Player Matchup

Ganesha
Ganesha
Bucci93Bx
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,274 Elo+
Solo
Thor
Thor
DorsalCoyote304
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Solo
Arachne
Arachne
IIOhEveeII
Arachne
Level 26
God Stats
5W - 5L
1,695 SR
Queue Stats
15W - 23L
1,583 Elo+
Solo
Anubis
Anubis
RoseWarrior4244
Anubis
Level 16
God Stats
0W - 2L
1,342 SR
Queue Stats
37W - 57L
1,424 Elo+
Solo
Ra
Ra
TrippyUmbreon
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,467 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,490 Elo+

VS

Team Averages
Level 24
1,522 SR
1,458 Elo+
Cthulhu
Cthulhu
AndreiAlex21
Cthulhu
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
IceWraithian
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
Jolix1
Jing Wei
Level 31
God Stats
22W - 17L
1,645 SR
Queue Stats
206W - 177L
1,544 Elo+
Solo
Chang'e
Chang'e
Laisti
Chang'e
Level 23
God Stats
1W - 1L
1,329 SR
Queue Stats
9W - 7L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
taurrette
Baron Samedi
Level 29
God Stats
2W - 0L
1,636 SR
Queue Stats
26W - 27L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bucci93Bx
Ganesha
18
1 / 3 / 17
10,731
976
7,324
11,702
11,564
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
12 / 14 / 9
13,288
1,208
25,370
30,307
12,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
IIOhEveeII
Arachne
18
8 / 5 / 7
12,649
1,150
16,276
19,165
8,126
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 5 / 7
10,300
936
6,877
11,796
4,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 13 / 13
10,706
973
13,959
19,625
7,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndreiAlex21
Cthulhu
20
6 / 6 / 19
12,942
1,177
12,214
17,638
18,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
IceWraithian
Ah Puch
17
2 / 5 / 16
10,948
995
10,766
10,256
3,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Jolix1
Jing Wei
19
18 / 7 / 9
14,480
1,316
33,400
17,203
6,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Laisti
Chang'e
19
6 / 4 / 16
12,385
1,126
10,277
15,494
5,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
taurrette
Baron Samedi
19
8 / 3 / 15
12,800
1,164
18,983
13,759
5,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
115
25
Kills
40
40
Deaths
25
53
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AndreiAlex21
Cthulhu
6
6
19
2.58
L
Ganesha
Bucci93Bx
Ganesha
1
3
17
3.17
L
12
14
9
1.18
L
Arachne
IIOhEveeII
Arachne
8
5
7
2.3
W
Ah Puch
IceWraithian
Ah Puch
2
5
16
2
W
Jing Wei
Jolix1
Jing Wei
18
7
9
3.21
W
Chang'e
Laisti
Chang'e
6
4
16
3.5
L
2
5
7
1.1
L
2
13
13
0.65
W
Baron Samedi
taurrette
Baron Samedi
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,806
Damage
85,640
92,595
Taken
74,350
44,403
Mitigated
40,039
9,381
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AndreiAlex21
Cthulhu
12,214
1,532
0
287
17,638
18,354
0
7,436
10,202
21,120
0
L
Ganesha
Bucci93Bx
Ganesha
7,324
600
0
0
11,702
11,564
0
7,162
4,540
15,828
0
L
25,370
8,982
0
434
30,307
12,105
0
17,780
12,527
0
31,250
L
Arachne
IIOhEveeII
Arachne
16,276
11,068
0
4,218
19,165
8,126
0
10,676
8,489
0
39,098
W
Ah Puch
IceWraithian
Ah Puch
10,766
1,054
0
452
10,256
3,667
0
2,849
7,407
29,958
0
W
Jing Wei
Jolix1
Jing Wei
33,400
28,236
0
3,643
17,203
6,914
0
5,825
11,378
0
44,775
W
Chang'e
Laisti
Chang'e
10,277
1,561
3,599
2,798
15,494
5,237
0
5,520
9,974
37,252
0
L
6,877
82
0
1,070
11,796
4,935
0
4,427
7,369
21,808
0
L
13,959
2,149
355
3,304
19,625
7,673
0
12,195
7,430
30,812
0
W
Baron Samedi
taurrette
Baron Samedi
18,983
1,761
3,098
3,463
13,759
5,867
0
6,530
7,229
43,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,674
Gold Earned
63,555
164
Minions Killed
233
3
Camps Cleared
5
890,306
Distance Traveled
952,901
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,942
1,177
24
2
2
191,368
0
L
Ganesha
10,731
976
3
0
0
143,685
0
L
Thor
13,288
1,208
20
2
3
187,721
0
L
Arachne
12,649
1,150
55
5
0
206,408
0
W
Ah Puch
10,948
995
28
3
0
176,390
0
W
Jing Wei
14,480
1,316
31
3
2
201,696
0
W
Chang'e
12,385
1,126
77
7
0
180,797
0
L
Anubis
10,300
936
49
4
0
176,577
0
L
Ra
10,706
973
37
3
0
175,915
1
W
Baron Samedi
12,800
1,164
73
7
1
202,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role