Player Matchup

Khepri
Khepri
DrVicodin
Khepri
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Siqro
Tsukuyomi
Level 26
God Stats
15W - 8L
1,659 SR
Queue Stats
286W - 236L
1,490 Elo+
Solo
Chiron
Chiron
TedeoGG6514
Chiron
Level 109
God Stats
20W - 19L
1,742 SR
Queue Stats
119W - 118L
1,505 Elo+
Party 3
Tyr
Tyr
VendrickXV
Tyr
Level 24
God Stats
9W - 9L
1,733 SR
Queue Stats
68W - 90L
1,353 Elo+
Party 1
Tiamat
Tiamat
darthinsidous
Tiamat
Level 26
God Stats
3W - 4L
1,378 SR
Queue Stats
148W - 157L
1,424 Elo+
Party 1
Team Averages
Level 39
1,603 SR
1,448 Elo+

VS

Team Averages
Level 20
1,604 SR
1,456 Elo+
Achilles
Achilles
BONBELLO
Achilles
Level 21
God Stats
2W - 7L
1,339 SR
Queue Stats
61W - 77L
1,346 Elo+
Solo
Hou Yi
Hou Yi
Ch3rn0bylChild
Hou Yi
Level 30
God Stats
12W - 21L
1,696 SR
Queue Stats
262W - 330L
1,435 Elo+
Solo
Cerberus
Cerberus
FridgidGhost
Cerberus
Level 17
God Stats
6W - 7L
1,686 SR
Queue Stats
63W - 70L
1,422 Elo+
Solo
Discordia
Discordia
Leonehad
Discordia
Level 5
God Stats
3W - 8L
1,568 SR
Queue Stats
62W - 44L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
SherlockHom3y
Ne Zha
Level 28
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DrVicodin
Khepri
13
0 / 2 / 7
7,995
500
2,485
8,136
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Siqro
Tsukuyomi
16
10 / 0 / 1
9,864
617
9,813
10,254
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
13
4 / 2 / 3
8,181
511
7,390
8,173
2,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 1 / 4
8,614
538
5,770
10,586
6,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 2 / 0
8,505
532
5,836
6,834
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BONBELLO
Achilles
14
0 / 4 / 1
7,918
495
6,663
12,640
8,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 3
7,133
446
5,657
7,678
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
FridgidGhost
Cerberus
12
1 / 4 / 2
7,562
473
4,181
8,727
4,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Leonehad
Discordia
13
1 / 3 / 3
7,787
487
3,067
8,443
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 2
7,581
474
5,609
11,270
4,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
6
7
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
BONBELLO
Achilles
0
4
1
0.13
L
2
3
3
1.17
W
Khepri
DrVicodin
Khepri
0
2
7
1.75
L
Cerberus
FridgidGhost
Cerberus
1
4
2
0.5
L
Discordia
Leonehad
Discordia
1
3
3
0.83
L
2
3
2
1
W
Tsukuyomi
Siqro
Tsukuyomi
10
0
1
10.5
W
Chiron
4
2
3
2.75
W
0
1
4
2
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,294
Damage
25,177
43,983
Taken
48,758
22,845
Mitigated
22,790
12,604
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BONBELLO
Achilles
6,663
818
0
1,305
12,640
8,999
0
0
12,640
0
49,895
L
5,657
2,330
0
1,671
7,678
2,581
650
1,047
6,631
0
36,174
W
Khepri
DrVicodin
Khepri
2,485
291
0
822
8,136
6,181
0
2,036
6,100
18,291
0
L
Cerberus
FridgidGhost
Cerberus
4,181
345
0
2,071
8,727
4,219
418
1,438
7,289
20,984
0
L
Discordia
Leonehad
Discordia
3,067
572
0
2,156
8,443
2,960
0
3,258
5,185
46,239
0
L
5,609
2,994
0
4,427
11,270
4,031
0
2,578
8,692
0
38,986
W
Tsukuyomi
Siqro
Tsukuyomi
9,813
1,989
0
1,177
10,254
3,809
464
1,831
8,423
0
68,021
W
Chiron
7,390
3,323
1,443
4,286
8,173
2,556
252
2,094
6,079
0
62,221
W
5,770
152
0
2,820
10,586
6,633
928
0
10,586
0
41,265
W
5,836
620
0
2,056
6,834
3,666
1,738
1,287
5,547
42,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
37,981
411
Minions Killed
370
0
Camps Cleared
0
1,542,722
Distance Traveled
1,417,973
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,918
495
88
6
0
283,826
2
L
Hou Yi
7,133
446
63
4
0
281,180
7
W
Khepri
7,995
500
32
2
0
315,331
3
L
Cerberus
7,562
473
47
3
0
288,937
2
L
Discordia
7,787
487
94
6
0
262,736
2
L
Ne Zha
7,581
474
78
5
0
301,294
1
W
Tsukuyomi
9,864
617
112
7
0
375,031
4
W
Chiron
8,181
511
96
6
0
265,319
8
W
Tyr
8,614
538
97
6
0
325,098
2
W
Tiamat
8,505
532
74
5
0
261,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role