Player Matchup

Freya
Freya
KidJD
Freya
Level 29
God Stats
38W - 19L
1,673 SR
Queue Stats
88W - 70L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Mv Kaneki
Cthulhu
Level 18
God Stats
0W - 2L
1,282 SR
Queue Stats
27W - 41L
1,329 Elo+
Party 1
Izanami
Izanami
Mvcris Z
Izanami
Level 14
God Stats
10W - 7L
1,526 SR
Queue Stats
17W - 26L
1,318 Elo+
Party 1
Nemesis
Nemesis
jayXslayzYT
Nemesis
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 20L
1,386 Elo+
Solo
Neith
Neith
xXREINDEERXx954
Neith
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 16L
1,321 Elo+
Party 1
Team Averages
Level 15
1,453 SR
1,368 Elo+

VS

Team Averages
Level 20
1,411 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
ChirpyBinkie
Tsukuyomi
Level 26
God Stats
4W - 4L
1,347 SR
Queue Stats
135W - 115L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
MB1412
Heimdallr
Level 14
God Stats
13W - 11L
1,356 SR
Queue Stats
25W - 32L
1,377 Elo+
Solo
Bellona
Bellona
McSchwam
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,462 Elo+
Party 2
Ganesha
Ganesha
PearBrew
Ganesha
Level 16
God Stats
10W - 4L
1,574 SR
Queue Stats
62W - 48L
1,443 Elo+
Solo
Poseidon
Poseidon
rolo3679
Poseidon
Level 28
God Stats
1W - 0L
1,277 SR
Queue Stats
119W - 95L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KidJD
Freya
15
3 / 5 / 0
10,112
562
6,289
15,089
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Mv Kaneki
Cthulhu
11
3 / 7 / 2
7,574
421
6,952
17,403
12,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Mvcris Z
Izanami
13
2 / 6 / 1
8,334
463
4,727
12,249
4,053
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
jayXslayzYT
Nemesis
13
1 / 5 / 3
8,312
462
3,957
12,401
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 9 / 3
7,657
425
6,036
12,530
3,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChirpyBinkie
Tsukuyomi
17
12 / 4 / 6
10,398
578
14,448
13,294
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MB1412
Heimdallr
15
9 / 2 / 6
9,746
541
8,920
7,795
3,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
McSchwam
Bellona
14
2 / 2 / 4
8,802
489
1,471
8,046
5,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
PearBrew
Ganesha
14
2 / 1 / 18
9,450
525
11,616
14,819
13,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
rolo3679
Poseidon
17
7 / 1 / 8
10,743
597
13,292
9,196
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
10
Kills
32
32
Deaths
10
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChirpyBinkie
Tsukuyomi
12
4
6
3.75
L
Freya
KidJD
Freya
3
5
0
0.6
W
Heimdallr
MB1412
Heimdallr
9
2
6
6
W
Bellona
McSchwam
Bellona
2
2
4
2
L
Cthulhu
Mv Kaneki
Cthulhu
3
7
2
0.57
L
Izanami
Mvcris Z
Izanami
2
6
1
0.42
W
Ganesha
PearBrew
Ganesha
2
1
18
11
L
Nemesis
jayXslayzYT
Nemesis
1
5
3
0.5
W
Poseidon
rolo3679
Poseidon
7
1
8
11
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,961
Damage
49,747
69,672
Taken
53,150
29,164
Mitigated
31,813
9,235
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChirpyBinkie
Tsukuyomi
14,448
3,883
0
3,481
13,294
5,615
0
2,441
10,778
0
62,353
L
Freya
KidJD
Freya
6,289
2,222
0
3,672
15,089
5,524
634
3,683
11,204
55,794
0
W
Heimdallr
MB1412
Heimdallr
8,920
4,803
0
1,721
7,795
3,271
2,488
2,577
4,993
0
52,624
W
Bellona
McSchwam
Bellona
1,471
355
0
718
8,046
5,733
636
2,984
5,037
0
36,605
L
Cthulhu
Mv Kaneki
Cthulhu
6,952
704
0
1,900
17,403
12,336
99
7,265
9,988
27,940
0
L
Izanami
Mvcris Z
Izanami
4,727
2,689
0
226
12,249
4,053
775
5,115
6,752
0
46,862
W
Ganesha
PearBrew
Ganesha
11,616
777
0
1,993
14,819
13,916
166
2,338
12,281
26,807
0
L
Nemesis
jayXslayzYT
Nemesis
3,957
1,980
0
2,972
12,401
4,049
26
3,001
9,340
0
53,714
W
Poseidon
rolo3679
Poseidon
13,292
2,177
0
2,137
9,196
3,278
963
2,600
6,496
77,773
0
L
6,036
2,876
0
465
12,530
3,202
0
5,004
7,480
0
28,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
49,139
390
Minions Killed
459
0
Camps Cleared
0
1,642,584
Distance Traveled
1,794,837
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,398
578
108
6
0
376,867
0
L
Freya
10,112
562
112
6
0
293,598
0
W
Heimdallr
9,746
541
110
6
0
358,528
4
W
Bellona
8,802
489
73
4
0
326,639
3
L
Cthulhu
7,574
421
38
2
0
355,856
0
L
Izanami
8,334
463
99
6
0
291,395
0
W
Ganesha
9,450
525
8
0
0
355,757
7
L
Nemesis
8,312
462
94
5
0
385,330
5
W
Poseidon
10,743
597
160
9
0
377,046
0
L
Neith
7,657
425
47
3
0
316,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role