Player Matchup

Ravana
Ravana
Platinum III
ChaparitoLoco
Ravana
Platinum III
Level 124
God Stats
3W - 2L
1,562 SR
Queue Stats
149W - 132L
1,791 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Dredgen Xeno
Kumbhakarna
Gold IV
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 131L
1,632 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
RelentlessBoofer
Sun Wukong
Platinum II
Level 147
God Stats
119W - 88L
1,617 SR
Queue Stats
541W - 544L
1,739 MMR
Solo
Scylla
Scylla
Platinum II
Sir_madnesss
Scylla
Platinum II
Level 110
God Stats
9W - 5L
1,779 SR
Queue Stats
440W - 445L
1,796 MMR
Solo
Cupid
Cupid
Gold I
Swainzilla209
Cupid
Gold I
Level 158
God Stats
1W - 0L
1,740 SR
Queue Stats
81W - 57L
1,864 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,639 SR
1,764 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,664 SR
1,766 MMR
Apollo
Apollo
Platinum III
DLeonAA
Apollo
Platinum III
Level 160
God Stats
15W - 12L
1,707 SR
Queue Stats
866W - 861L
1,752 MMR
Solo
Sobek
Sobek
Platinum V
KrakenKnuckles
Sobek
Platinum V
Level 89
God Stats
16W - 6L
1,803 SR
Queue Stats
85W - 78L
1,800 MMR
Party 2
King Arthur
King Arthur
Platinum V
NICK-FlL-A
King Arthur
Platinum V
Level 98
God Stats
14W - 11L
1,673 SR
Queue Stats
126W - 111L
1,782 MMR
Party 2
Poseidon
Poseidon
Gold I
RiversIsland
Poseidon
Gold I
Level 100
God Stats
152W - 128L
1,638 SR
Queue Stats
846W - 858L
1,730 MMR
Solo
Hun Batz
Hun Batz
Gold III
SirWick
Hun Batz
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 17
12,020
572
15,460
16,001
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Dredgen Xeno
Kumbhakarna
17
4 / 4 / 9
11,906
567
6,790
14,706
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
RelentlessBoofer
Sun Wukong
19
3 / 3 / 10
12,730
606
12,489
22,764
17,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
20
10 / 2 / 8
13,081
623
16,839
9,995
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 4 / 8
11,580
551
14,198
12,336
4,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaDanzaburouTsukuyomiGuan YuAnhur

VS

Bans
TiamatAphroditeNeithSetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DLeonAA
Apollo
17
2 / 4 / 3
9,857
469
2,113
10,631
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 7
7,981
380
5,466
21,583
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
NICK-FlL-A
King Arthur
16
1 / 7 / 2
9,711
462
14,972
29,019
22,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
RiversIsland
Poseidon
16
4 / 5 / 3
9,986
476
11,189
10,004
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
SirWick
Hun Batz
16
9 / 7 / 4
10,707
510
12,418
17,254
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
28
Kills
16
16
Deaths
29
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
L
Apollo
DLeonAA
Apollo
2
4
3
0.88
W
Kumbhakarna
Dredgen Xeno
Kumbhakarna
4
4
9
2.13
L
0
6
7
0.58
L
King Arthur
NICK-FlL-A
King Arthur
1
7
2
0.29
W
Sun Wukong
RelentlessBoofer
Sun Wukong
3
3
10
2.67
L
Poseidon
RiversIsland
Poseidon
4
5
3
1.1
L
Hun Batz
SirWick
Hun Batz
9
7
4
1.57
W
Scylla
10
2
8
7
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,776
Damage
46,158
75,802
Taken
88,491
45,227
Mitigated
52,067
29,199
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,460
4,565
0
7,404
16,001
7,355
1,554
3,989
12,012
0
69,469
L
Apollo
DLeonAA
Apollo
2,113
1,330
0
4,227
10,631
3,588
243
2,109
8,522
0
68,233
W
Kumbhakarna
Dredgen Xeno
Kumbhakarna
6,790
896
0
2,889
14,706
11,863
720
4,229
10,477
34,225
0
L
5,466
697
0
6,763
21,583
14,988
0
8,133
13,450
16,540
0
L
King Arthur
NICK-FlL-A
King Arthur
14,972
2,699
0
6,622
29,019
22,768
0
6,997
22,022
0
71,034
W
Sun Wukong
RelentlessBoofer
Sun Wukong
12,489
2,533
0
10,059
22,764
17,961
914
1,872
20,892
0
81,610
L
Poseidon
RiversIsland
Poseidon
11,189
670
0
1,662
10,004
3,632
0
2,332
7,672
74,533
0
L
Hun Batz
SirWick
Hun Batz
12,418
3,487
0
3,526
17,254
7,091
0
4,058
13,196
0
65,722
W
Scylla
16,839
1,279
335
3,596
9,995
3,644
1,632
3,694
6,301
98,846
0
W
14,198
9,180
1,350
3,566
12,336
4,404
9,359
2,871
9,465
0
74,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
48,242
596
Minions Killed
505
0
Camps Cleared
0
2,025,939
Distance Traveled
1,669,136
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,020
572
107
5
0
430,783
2
L
Apollo
9,857
469
116
6
0
273,053
4
W
Kumbhakarna
11,906
567
52
2
0
425,898
3
L
Sobek
7,981
380
30
1
0
379,680
7
L
King Arthur
9,711
462
138
7
0
329,087
6
W
Sun Wukong
12,730
606
158
8
0
373,796
2
L
Poseidon
9,986
476
126
6
0
349,273
6
L
Hun Batz
10,707
510
95
5
0
338,043
5
W
Scylla
13,081
623
179
9
0
403,294
3
W
Cupid
11,580
551
100
5
0
392,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role