Player Matchup

Anhur
Anhur
BackshotsInUrMom
Anhur
Level 23
God Stats
5W - 5L
1,504 SR
Queue Stats
102W - 106L
1,563 Elo+
Solo
Bellona
Bellona
DiegoCarrillo18
Bellona
Level 6
God Stats
2W - 1L
1,436 SR
Queue Stats
146W - 130L
1,591 Elo+
Solo
Sobek
Sobek
TOS sting
Sobek
Level 81
God Stats
5W - 1L
1,721 SR
Queue Stats
100W - 86L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UncleMike44
Tsukuyomi
Level 28
God Stats
32W - 20L
1,718 SR
Queue Stats
117W - 88L
1,598 Elo+
Solo
Olorun
Olorun
VenenusDogs
Olorun
Level 3
God Stats
3W - 0L
1,721 SR
Queue Stats
86W - 40L
1,657 Elo+
Party 1
Team Averages
Level 28
1,620 SR
1,600 Elo+

VS

Team Averages
Level 17
1,609 SR
1,546 Elo+
Odin
Odin
GrimGrimaces
Odin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 274L
1,494 Elo+
Solo
Nemesis
Nemesis
Manny152005
Nemesis
Level 29
God Stats
3W - 4L
1,553 SR
Queue Stats
104W - 115L
1,550 Elo+
Solo
Neith
Neith
Wzwierzynski
Neith
Level 7
God Stats
0W - 1L
1,687 SR
Queue Stats
2W - 5L
1,435 Elo+
Solo
Ymir
Ymir
maestroshifu758
Ymir
Level 28
God Stats
1W - 1L
1,516 SR
Queue Stats
37W - 25L
1,694 Elo+
Solo
Chiron
Chiron
tito160599
Chiron
Level 7
God Stats
1W - 1L
1,789 SR
Queue Stats
5W - 7L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,688
586
1,171
3,992
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
2 / 0 / 1
5,141
643
1,908
2,521
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
TOS sting
Sobek
8
2 / 0 / 4
5,044
631
1,495
4,105
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
UncleMike44
Tsukuyomi
8
2 / 1 / 1
5,059
632
2,558
4,732
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
10
6 / 1 / 0
5,982
748
4,930
3,879
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 1
3,740
468
1,246
3,862
1,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Manny152005
Nemesis
8
1 / 2 / 0
4,529
566
1,228
5,421
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 2
3,854
482
2,271
2,855
655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 1
4,207
526
2,315
4,591
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
tito160599
Chiron
4
0 / 3 / 1
3,544
443
625
2,777
787
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
3
3
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
2
0
1
2.5
L
1
4
1
0.38
L
Nemesis
Manny152005
Nemesis
1
2
0
0.5
W
Sobek
TOS sting
Sobek
2
0
4
4
W
Tsukuyomi
UncleMike44
Tsukuyomi
2
1
1
2.5
W
Olorun
6
1
0
6
L
0
3
2
0.33
L
1
1
1
1.5
L
Chiron
tito160599
Chiron
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,062
Damage
7,685
19,229
Taken
19,506
7,125
Mitigated
6,029
9,530
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,171
651
0
1,632
3,992
1,022
0
895
3,097
0
17,490
W
1,908
719
0
1,140
2,521
1,526
261
0
2,521
0
28,707
L
1,246
287
0
0
3,862
1,479
99
1,882
1,980
0
4,794
L
Nemesis
Manny152005
Nemesis
1,228
396
0
739
5,421
1,533
0
1,678
3,743
0
20,224
W
Sobek
TOS sting
Sobek
1,495
309
0
2,418
4,105
1,925
0
443
3,662
9,217
0
W
Tsukuyomi
UncleMike44
Tsukuyomi
2,558
983
0
2,701
4,732
1,539
0
684
4,048
0
20,857
W
Olorun
4,930
2,548
0
1,639
3,879
1,113
558
293
3,586
36,069
0
L
2,271
872
0
86
2,855
655
114
324
2,531
0
12,736
L
2,315
611
0
1,124
4,591
1,575
0
835
3,756
10,423
0
L
Chiron
tito160599
Chiron
625
121
75
505
2,777
787
0
1,706
1,071
0
5,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
19,874
249
Minions Killed
102
0
Camps Cleared
0
733,755
Distance Traveled
663,797
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,688
586
39
5
0
111,771
3
W
Bellona
5,141
643
72
9
0
156,394
0
L
Odin
3,740
468
8
1
0
157,306
0
L
Nemesis
4,529
566
45
6
0
154,875
0
W
Sobek
5,044
631
15
2
0
163,272
2
W
Tsukuyomi
5,059
632
54
7
0
164,470
3
W
Olorun
5,982
748
69
9
0
137,848
2
L
Neith
3,854
482
24
3
0
122,647
0
L
Ymir
4,207
526
10
1
0
124,387
2
L
Chiron
3,544
443
15
2
0
104,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role