Player Matchup

Zhong Kui
Zhong Kui
Darksoul_qP_
Zhong Kui
Level 158
God Stats
8W - 6L
1,649 SR
Queue Stats
73W - 92L
1,578 Elo+
Solo
Bakasura
Bakasura
Johan_senpaii
Bakasura
Level 127
God Stats
1W - 0L
1,450 SR
Queue Stats
159W - 131L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
Quagsire1990
Gilgamesh
Level 160
God Stats
9W - 9L
1,548 SR
Queue Stats
596W - 619L
1,548 Elo+
Solo
Izanami
Izanami
SprecTreX_ProAso
Izanami
Level 129
God Stats
1W - 2L
1,337 SR
Queue Stats
140W - 119L
1,541 Elo+
Party 3
Ullr
Ullr
daibel_breezy
Ullr
Level 144
God Stats
1W - 2L
1,126 SR
Queue Stats
111W - 109L
1,507 Elo+
Party 3
Team Averages
Level 144
1,422 SR
1,539 Elo+

VS

Team Averages
Level 125
1,588 SR
1,586 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LauSanchezB
Gilgamesh
Level 76
God Stats
4W - 5L
1,755 SR
Queue Stats
86W - 91L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
iFlу
Danzaburou
Level 125
God Stats
2W - 2L
1,865 SR
Queue Stats
149W - 120L
1,712 Elo+
Solo
Bacchus
Bacchus
unihead32
Bacchus
Level 139
God Stats
1W - 4L
1,521 SR
Queue Stats
81W - 71L
1,532 Elo+
Party 2
Chernobog
Chernobog
xX ErCabEe Xx
Chernobog
Level 156
God Stats
3W - 2L
1,301 SR
Queue Stats
358W - 350L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darksoul_qP_
Zhong Kui
19
10 / 0 / 4
12,341
686
14,332
12,718
9,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Johan_senpaii
Bakasura
16
4 / 1 / 5
10,129
563
3,577
12,859
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Quagsire1990
Gilgamesh
14
3 / 3 / 8
9,324
518
10,246
16,485
12,043
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
7 / 0 / 4
12,332
685
13,385
17,765
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 4 / 4
9,321
518
8,387
16,724
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
3 / 3 / 3
8,933
496
14,529
11,416
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
LauSanchezB
Gilgamesh
15
1 / 5 / 1
8,825
490
6,689
15,119
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
iFlу
Danzaburou
14
0 / 6 / 0
8,528
474
8,284
14,973
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
unihead32
Bacchus
14
4 / 5 / 4
8,975
499
9,148
12,969
10,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
xX ErCabEe Xx
Chernobog
13
0 / 5 / 2
7,799
433
6,180
13,825
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
24
Kills
8
8
Deaths
24
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
3
3
1.5
W
Zhong Kui
Darksoul_qP_
Zhong Kui
10
0
4
12
W
Bakasura
Johan_senpaii
Bakasura
4
1
5
6.5
L
Gilgamesh
LauSanchezB
Gilgamesh
1
5
1
0.3
W
Gilgamesh
Quagsire1990
Gilgamesh
3
3
8
2.33
W
7
0
4
9
W
0
4
4
0.5
L
Danzaburou
iFlу
Danzaburou
0
6
0
0
L
Bacchus
unihead32
Bacchus
4
5
4
1.2
L
Chernobog
xX ErCabEe Xx
Chernobog
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,927
Damage
44,830
76,551
Taken
68,302
40,709
Mitigated
35,507
33,577
Healing
18,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
14,529
1,161
0
5,103
11,416
4,954
0
1,570
9,748
60,479
0
W
Zhong Kui
Darksoul_qP_
Zhong Kui
14,332
1,716
0
10,429
12,718
9,748
1,194
1,781
10,561
80,771
0
W
Bakasura
Johan_senpaii
Bakasura
3,577
2,796
0
4,899
12,859
5,275
313
2,558
10,241
0
45,830
L
Gilgamesh
LauSanchezB
Gilgamesh
6,689
1,384
0
3,031
15,119
10,185
0
5,505
8,868
0
60,850
W
Gilgamesh
Quagsire1990
Gilgamesh
10,246
1,211
0
3,254
16,485
12,043
191
5,006
11,188
6,199
34,538
W
13,385
8,706
0
9,693
17,765
7,694
6,216
1,967
15,798
0
111,822
W
8,387
4,267
0
5,302
16,724
5,949
1,605
11,455
4,686
0
59,792
L
Danzaburou
iFlу
Danzaburou
8,284
4,379
0
5,199
14,973
5,003
981
39
14,881
0
65,897
L
Bacchus
unihead32
Bacchus
9,148
785
0
3,099
12,969
10,694
0
3,760
8,957
31,507
0
L
Chernobog
xX ErCabEe Xx
Chernobog
6,180
3,083
0
2,303
13,825
4,671
0
4,115
9,460
0
53,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,447
Gold Earned
43,060
673
Minions Killed
491
0
Camps Cleared
0
1,766,652
Distance Traveled
1,640,694
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,933
496
110
6
0
351,863
0
W
Zhong Kui
12,341
686
170
9
0
338,007
4
W
Bakasura
10,129
563
123
7
0
407,382
5
L
Gilgamesh
8,825
490
133
7
0
335,743
1
W
Gilgamesh
9,324
518
56
3
0
370,248
11
W
Izanami
12,332
685
214
12
0
320,254
4
W
Ullr
9,321
518
110
6
0
330,761
3
L
Danzaburou
8,528
474
105
6
0
269,442
2
L
Bacchus
8,975
499
39
2
0
345,299
2
L
Chernobog
7,799
433
104
6
0
338,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role