Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FENRIR_29
Cerberus
Level 88
God Stats
10W - 7L
1,610 SR
Queue Stats
192W - 178L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
RednekRaider
Gilgamesh
Level 116
God Stats
18W - 10L
1,443 SR
Queue Stats
219W - 206L
1,455 Elo+
Solo
Susano
Susano
ReigningOmens
Susano
Level 88
God Stats
21W - 18L
1,589 SR
Queue Stats
313W - 273L
1,478 Elo+
Party 2
The Morrigan
The Morrigan
RetiredGraph857
The Morrigan
Level 104
God Stats
14W - 12L
1,534 SR
Queue Stats
487W - 465L
1,465 Elo+
Solo
Team Averages
Level 105
1,535 SR
1,475 Elo+

VS

Team Averages
Level 92
1,534 SR
1,528 Elo+
Izanami
Izanami
DrIfT KiNg CRU
Izanami
Level 47
God Stats
4W - 2L
1,555 SR
Queue Stats
5W - 2L
1,603 Elo+
Party 1
Scylla
Scylla
RealDEEPndusty
Scylla
Level 81
God Stats
25W - 19L
1,569 SR
Queue Stats
90W - 80L
1,502 Elo+
Party 1
Bacchus
Bacchus
Saphrin3
Bacchus
Level 124
God Stats
6W - 1L
1,913 SR
Queue Stats
264W - 256L
1,522 Elo+
Solo
Chaac
Chaac
Storm_Shadow298
Chaac
Level 107
God Stats
111W - 73L
1,586 SR
Queue Stats
584W - 523L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
sadboiixoxo
Sun Wukong
Level 99
God Stats
1W - 2L
1,045 SR
Queue Stats
280W - 273L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 2
5,917
493
4,355
5,730
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
FENRIR_29
Cerberus
8
0 / 4 / 4
5,432
453
3,207
8,644
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
RednekRaider
Gilgamesh
12
3 / 2 / 3
7,073
589
7,057
9,176
4,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
6 / 0 / 2
6,883
574
4,678
5,442
1,705
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
RetiredGraph857
The Morrigan
10
0 / 6 / 0
5,883
490
2,359
6,099
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,507
459
2,895
4,633
956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 4
6,675
556
2,389
3,524
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Saphrin3
Bacchus
9
1 / 3 / 4
5,480
457
3,317
9,013
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 1 / 6
7,760
647
7,551
8,542
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
sadboiixoxo
Sun Wukong
11
3 / 3 / 1
6,621
552
3,859
7,551
4,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
14
14
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
2
1
W
1
2
3
1.25
L
Cerberus
FENRIR_29
Cerberus
0
4
4
0.5
W
4
1
4
6
L
Gilgamesh
RednekRaider
Gilgamesh
3
2
3
2.25
L
6
0
2
7
L
The Morrigan
RetiredGraph857
The Morrigan
0
6
0
0
W
Bacchus
Saphrin3
Bacchus
1
3
4
1
W
5
1
6
8
W
Sun Wukong
sadboiixoxo
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,656
Damage
20,011
35,091
Taken
33,263
13,098
Mitigated
16,029
8,528
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,355
1,627
0
2,208
5,730
1,702
147
944
4,786
0
33,431
W
2,895
1,904
0
1,028
4,633
956
0
1,361
3,272
0
28,623
L
Cerberus
FENRIR_29
Cerberus
3,207
306
381
3,037
8,644
3,428
425
1,578
7,026
20,226
0
W
2,389
154
0
1,019
3,524
904
0
950
2,432
25,041
0
L
Gilgamesh
RednekRaider
Gilgamesh
7,057
1,970
0
2,084
9,176
4,241
0
856
8,280
0
38,348
L
4,678
1,295
0
598
5,442
1,705
127
481
4,957
0
32,158
L
The Morrigan
RetiredGraph857
The Morrigan
2,359
493
0
220
6,099
2,022
105
1,565
4,204
30,198
758
W
Bacchus
Saphrin3
Bacchus
3,317
69
0
2,981
9,013
4,475
0
1,574
7,439
11,405
0
W
7,551
814
0
3,497
8,542
5,166
0
1,211
7,257
0
57,015
W
Sun Wukong
sadboiixoxo
Sun Wukong
3,859
507
0
1,407
7,551
4,528
0
155
7,396
0
30,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
32,043
324
Minions Killed
317
0
Camps Cleared
0
1,084,089
Distance Traveled
1,085,301
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,917
493
75
6
0
173,641
6
W
Izanami
5,507
459
63
5
0
198,375
1
L
Cerberus
5,432
453
29
2
0
229,683
4
W
Scylla
6,675
556
59
5
0
238,936
0
L
Gilgamesh
7,073
589
94
8
0
223,753
0
L
Susano
6,883
574
64
5
0
249,174
2
L
The Morrigan
5,883
490
62
5
0
207,838
5
W
Bacchus
5,480
457
13
1
0
198,930
0
W
Chaac
7,760
647
114
10
0
250,969
2
W
Sun Wukong
6,621
552
68
6
0
198,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role