98
6
0
341,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role