Player Matchup

King Arthur
King Arthur
Silver II
Hooligan_E_
King Arthur
Silver II
Level 144
God Stats
35W - 38L
1,630 SR
Queue Stats
400W - 392L
1,469 MMR
Solo
Raijin
Raijin
Bronze III
Juiceva
Raijin
Bronze III
Level 127
God Stats
0W - 2L
1,320 SR
Queue Stats
17W - 15L
1,496 MMR
Solo
Xing Tian
Xing Tian
Bronze III
crimson2411
Xing Tian
Bronze III
Level 82
God Stats
0W - 2L
1,517 SR
Queue Stats
5W - 16L
1,500 MMR
Party 2
Anubis
Anubis
Gold I
slow_soup857
Anubis
Gold I
Level 62
God Stats
4W - 3L
1,744 SR
Queue Stats
413W - 401L
1,467 MMR
Solo
Artemis
Artemis
Bronze III
yaotzin22 60
Artemis
Bronze III
Level 86
God Stats
0W - 1L
1,612 SR
Queue Stats
7W - 19L
1,459 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,565 SR
1,478 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,664 SR
1,477 MMR
Arachne
Arachne
Gold IV
ChaCha6037
Arachne
Gold IV
Level 56
God Stats
74W - 56L
1,597 SR
Queue Stats
156W - 145L
1,476 MMR
Solo
He Bo
He Bo
Gold V
DevIsVibin
He Bo
Gold V
Level 64
God Stats
3W - 0L
1,843 SR
Queue Stats
190W - 189L
1,312 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
PF Flyyers
Nu Wa
Platinum V
Level 143
God Stats
32W - 27L
1,729 SR
Queue Stats
526W - 521L
1,496 MMR
Solo
Artio
Artio
Gold II
Y0S3N
Artio
Gold II
Level 142
God Stats
16W - 22L
1,513 SR
Queue Stats
146W - 141L
1,444 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
corn_dog02
Danzaburou
Platinum IV
Level 107
God Stats
8W - 13L
1,636 SR
Queue Stats
178W - 158L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hooligan_E_
King Arthur
15
1 / 2 / 1
8,101
579
10,016
19,052
11,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Juiceva
Raijin
10
0 / 2 / 1
6,216
444
2,465
5,582
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
crimson2411
Xing Tian
11
2 / 4 / 2
7,522
537
2,268
11,537
6,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
12
2 / 3 / 0
7,014
501
3,496
7,096
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
yaotzin22 60
Artemis
12
3 / 8 / 1
7,160
511
5,496
13,870
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
YmirSetChang'eTiamatNeith

VS

Bans
AthenaTsukuyomiFenrirApolloBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChaCha6037
Arachne
13
2 / 1 / 8
7,671
548
8,063
7,274
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
15
5 / 0 / 2
8,623
616
5,023
5,091
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
14
5 / 1 / 7
8,546
610
8,530
4,745
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Y0S3N
Artio
13
1 / 2 / 0
7,473
534
10,328
16,256
10,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
corn_dog02
Danzaburou
14
6 / 4 / 5
8,548
611
8,563
7,463
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
19
19
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChaCha6037
Arachne
2
1
8
6
W
He Bo
5
0
2
6
L
King Arthur
Hooligan_E_
King Arthur
1
2
1
0.75
L
Raijin
Juiceva
Raijin
0
2
1
0.25
W
Nu Wa
5
1
7
8.5
W
Artio
Y0S3N
Artio
1
2
0
0.5
W
Danzaburou
corn_dog02
Danzaburou
6
4
5
2.13
L
Xing Tian
crimson2411
Xing Tian
2
4
2
0.75
L
Anubis
2
3
0
0.67
L
Artemis
yaotzin22 60
Artemis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,741
Damage
40,507
57,137
Taken
40,829
25,427
Mitigated
18,740
14,421
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChaCha6037
Arachne
8,063
6,704
0
1,693
7,274
3,003
0
1,599
5,635
0
44,793
W
He Bo
5,023
397
0
2,922
5,091
1,488
32
1,156
3,875
46,909
0
L
King Arthur
Hooligan_E_
King Arthur
10,016
805
0
5,795
19,052
11,120
0
13,373
5,585
0
59,651
L
Raijin
Juiceva
Raijin
2,465
284
0
920
5,582
1,288
0
3,170
2,283
32,077
0
W
Nu Wa
8,530
1,774
0
2,187
4,745
1,355
2,335
2,757
1,858
45,026
0
W
Artio
Y0S3N
Artio
10,328
875
0
9,500
16,256
10,359
0
887
15,369
52,253
0
W
Danzaburou
corn_dog02
Danzaburou
8,563
3,811
0
1,995
7,463
2,535
1,887
1,600
5,863
0
53,422
L
Xing Tian
crimson2411
Xing Tian
2,268
192
0
775
11,537
6,023
0
2,566
8,793
16,893
0
L
Anubis
3,496
154
0
3,650
7,096
2,629
0
2,030
4,952
44,855
0
L
Artemis
yaotzin22 60
Artemis
5,496
2,767
0
3,281
13,870
4,367
0
2,121
11,643
0
39,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
40,861
391
Minions Killed
435
0
Camps Cleared
0
1,119,099
Distance Traveled
1,322,345
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,671
548
66
5
0
290,692
0
W
He Bo
8,623
616
95
7
0
292,862
0
L
King Arthur
8,101
579
107
8
0
225,248
1
L
Raijin
6,216
444
86
6
0
177,999
1
W
Nu Wa
8,546
610
92
7
0
266,050
6
W
Artio
7,473
534
94
7
0
224,366
4
W
Danzaburou
8,548
611
88
6
0
248,375
5
L
Xing Tian
7,522
537
26
2
0
239,226
0
L
Anubis
7,014
501
93
7
0
262,551
3
L
Artemis
7,160
511
79
6
0
214,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role