Player Matchup

Ymir
Ymir
DrDynamite429
Ymir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
313W - 138L
1,735 Elo+
Party 1
Anhur
Anhur
Superjca
Anhur
Level 96
God Stats
10W - 3L
1,709 SR
Queue Stats
256W - 118L
1,710 Elo+
Party 1
Gilgamesh
Gilgamesh
iandontkerr
Gilgamesh
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 15L
1,724 Elo+
Party 1
Team Averages
Level 112
1,570 SR
1,723 Elo+

VS

Team Averages
Level 102
1,647 SR
1,604 Elo+
Medusa
Medusa
BroMancie
Medusa
Level 136
God Stats
58W - 21L
1,769 SR
Queue Stats
411W - 268L
1,587 Elo+
Party 2
Ares
Ares
Lilpeewizzle
Ares
Level 62
God Stats
2W - 3L
1,663 SR
Queue Stats
389W - 245L
1,549 Elo+
Party 2
Janus
Janus
WhiteHammer330
Janus
Level 109
God Stats
3W - 9L
1,509 SR
Queue Stats
287W - 222L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 12
9,245
711
3,830
10,846
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Superjca
Anhur
13
7 / 1 / 5
9,534
733
8,358
7,992
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
iandontkerr
Gilgamesh
13
5 / 2 / 6
9,109
701
8,710
8,478
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BroMancie
Medusa
12
2 / 2 / 0
9,330
718
8,092
5,007
1,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 6 / 1
7,960
612
1,516
11,943
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
1 / 4 / 2
8,504
654
8,662
7,480
2,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
3
3
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
BroMancie
Medusa
2
2
0
1
W
0
0
12
6
L
0
6
1
0.08
W
Anhur
Superjca
Anhur
7
1
5
9.5
L
1
4
2
0.5
W
Gilgamesh
iandontkerr
Gilgamesh
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,898
Damage
18,270
27,316
Taken
24,430
16,976
Mitigated
13,776
9,552
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BroMancie
Medusa
8,092
2,703
0
537
5,007
1,744
408
381
4,576
0
31,676
W
3,830
650
0
4,621
10,846
8,844
521
4,313
6,533
30,175
0
L
1,516
31
0
1,067
11,943
10,012
155
2,654
9,189
3,307
0
W
Anhur
Superjca
Anhur
8,358
4,406
0
3,149
7,992
2,918
2,523
2,751
5,241
0
39,883
L
8,662
1,024
0
2,264
7,480
2,020
242
811
6,544
51,245
0
W
Gilgamesh
iandontkerr
Gilgamesh
8,710
3,149
0
1,782
8,478
5,214
554
3,272
5,206
0
37,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
25,794
155
Minions Killed
150
0
Camps Cleared
0
639,968
Distance Traveled
614,345
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,330
718
71
5
0
218,209
2
W
Ymir
9,245
711
38
3
0
213,709
2
L
Ares
7,960
612
6
0
0
201,565
4
W
Anhur
9,534
733
72
6
0
205,110
3
L
Janus
8,504
654
73
6
0
194,571
2
W
Gilgamesh
9,109
701
45
3
0
221,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role