Player Matchup

Loki
Loki
Ammatu
Loki
Level 58
God Stats
51W - 36L
1,225 SR
Queue Stats
374W - 368L
1,515 Elo+
Party 3
Guan Yu
Guan Yu
Frank1608
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,241 Elo+
Solo
Apollo
Apollo
JungleIsTrash
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,617 Elo+
Party 3
Freya
Freya
OverdoseBalkony
Freya
Level 29
God Stats
13W - 13L
1,559 SR
Queue Stats
15W - 14L
1,543 Elo+
Solo
Ra
Ra
insomnia1903
Ra
Level 16
God Stats
10W - 8L
1,584 SR
Queue Stats
84W - 112L
1,446 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,472 Elo+

VS

Team Averages
Level 8
1,424 SR
1,451 Elo+
Da Ji
Da Ji
FICUUSS
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,257 Elo+
Party 1
Izanami
Izanami
Jul11an2k
Izanami
Level 8
God Stats
18W - 19L
1,325 SR
Queue Stats
52W - 60L
1,671 Elo+
Party 2
Raijin
Raijin
Mauser111
Raijin
Level 16
God Stats
16W - 19L
1,508 SR
Queue Stats
113W - 109L
1,641 Elo+
Party 2
Ares
Ares
artup123321
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,257 Elo+
Party 1
Vamana
Vamana
lordShivaishere3
Vamana
Level 6
God Stats
0W - 5L
1,288 SR
Queue Stats
5W - 13L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ammatu
Loki
11
4 / 1 / 1
6,002
600
2,479
5,602
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Frank1608
Guan Yu
9
2 / 2 / 0
5,320
532
1,460
5,791
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 0 / 3
6,127
613
5,918
6,573
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 3
5,572
557
1,667
3,626
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 1
4,811
481
1,096
1,915
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FICUUSS
Da Ji
5
0 / 3 / 0
4,214
421
394
5,542
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Jul11an2k
Izanami
6
0 / 2 / 0
4,228
423
1,097
3,329
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Mauser111
Raijin
9
1 / 3 / 0
5,500
550
2,043
4,077
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 3 / 0
4,755
476
2,303
4,125
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 3 / 0
4,190
419
2,765
6,943
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
3
3
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
Ammatu
Loki
4
1
1
4.5
L
Da Ji
FICUUSS
Da Ji
0
3
0
0
W
Guan Yu
Frank1608
Guan Yu
2
2
0
1
L
Izanami
Jul11an2k
Izanami
0
2
0
0
W
5
0
3
6.5
L
Raijin
Mauser111
Raijin
1
3
0
0.33
W
1
0
3
2.5
L
2
3
0
0.67
W
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,620
Damage
8,602
23,507
Taken
24,016
8,230
Mitigated
7,883
6,975
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ammatu
Loki
2,479
827
0
2,422
5,602
1,581
0
1,095
4,392
0
29,579
L
Da Ji
FICUUSS
Da Ji
394
141
0
1,312
5,542
1,149
0
0
5,542
0
16,912
W
Guan Yu
Frank1608
Guan Yu
1,460
462
0
703
5,791
3,525
450
2,243
3,548
0
13,261
L
Izanami
Jul11an2k
Izanami
1,097
1,068
0
558
3,329
713
542
146
3,183
0
15,921
W
5,918
3,234
0
2,373
6,573
1,631
448
82
6,126
0
29,331
L
Raijin
Mauser111
Raijin
2,043
0
0
0
4,077
1,135
0
885
3,048
20,681
0
W
1,667
462
0
1,420
3,626
988
120
117
3,460
20,042
0
L
2,303
151
0
0
4,125
2,075
640
185
3,683
6,936
0
W
1,096
277
20
37
1,915
505
619
532
1,285
18,513
0
L
2,765
487
0
744
6,943
2,811
0
1,369
5,572
0
12,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
22,887
243
Minions Killed
147
0
Camps Cleared
0
961,467
Distance Traveled
876,892
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,002
600
77
8
0
206,047
3
L
Da Ji
4,214
421
33
3
0
205,088
2
W
Guan Yu
5,320
532
29
3
0
196,728
1
L
Izanami
4,228
423
35
4
0
140,462
0
W
Apollo
6,127
613
51
5
0
190,102
1
L
Raijin
5,500
550
50
5
0
156,303
0
W
Freya
5,572
557
47
5
0
190,677
3
L
Ares
4,755
476
10
1
0
185,290
0
W
Ra
4,811
481
39
4
0
177,913
0
L
Vamana
4,190
419
19
2
0
189,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role