Player Matchup

Sobek
Sobek
AngelBoi272263
Sobek
Level 29
God Stats
7W - 1L
1,662 SR
Queue Stats
33W - 36L
1,485 Elo+
Solo
Cthulhu
Cthulhu
SelKy_Boi
Cthulhu
Level 12
God Stats
22W - 8L
1,712 SR
Queue Stats
114W - 81L
1,417 Elo+
Solo
Neith
Neith
TheDarkLama
Neith
Level 14
God Stats
4W - 6L
1,610 SR
Queue Stats
4W - 7L
1,352 Elo+
Solo
Sol
Sol
TheMeowtasticDJ
Sol
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 8L
1,158 Elo+
Solo
Thor
Thor
habon_verde
Thor
Level 11
God Stats
3W - 3L
1,334 SR
Queue Stats
24W - 35L
1,242 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,331 Elo+

VS

Team Averages
Level 5
1,493 SR
1,436 Elo+
Cernunnos
Cernunnos
DevylsBane
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
God-of-War1804
Amaterasu
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 60L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Grimreaper94723
Guan Yu
Level 5
God Stats
0W - 1L
1,379 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
Lahcar
Neith
Level 8
God Stats
8W - 13L
1,587 SR
Queue Stats
14W - 29L
1,349 Elo+
Solo
Set
Set
rentonskate
Set
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
117W - 142L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 30
12,867
1,072
13,448
11,332
16,881
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
SelKy_Boi
Cthulhu
19
12 / 2 / 17
12,338
1,028
17,320
21,986
30,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
25 / 1 / 13
15,629
1,302
38,814
8,814
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 25
11,847
987
8,520
5,875
1,660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 2 / 29
12,215
1,018
11,777
10,000
4,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DevylsBane
Cernunnos
17
4 / 15 / 2
11,392
949
20,904
26,023
11,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
God-of-War1804
Amaterasu
16
1 / 5 / 2
10,203
850
7,713
25,522
14,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 14 / 1
10,121
843
9,310
20,671
21,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Lahcar
Neith
16
0 / 2 / 2
10,160
847
6,397
7,904
3,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 14 / 2
10,663
889
9,152
19,511
10,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
16
50
Kills
7
7
Deaths
50
114
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
30
22
L
Cernunnos
DevylsBane
Cernunnos
4
15
2
0.33
L
Amaterasu
God-of-War1804
Amaterasu
1
5
2
0.4
L
0
14
1
0.04
L
Neith
Lahcar
Neith
0
2
2
0.5
W
Cthulhu
SelKy_Boi
Cthulhu
12
2
17
10.25
W
25
1
13
31.5
W
3
2
25
7.75
W
3
2
29
8.75
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,879
Damage
53,476
58,007
Taken
99,631
57,246
Mitigated
61,350
11,673
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,448
932
0
1,721
11,332
16,881
0
0
11,332
26,893
0
L
Cernunnos
DevylsBane
Cernunnos
20,904
10,196
0
2,303
26,023
11,857
0
8,946
16,927
0
48,766
L
Amaterasu
God-of-War1804
Amaterasu
7,713
3,519
0
4,121
25,522
14,261
0
9,133
16,290
0
15,686
L
9,310
2,574
340
949
20,671
21,300
0
8,621
11,875
0
31,093
L
Neith
Lahcar
Neith
6,397
5,088
0
1,157
7,904
3,529
0
2,581
5,248
0
36,524
W
Cthulhu
SelKy_Boi
Cthulhu
17,320
1,947
225
4,575
21,986
30,008
0
0
21,986
25,634
0
W
38,814
23,212
0
3,192
8,814
4,172
0
0
8,814
0
73,535
W
8,520
3,400
231
1,729
5,875
1,660
0
0
5,875
14,647
0
W
11,777
2,380
0
0
10,000
4,525
0
0
10,000
0
21,430
L
9,152
4,151
0
278
19,511
10,403
0
9,308
10,003
0
27,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,896
Gold Earned
52,539
186
Minions Killed
193
1
Camps Cleared
6
1,022,262
Distance Traveled
1,030,744
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,867
1,072
28
2
0
243,622
0
L
Cernunnos
11,392
949
59
5
1
200,664
0
L
Amaterasu
10,203
850
10
1
0
265,564
0
L
Guan Yu
10,121
843
37
3
5
215,979
0
L
Neith
10,160
847
64
5
0
158,262
2
W
Cthulhu
12,338
1,028
33
3
0
227,205
0
W
Neith
15,629
1,302
88
7
1
169,343
0
W
Sol
11,847
987
12
1
0
184,667
0
W
Thor
12,215
1,018
25
2
0
197,425
0
L
Set
10,663
889
23
2
0
190,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role